Player Matchup

Yemoja
Yemoja
BowDown2PCking
Yemoja
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,718 Elo+
Party 3
Skadi
Skadi
LazyColt4909033
Skadi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,779 Elo+
Party 3
Baba Yaga
Baba Yaga
NotWrath
Baba Yaga
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 112L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ryne
Cu Chulainn
Level 147
God Stats
1W - 0L
1,266 SR
Queue Stats
48W - 45L
1,633 Elo+
Party 3
King Arthur
King Arthur
With the Ghosts
King Arthur
Level 129
God Stats
1W - 0L
1,519 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Team Averages
Level 141
1,457 SR
1,630 Elo+

VS

Team Averages
Level 113
1,500 SR
1,414 Elo+
Sol
Sol
PDXSLY
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,601 Elo+
Party 1
Osiris
Osiris
SpelingMistak
Osiris
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 219L
1,501 Elo+
Party 2
Thoth
Thoth
occularimontage
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,274 Elo+
Party 2
Yemoja
Yemoja
pigcats
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,407 Elo+
Party 1
Arachne
Arachne
tyraeus
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 29
13,122
656
17,339
22,000
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 3 / 15
14,232
712
26,624
21,060
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
NotWrath
Baba Yaga
20
13 / 2 / 21
15,368
768
28,269
15,060
6,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Ryne
Cu Chulainn
20
7 / 3 / 21
14,311
716
16,805
20,181
11,095
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

King Arthur
With the Ghosts
King Arthur
20
11 / 3 / 18
14,022
701
16,283
24,640
20,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
PDXSLY
Sol
19
5 / 10 / 4
12,269
613
33,308
26,260
9,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 8 / 3
10,873
544
8,155
23,721
20,645
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 10 / 5
11,012
551
9,297
19,438
6,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
pigcats
Yemoja
20
0 / 3 / 10
12,920
646
11,438
17,639
23,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
tyraeus
Arachne
19
4 / 10 / 3
13,234
662
15,563
24,074
10,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
36
41
Kills
11
13
Deaths
41
104
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
29
7.75
W
9
3
15
5.5
W
Baba Yaga
NotWrath
Baba Yaga
13
2
21
11.75
L
Sol
PDXSLY
Sol
5
10
4
0.7
W
Cu Chulainn
Ryne
Cu Chulainn
7
3
21
5.83
L
1
8
3
0.31
W
King Arthur
With the Ghosts
King Arthur
11
3
18
6.67
L
1
10
5
0.35
L
Yemoja
pigcats
Yemoja
0
3
10
1.67
L
Arachne
tyraeus
Arachne
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,320
Damage
77,761
102,941
Taken
111,132
64,605
Mitigated
71,050
49,131
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,339
1,440
14,159
7,988
22,000
18,640
377
13,980
7,836
28,392
0
W
26,624
13,218
2,294
7,493
21,060
8,015
2,900
12,646
8,414
0
65,611
W
Baba Yaga
NotWrath
Baba Yaga
28,269
727
2,509
7,055
15,060
6,182
1,466
6,873
7,019
54,148
0
L
Sol
PDXSLY
Sol
33,308
6,053
959
5,349
26,260
9,963
0
10,269
15,441
54,946
0
W
Cu Chulainn
Ryne
Cu Chulainn
16,805
3,430
1,181
3,733
20,181
11,095
257
8,184
11,997
4,595
49,036
L
8,155
1,837
398
2,023
23,721
20,645
0
7,005
16,245
0
25,588
W
King Arthur
With the Ghosts
King Arthur
16,283
2,600
909
1,810
24,640
20,673
210
12,360
11,287
140
32,057
L
9,297
265
1,031
1,323
19,438
6,440
0
10,868
8,292
32,317
0
L
Yemoja
pigcats
Yemoja
11,438
2,075
2,317
3,272
17,639
23,346
0
8,149
9,327
26,690
0
L
Arachne
tyraeus
Arachne
15,563
10,528
1,078
4,542
24,074
10,656
0
9,036
14,810
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,055
Gold Earned
60,308
280
Minions Killed
166
0
Camps Cleared
0
1,776,437
Distance Traveled
1,529,223
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,122
656
27
1
0
362,847
2
W
Skadi
14,232
712
102
5
0
325,244
5
W
Baba Yaga
15,368
768
51
3
0
395,609
5
L
Sol
12,269
613
55
3
0
309,044
1
W
Cu Chulainn
14,311
716
66
3
0
349,497
0
L
Osiris
10,873
544
23
1
0
304,691
0
W
King Arthur
14,022
701
34
2
0
343,240
4
L
Thoth
11,012
551
45
2
0
278,681
1
L
Yemoja
12,920
646
24
1
0
316,478
0
L
Arachne
13,234
662
19
1
0
320,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role