Player Matchup

Thoth
Thoth
Bronze III
AngelicCross1
Thoth
Bronze III
Level 140
God Stats
4W - 2L
1,498 SR
Queue Stats
49W - 31L
1,532 MMR
Party 2
Bacchus
Bacchus
Bronze III
JollyJuicer
Bacchus
Bronze III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 36L
1,532 MMR
Party 2
Medusa
Medusa
Bronze III
Sandyuhhhhh
Medusa
Bronze III
Level 112
God Stats
1W - 0L
1,815 SR
Queue Stats
48W - 32L
1,532 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,605 SR
1,532 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 110
1,482 SR
1,159 MMR
Mulan
Mulan
Bronze IV
RingOfStorms
Mulan
Bronze IV
Level 88
God Stats
6W - 18L
1,176 SR
Queue Stats
50W - 144L
1,072 MMR
Party 1
Hercules
Hercules
Bronze IV
dillyg10
Hercules
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 129L
1,203 MMR
Party 1
Vulcan
Vulcan
Bronze IV
insanehero
Vulcan
Bronze IV
Level 140
God Stats
2W - 6L
1,770 SR
Queue Stats
44W - 135L
1,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,463
846
12,966
5,892
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
JollyJuicer
Bacchus
12
0 / 2 / 13
7,915
792
4,591
9,202
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
12
6 / 0 / 7
8,275
828
8,795
6,792
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebZeusMorgan Le FayOdinSol

VS

Bans
AtlasAphroditeAgniHou YiAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,046
605
2,838
9,300
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
dillyg10
Hercules
11
2 / 4 / 0
6,537
654
3,267
10,964
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
insanehero
Vulcan
11
1 / 4 / 0
6,270
627
6,274
7,756
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
3
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Bacchus
JollyJuicer
Bacchus
0
2
13
3.25
L
0
5
3
0.3
W
Medusa
6
0
7
9.5
L
Hercules
dillyg10
Hercules
2
4
0
0.5
L
Vulcan
insanehero
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
12,379
21,886
Taken
28,020
13,833
Mitigated
13,647
6,825
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,966
372
0
1,334
5,892
1,988
350
2,046
3,759
32,496
0
W
Bacchus
JollyJuicer
Bacchus
4,591
582
281
2,903
9,202
9,485
159
2,146
6,740
10,867
0
L
2,838
389
0
977
9,300
7,048
0
5,305
3,603
0
5,346
W
Medusa
8,795
4,539
0
2,307
6,792
2,360
1,449
2,591
3,993
0
39,392
L
Hercules
dillyg10
Hercules
3,267
560
0
1,162
10,964
4,781
0
6,169
4,493
0
9,086
L
Vulcan
insanehero
Vulcan
6,274
2,518
0
871
7,756
1,818
0
5,131
2,367
28,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
18,853
111
Minions Killed
86
6
Camps Cleared
2
567,070
Distance Traveled
540,966
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,463
846
46
5
2
176,788
2
W
Bacchus
7,915
792
18
2
0
195,601
3
L
Mulan
6,046
605
5
1
0
163,525
3
W
Medusa
8,275
828
47
5
4
194,681
3
L
Hercules
6,537
654
19
2
0
186,353
2
L
Vulcan
6,270
627
62
6
2
191,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role