Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PrincessLiriyal
Bacchus
Level 89
God Stats
1W - 1L
1,303 SR
Queue Stats
7W - 7L
1,460 Elo+
Solo
Achilles
Achilles
S0uR_Patoin
Achilles
Level 48
God Stats
3W - 8L
1,008 SR
Queue Stats
534W - 572L
1,309 Elo+
Solo
Medusa
Medusa
bipina1
Medusa
Level 88
God Stats
19W - 22L
1,611 SR
Queue Stats
681W - 683L
1,440 Elo+
Solo
Arachne
Arachne
pegui69
Arachne
Level 119
God Stats
24W - 12L
1,725 SR
Queue Stats
111W - 108L
1,485 Elo+
Solo
Team Averages
Level 94
1,429 SR
1,439 Elo+

VS

Team Averages
Level 73
1,454 SR
1,358 Elo+
Izanami
Izanami
BigDwalls37
Izanami
Level 103
God Stats
16W - 11L
1,356 SR
Queue Stats
83W - 89L
1,350 Elo+
Solo
Atlas
Atlas
Juiceboxkidd999
Atlas
Level 29
God Stats
1W - 7L
1,505 SR
Queue Stats
1W - 14L
1,251 Elo+
Party 1
Rama
Rama
Pockets8085
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,462 Elo+
Solo
Bastet
Bastet
TannerToomb
Bastet
Level 62
God Stats
17W - 5L
1,667 SR
Queue Stats
289W - 294L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joshsrequiem
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 34L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 4
7,162
716
4,608
5,186
1,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
5,717
572
2,550
6,149
3,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
S0uR_Patoin
Achilles
10
2 / 3 / 2
6,061
606
5,597
9,854
6,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
bipina1
Medusa
11
2 / 0 / 3
6,010
601
5,264
4,108
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
pegui69
Arachne
12
3 / 2 / 2
6,586
659
3,097
7,473
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDwalls37
Izanami
11
1 / 1 / 3
6,592
659
6,343
6,098
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
5,185
519
2,235
7,559
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,564
556
2,696
7,093
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
11
4 / 3 / 3
6,942
694
6,325
8,092
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
joshsrequiem
Morgan Le Fay
9
1 / 4 / 1
5,591
559
2,071
5,326
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
4
6
L
Izanami
BigDwalls37
Izanami
1
1
3
2.5
L
0
2
0
0
L
1
2
0
0.5
W
1
1
2
2
W
Achilles
S0uR_Patoin
Achilles
2
3
2
1
L
Bastet
4
3
3
1.83
W
Medusa
bipina1
Medusa
2
0
3
3.5
L
Morgan Le Fay
joshsrequiem
Morgan Le Fay
1
4
1
0.38
W
Arachne
pegui69
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
19,670
32,770
Taken
34,168
15,585
Mitigated
10,004
12,992
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,608
175
163
3,338
5,186
1,912
0
1,229
3,785
39,431
0
L
Izanami
BigDwalls37
Izanami
6,343
5,046
0
3,376
6,098
1,809
408
0
6,098
0
36,719
L
2,235
952
109
1,727
7,559
2,974
0
1,563
5,996
15,814
0
L
2,696
2,073
0
3,371
7,093
1,714
0
894
6,199
0
29,515
W
2,550
165
1,014
2,572
6,149
3,640
120
694
5,455
14,893
0
W
Achilles
S0uR_Patoin
Achilles
5,597
1,939
40
2,986
9,854
6,666
0
0
9,854
0
24,168
L
Bastet
6,325
2,166
0
2,395
8,092
2,213
0
1,383
6,709
0
36,157
W
Medusa
bipina1
Medusa
5,264
2,692
0
1,539
4,108
1,191
874
1,541
2,567
0
41,002
L
Morgan Le Fay
joshsrequiem
Morgan Le Fay
2,071
261
19
311
5,326
1,294
0
3,318
2,008
18,087
0
W
Arachne
pegui69
Arachne
3,097
2,372
0
1,340
7,473
2,176
0
582
6,803
0
42,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
29,874
313
Minions Killed
284
0
Camps Cleared
0
1,032,149
Distance Traveled
911,824
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,162
716
80
8
0
187,351
4
L
Izanami
6,592
659
79
8
0
174,268
4
L
Atlas
5,185
519
27
3
0
178,776
0
L
Rama
5,564
556
60
6
0
163,315
2
W
Bacchus
5,717
572
21
2
0
199,463
4
W
Achilles
6,061
606
50
5
0
206,894
2
L
Bastet
6,942
694
79
8
0
229,152
2
W
Medusa
6,010
601
84
8
0
206,286
3
L
Morgan Le Fay
5,591
559
39
4
0
166,313
2
W
Arachne
6,586
659
78
8
0
232,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role