Player Matchup

Baron Samedi
Baron Samedi
Echo Ch1mp
Baron Samedi
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 27L
1,451 Elo+
Party 1
Loki
Loki
LordAK47ulo78
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
Ras-Cal-Tri
Jormungandr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,451 Elo+

VS

Team Averages
Level 44
1,362 SR
1,183 Elo+
Cernunnos
Cernunnos
E82charlie
Cernunnos
Level 35
God Stats
8W - 10L
1,271 SR
Queue Stats
244W - 330L
1,185 Elo+
Solo
Discordia
Discordia
MrRodrigo19
Discordia
Level 53
God Stats
45W - 44L
1,314 SR
Queue Stats
109W - 156L
1,331 Elo+
Party 2
Izanami
Izanami
MrSosa02
Izanami
Level 43
God Stats
12W - 18L
1,500 SR
Queue Stats
46W - 65L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Echo Ch1mp
Baron Samedi
13
0 / 10 / 1
9,225
577
9,983
16,832
8,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 14 / 0
8,961
560
5,104
14,633
4,962
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ras-Cal-Tri
Jormungandr
14
1 / 6 / 0
9,820
614
10,410
16,154
16,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
E82charlie
Cernunnos
17
9 / 1 / 13
12,514
782
12,623
15,795
6,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MrRodrigo19
Discordia
19
8 / 0 / 17
12,552
785
14,038
10,219
3,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MrSosa02
Izanami
16
13 / 1 / 8
12,973
811
14,243
9,984
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
2
Kills
30
30
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
E82charlie
Cernunnos
9
1
13
15.5
L
Baron Samedi
Echo Ch1mp
Baron Samedi
0
10
1
0.05
L
1
14
0
0.07
W
Discordia
MrRodrigo19
Discordia
8
0
17
16.5
W
Izanami
MrSosa02
Izanami
13
1
8
17
L
Jormungandr
Ras-Cal-Tri
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
40,904
47,619
Taken
35,998
29,518
Mitigated
13,982
4,086
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
E82charlie
Cernunnos
12,623
6,636
443
7,450
15,795
6,228
917
9,710
6,085
0
58,657
L
Baron Samedi
Echo Ch1mp
Baron Samedi
9,983
1,697
531
1,997
16,832
8,437
70
5,038
11,794
32,968
0
L
5,104
1,149
0
108
14,633
4,962
0
5,427
9,206
0
9,607
W
Discordia
MrRodrigo19
Discordia
14,038
980
356
6,216
10,219
3,830
698
6,156
4,063
52,960
0
W
Izanami
MrSosa02
Izanami
14,243
9,465
261
2,002
9,984
3,924
1,288
5,731
4,253
0
41,218
L
Jormungandr
Ras-Cal-Tri
Jormungandr
10,410
1,590
103
1,347
16,154
16,119
90
3,653
12,501
44,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
38,039
117
Minions Killed
208
1
Camps Cleared
13
645,166
Distance Traveled
785,049
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,514
782
86
5
4
229,782
1
L
Baron Samedi
9,225
577
53
3
0
212,824
0
L
Loki
8,961
560
13
1
0
202,643
0
W
Discordia
12,552
785
85
5
6
290,279
3
W
Izanami
12,973
811
37
2
3
264,988
3
L
Jormungandr
9,820
614
51
3
1
229,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role