Player Matchup

Geb
Geb
HeyImBaal
Geb
Level 24
God Stats
24W - 6L
1,971 SR
Queue Stats
36W - 11L
1,715 Elo+
Party 3
Thor
Thor
Hxzzel
Thor
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 40L
1,730 Elo+
Party 3
He Bo
He Bo
Mator445
He Bo
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 40L
1,722 Elo+
Party 3
Neith
Neith
MirceaMaimescu
Neith
Level 21
God Stats
4W - 12L
1,296 SR
Queue Stats
22W - 35L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
YouKnowTuma
Gilgamesh
Level 87
God Stats
14W - 4L
1,886 SR
Queue Stats
67W - 33L
1,710 Elo+
Party 3
Team Averages
Level 76
1,631 SR
1,648 Elo+

VS

Team Averages
Level 38
1,559 SR
1,458 Elo+
Baron Samedi
Baron Samedi
ArK Masterr
Baron Samedi
Level 27
God Stats
48W - 62L
1,543 SR
Queue Stats
161W - 195L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
BigBirk
Baba Yaga
Level 103
God Stats
14W - 10L
1,455 SR
Queue Stats
117W - 106L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
OverTakeJake
Cthulhu
Level 7
God Stats
2W - 2L
1,805 SR
Queue Stats
2W - 12L
1,308 Elo+
Party 2
Mulan
Mulan
Vivarojo
Mulan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,586 Elo+
Party 1
Cerberus
Cerberus
kirsten_marie26
Cerberus
Level 13
God Stats
1W - 7L
1,492 SR
Queue Stats
2W - 12L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
7,786
779
3,589
6,597
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Hxzzel
Thor
14
5 / 1 / 4
7,822
782
10,041
6,955
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Mator445
He Bo
15
5 / 0 / 6
8,377
838
9,353
5,990
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 8
8,082
808
7,392
6,505
1,985
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
YouKnowTuma
Gilgamesh
14
6 / 0 / 10
7,814
781
10,858
9,807
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArK Masterr
Baron Samedi
11
0 / 6 / 0
6,082
608
3,382
9,692
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
BigBirk
Baba Yaga
14
1 / 4 / 1
7,141
714
8,902
7,552
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OverTakeJake
Cthulhu
13
0 / 3 / 0
6,747
675
6,654
14,842
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Vivarojo
Mulan
13
1 / 5 / 0
6,935
694
3,563
8,171
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
12
0 / 4 / 0
6,534
653
2,052
10,739
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
22
Kills
2
3
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArK Masterr
Baron Samedi
0
6
0
0
L
Baba Yaga
BigBirk
Baba Yaga
1
4
1
0.38
W
2
0
10
7
W
Thor
Hxzzel
Thor
5
1
4
7
W
He Bo
Mator445
He Bo
5
0
6
8
W
4
2
8
4
L
Cthulhu
OverTakeJake
Cthulhu
0
3
0
0
L
Mulan
Vivarojo
Mulan
1
5
0
0.2
W
Gilgamesh
YouKnowTuma
Gilgamesh
6
0
10
11
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
24,553
35,854
Taken
50,996
18,345
Mitigated
27,650
6,190
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArK Masterr
Baron Samedi
3,382
184
166
649
9,692
3,220
0
1,233
8,213
8,327
0
L
Baba Yaga
BigBirk
Baba Yaga
8,902
416
33
1,854
7,552
2,682
0
2,077
5,382
25,329
0
W
3,589
535
0
1,740
6,597
6,083
0
4,544
1,630
8,410
0
W
Thor
Hxzzel
Thor
10,041
1,068
0
1,104
6,955
2,792
0
3,735
2,852
0
25,196
W
He Bo
Mator445
He Bo
9,353
1,493
0
1,241
5,990
2,079
114
2,975
2,572
32,457
0
W
7,392
3,577
0
1,462
6,505
1,985
2,282
2,567
2,443
0
29,372
L
Cthulhu
OverTakeJake
Cthulhu
6,654
968
389
3,712
14,842
9,383
361
4,007
10,533
21,900
0
L
Mulan
Vivarojo
Mulan
3,563
66
0
555
8,171
5,933
0
2,245
5,623
0
11,699
W
Gilgamesh
YouKnowTuma
Gilgamesh
10,858
3,647
0
643
9,807
5,406
0
5,424
3,873
0
17,613
L
Cerberus
2,052
272
0
660
10,739
6,432
0
2,910
7,659
8,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
33,439
181
Minions Killed
148
0
Camps Cleared
0
993,660
Distance Traveled
938,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,082
608
16
2
0
166,297
0
L
Baba Yaga
7,141
714
51
5
0
204,543
3
W
Geb
7,786
779
2
0
0
193,600
0
W
Thor
7,822
782
40
4
0
216,320
4
W
He Bo
8,377
838
65
7
0
190,419
0
W
Neith
8,082
808
53
5
0
181,375
1
L
Cthulhu
6,747
675
37
4
0
192,269
0
L
Mulan
6,935
694
13
1
0
188,862
0
W
Gilgamesh
7,814
781
21
2
0
211,946
0
L
Cerberus
6,534
653
31
3
0
186,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role