Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
P-a-_-a-n
Bastet
Level 118
God Stats
15W - 5L
1,800 SR
Queue Stats
80W - 45L
1,603 Elo+
Party 2
Ares
Ares
ajaybali
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,355 Elo+
Party 2
Team Averages
Level 111
1,600 SR
1,486 Elo+

VS

Team Averages
Level 68
1,542 SR
1,641 Elo+
Thoth
Thoth
BustyBionicles
Thoth
Level 59
God Stats
17W - 15L
1,412 SR
Queue Stats
73W - 66L
1,591 Elo+
Solo
Heimdallr
Heimdallr
CrowSlayn
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,650 Elo+
Party 1
Tyr
Tyr
lmajin__
Tyr
Level 63
God Stats
1W - 3L
1,715 SR
Queue Stats
40W - 34L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 8
8,794
733
5,486
10,919
8,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
P-a-_-a-n
Bastet
14
3 / 0 / 5
8,482
707
10,330
8,364
3,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
5 / 1 / 3
9,289
774
4,676
11,312
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,428
619
9,800
7,211
4,201
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CrowSlayn
Heimdallr
12
2 / 3 / 1
7,653
638
5,171
6,400
1,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 3
6,938
578
5,039
9,661
9,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
8
3
L
1
3
2
0.67
L
Heimdallr
CrowSlayn
Heimdallr
2
3
1
0.83
W
Bastet
P-a-_-a-n
Bastet
3
0
5
5.5
W
Ares
5
1
3
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
20,010
30,595
Taken
23,272
23,337
Mitigated
15,647
8,340
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,486
1,175
972
1,997
10,919
8,124
325
2,233
8,534
0
21,613
L
9,800
321
76
1,730
7,211
4,201
0
827
6,384
26,398
0
L
Heimdallr
CrowSlayn
Heimdallr
5,171
2,114
0
655
6,400
1,852
0
734
5,666
0
17,739
W
Bastet
P-a-_-a-n
Bastet
10,330
1,953
0
2,371
8,364
3,050
0
3,527
4,465
0
34,441
W
Ares
4,676
351
250
2,750
11,312
12,163
56
3,691
7,221
18,472
0
L
5,039
412
0
2,586
9,661
9,594
0
3,337
6,324
0
13,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
22,019
110
Minions Killed
111
7
Camps Cleared
3
833,951
Distance Traveled
668,404
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,794
733
35
3
1
295,323
2
L
Thoth
7,428
619
59
5
2
221,776
4
L
Heimdallr
7,653
638
32
3
1
209,386
2
W
Bastet
8,482
707
59
5
5
287,431
2
W
Ares
9,289
774
16
1
1
251,197
4
L
Tyr
6,938
578
20
2
0
237,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role