Player Matchup

Skadi
Skadi
MALDITODJ
Skadi
Level 143
God Stats
6W - 3L
1,271 SR
Queue Stats
479W - 412L
1,623 Elo+
Party 1
Ares
Ares
Tomasmaldonado
Ares
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
321W - 280L
1,517 Elo+
Party 1
Freya
Freya
agostino__152
Freya
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 75L
1,554 Elo+
Party 3
Thoth
Thoth
jugernog967
Thoth
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Susano
Susano
marcosvizcay
Susano
Level 116
God Stats
10W - 5L
1,661 SR
Queue Stats
108W - 87L
1,519 Elo+
Party 3
Team Averages
Level 94
1,487 SR
1,543 Elo+

VS

Team Averages
Level 94
1,422 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Gefect
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 126L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
Selback
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,367 Elo+
Solo
Loki
Loki
zXBy-_JoKerXz
Loki
Level 38
God Stats
9W - 13L
1,111 SR
Queue Stats
34W - 34L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MALDITODJ
Skadi
12
5 / 1 / 1
6,839
684
8,434
5,304
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 7
5,897
590
2,889
7,753
5,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 0
6,451
645
4,627
6,264
2,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 2
6,334
633
4,166
2,527
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
3 / 0 / 3
6,112
611
4,466
6,309
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 1
4,791
479
1,201
7,781
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
7
0 / 3 / 1
4,508
451
2,726
5,603
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Gefect
Scylla
8
0 / 3 / 0
4,624
462
1,781
6,031
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Selback
Sylvanus
11
0 / 1 / 0
6,094
609
3,753
7,063
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 0
5,033
503
1,509
7,778
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
Charybdis
 
Charybdis
0
3
1
0.17
L
Scylla
Gefect
Scylla
0
3
0
0
W
Skadi
MALDITODJ
Skadi
5
1
1
5.5
L
Sylvanus
Selback
Sylvanus
0
1
0
0
W
2
0
7
5.5
W
1
0
0
1
W
2
0
2
3
W
Susano
3
0
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
10,970
28,157
Taken
34,256
11,691
Mitigated
11,234
12,272
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,201
30
0
1,893
7,781
3,408
0
2,511
5,270
11,059
0
L
Charybdis
 
Charybdis
2,726
1,640
0
1,694
5,603
1,052
0
1,337
4,266
0
16,927
L
Scylla
Gefect
Scylla
1,781
307
0
1,500
6,031
1,422
0
2,186
3,845
20,421
0
W
Skadi
MALDITODJ
Skadi
8,434
4,745
0
1,997
5,304
1,590
176
916
4,108
0
49,594
L
Sylvanus
Selback
Sylvanus
3,753
825
0
3,577
7,063
3,541
0
4,627
2,436
27,839
7,018
W
2,889
324
152
1,983
7,753
5,257
0
755
6,644
11,089
0
W
4,627
1,653
0
5,005
6,264
2,113
0
3,185
3,079
37,832
0
W
4,166
0
0
450
2,527
690
72
115
2,412
39,927
0
W
Susano
4,466
450
0
2,685
6,309
2,041
27
1,445
4,864
0
30,047
L
1,509
312
0
1,817
7,778
1,811
0
1,021
6,757
0
21,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
25,050
328
Minions Killed
239
0
Camps Cleared
0
1,064,235
Distance Traveled
947,739
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,791
479
9
1
0
210,252
3
L
Charybdis
4,508
451
42
4
0
196,448
2
L
Scylla
4,624
462
48
5
0
184,537
4
W
Skadi
6,839
684
92
9
0
207,190
4
L
Sylvanus
6,094
609
91
9
0
161,756
4
W
Ares
5,897
590
19
2
0
220,940
3
W
Freya
6,451
645
92
9
0
184,163
1
W
Thoth
6,334
633
64
6
0
215,625
0
W
Susano
6,112
611
61
6
0
236,317
2
L
Loki
5,033
503
49
5
0
194,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role