Player Matchup

Arachne
Arachne
 
Arachne
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Sir ARABE
Cerberus
Level 107
God Stats
1W - 1L
1,256 SR
Queue Stats
9W - 8L
1,509 Elo+
Party 3
Zeus
Zeus
Sir Faced
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 3
Team Averages
Level 101
1,451 SR
1,503 Elo+

VS

Team Averages
Level 58
1,412 SR
1,455 Elo+
Chernobog
Chernobog
DemiLife
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,536 Elo+
Party 1
Loki
Loki
Led ZeppelinVII
Loki
Level 83
God Stats
13W - 15L
1,455 SR
Queue Stats
92W - 96L
1,453 Elo+
Party 1
Bellona
Bellona
Markito-TV
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
PapiiSenseiixDBD
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 176L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Saint Yeets
Jormungandr
Level 81
God Stats
1W - 6L
1,106 SR
Queue Stats
53W - 67L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 0 / 4
7,095
645
6,610
8,945
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
 
Achilles
11
4 / 0 / 1
6,921
629
3,871
5,117
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
 
Charybdis
11
1 / 0 / 4
6,604
600
4,636
5,431
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cerberus
Sir ARABE
Cerberus
10
2 / 0 / 5
6,364
579
3,815
5,355
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
9
3 / 1 / 0
5,715
520
4,267
4,077
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemiLife
Chernobog
9
0 / 4 / 0
5,326
484
4,755
7,241
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 0
5,948
541
2,470
7,243
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Markito-TV
Bellona
8
0 / 4 / 0
4,869
443
1,048
6,007
3,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 1 / 0
5,209
474
1,333
7,091
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Saint Yeets
Jormungandr
11
0 / 1 / 1
6,405
582
4,292
8,430
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
4
5
W
Achilles
 
Achilles
4
0
1
4.5
W
Charybdis
 
Charybdis
1
0
4
3
L
Chernobog
DemiLife
Chernobog
0
4
0
0
L
1
3
0
0.33
L
Bellona
Markito-TV
Bellona
0
4
0
0
L
0
1
0
0
L
Jormungandr
Saint Yeets
Jormungandr
0
1
1
0.5
W
Cerberus
Sir ARABE
Cerberus
2
0
5
4.5
W
Zeus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
13,898
28,925
Taken
36,012
13,922
Mitigated
14,819
10,125
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,610
4,492
0
2,092
8,945
4,040
131
2,212
6,733
0
47,337
W
Achilles
 
Achilles
3,871
1,322
0
1,661
5,117
4,473
177
0
5,117
0
27,626
W
Charybdis
 
Charybdis
4,636
2,723
0
3,149
5,431
1,297
0
728
4,703
0
46,376
L
Chernobog
DemiLife
Chernobog
4,755
1,281
0
750
7,241
1,149
0
2,966
4,226
0
33,352
L
2,470
459
0
2,319
7,243
2,350
0
432
6,716
0
30,057
L
Bellona
Markito-TV
Bellona
1,048
760
0
334
6,007
3,566
0
0
5,757
0
12,627
L
1,333
306
228
2,583
7,091
2,854
0
1,719
5,330
13,151
0
L
Jormungandr
Saint Yeets
Jormungandr
4,292
2,348
0
1,338
8,430
4,900
225
2,553
5,577
43,781
0
W
Cerberus
Sir ARABE
Cerberus
3,815
270
196
1,792
5,355
3,158
0
1,059
4,296
20,205
0
W
Zeus
4,267
1,058
0
1,235
4,077
954
459
1,626
2,451
19,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
27,757
317
Minions Killed
276
0
Camps Cleared
0
1,180,341
Distance Traveled
1,033,095
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,095
645
83
8
0
287,190
2
W
Achilles
6,921
629
55
5
0
209,494
0
W
Charybdis
6,604
600
98
9
0
218,598
2
L
Chernobog
5,326
484
72
7
0
200,151
1
L
Loki
5,948
541
67
6
0
235,507
2
L
Bellona
4,869
443
24
2
0
157,317
0
L
Cthulhu
5,209
474
21
2
0
211,304
3
L
Jormungandr
6,405
582
92
8
0
228,816
2
W
Cerberus
6,364
579
42
4
0
247,020
3
W
Zeus
5,715
520
39
4
0
218,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role