Player Matchup

Cabrakan
Cabrakan
PoppaLongSquanch
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Party 2
Anubis
Anubis
beug
Anubis
Level 69
God Stats
13W - 7L
1,700 SR
Queue Stats
85W - 74L
1,453 Elo+
Solo
Ymir
Ymir
dkillerz05
Ymir
Level 61
God Stats
13W - 2L
1,792 SR
Queue Stats
94W - 81L
1,545 Elo+
Solo
Cupid
Cupid
iwanttoendmylife
Cupid
Level 62
God Stats
2W - 1L
1,723 SR
Queue Stats
8W - 14L
1,288 Elo+
Party 2
Osiris
Osiris
stiven192002
Osiris
Level 42
God Stats
2W - 0L
1,748 SR
Queue Stats
210W - 263L
1,308 Elo+
Solo
Team Averages
Level 53
1,693 SR
1,363 Elo+

VS

Team Averages
Level 59
1,460 SR
1,429 Elo+
Guan Yu
Guan Yu
AceGodJ
Guan Yu
Level 116
God Stats
16W - 17L
1,500 SR
Queue Stats
182W - 243L
1,438 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kiddnero
Ah Muzen Cab
Level 66
God Stats
3W - 9L
1,298 SR
Queue Stats
98W - 146L
1,412 Elo+
Party 3
He Bo
He Bo
Malock
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,679 Elo+
Solo
Chang'e
Chang'e
miojoloko
Chang'e
Level 47
God Stats
24W - 25L
1,502 SR
Queue Stats
707W - 778L
1,337 Elo+
Party 1
Susano
Susano
xCaioDantas
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 196L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,427
571
5,223
6,598
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
beug
Anubis
13
3 / 2 / 4
7,541
580
4,205
6,446
2,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 10
7,239
557
2,049
7,005
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 3 / 6
7,668
590
11,449
9,185
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
2 / 4 / 0
6,896
530
4,793
10,556
6,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AceGodJ
Guan Yu
14
3 / 1 / 2
8,064
620
6,744
8,450
4,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Kiddnero
Ah Muzen Cab
10
2 / 6 / 0
6,360
489
3,706
9,344
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Malock
He Bo
10
1 / 6 / 1
6,121
471
4,812
8,795
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
miojoloko
Chang'e
10
2 / 4 / 2
6,477
498
5,099
7,064
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
2 / 6 / 1
6,282
483
2,638
9,778
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
10
10
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AceGodJ
Guan Yu
3
1
2
4
L
Ah Muzen Cab
Kiddnero
Ah Muzen Cab
2
6
0
0.33
L
He Bo
Malock
He Bo
1
6
1
0.25
W
8
0
2
9
W
Anubis
beug
Anubis
3
2
4
2.5
W
2
1
10
7
W
8
3
6
3.67
L
Chang'e
miojoloko
Chang'e
2
4
2
0.75
W
Osiris
2
4
0
0.5
L
Susano
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
22,999
39,790
Taken
43,431
21,319
Mitigated
12,682
9,522
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AceGodJ
Guan Yu
6,744
1,706
340
2,560
8,450
4,099
273
906
7,384
0
47,667
L
Ah Muzen Cab
Kiddnero
Ah Muzen Cab
3,706
1,346
0
2,231
9,344
2,331
0
1,366
7,978
0
36,095
L
He Bo
Malock
He Bo
4,812
87
0
860
8,795
2,096
0
5,202
3,593
24,323
0
W
5,223
533
0
2,226
6,598
3,656
0
1,596
4,795
30,529
0
W
Anubis
beug
Anubis
4,205
226
0
2,466
6,446
2,751
166
2,379
3,769
43,394
0
W
2,049
214
0
1,250
7,005
5,322
158
2,106
4,649
25,753
0
W
11,449
7,126
95
3,110
9,185
2,938
439
2,699
6,110
0
38,392
L
Chang'e
miojoloko
Chang'e
5,099
561
367
1,898
7,064
1,590
0
1,846
5,218
24,593
0
W
Osiris
4,793
1,903
0
375
10,556
6,652
0
0
10,556
0
42,672
L
Susano
2,638
652
112
2,500
9,778
2,566
0
1,997
7,781
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,771
Gold Earned
33,304
336
Minions Killed
314
0
Camps Cleared
0
1,229,221
Distance Traveled
1,195,852
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,064
620
102
8
0
268,978
3
L
Ah Muzen Cab
6,360
489
63
5
0
238,429
1
L
He Bo
6,121
471
49
4
0
245,956
0
W
Cabrakan
7,427
571
52
4
0
288,475
1
W
Anubis
7,541
580
87
7
0
226,761
3
W
Ymir
7,239
557
54
4
0
242,318
4
W
Cupid
7,668
590
66
5
0
234,297
2
L
Chang'e
6,477
498
51
4
0
233,418
2
W
Osiris
6,896
530
77
6
0
237,370
0
L
Susano
6,282
483
49
4
0
209,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role