Player Matchup

Gilgamesh
Gilgamesh
Aboutjelly
Gilgamesh
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 108L
1,408 Elo+
Party 3
Freya
Freya
LegibleSpy29282
Freya
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 63L
1,018 Elo+
Party 3
Nemesis
Nemesis
Spellbound1077
Nemesis
Level 77
God Stats
0W - 1L
1,779 SR
Queue Stats
64W - 63L
1,514 Elo+
Party 1
Nox
Nox
TheAzza93666
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,235 Elo+
Solo
Osiris
Osiris
zILuxe
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,567 Elo+
Party 1
Team Averages
Level 60
1,556 SR
1,348 Elo+

VS

Team Averages
Level 125
1,500 SR
1,458 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BlameItOnMOJO
Scylla
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,317 Elo+
Party 2
Ao Kuang
Ao Kuang
DibsOnHunter
Ao Kuang
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 177L
1,455 Elo+
Party 2
Hercules
Hercules
FFOG Qilkow
Hercules
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aboutjelly
Gilgamesh
15
2 / 5 / 4
9,014
693
7,518
15,275
14,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 3
9,639
741
9,322
12,965
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 9
8,552
658
7,497
18,527
9,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 4
10,047
773
6,184
9,547
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
zILuxe
Osiris
15
1 / 4 / 7
8,583
660
10,579
15,429
18,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 3 / 14
10,490
807
18,171
8,556
3,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
 
Hades
17
3 / 3 / 17
10,286
791
11,340
12,216
7,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 14
10,592
815
17,812
6,271
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
DibsOnHunter
Ao Kuang
17
5 / 1 / 15
9,804
754
6,849
11,692
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
FFOG Qilkow
Hercules
16
2 / 3 / 15
10,219
786
7,898
11,826
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
10
Kills
21
21
Deaths
12
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
14
4.33
W
Hades
 
Hades
3
3
17
3.83
L
Gilgamesh
Aboutjelly
Gilgamesh
2
5
4
0.8
W
5
2
14
6
W
Ao Kuang
DibsOnHunter
Ao Kuang
5
1
15
12.5
W
Hercules
FFOG Qilkow
Hercules
2
3
15
3.17
L
4
4
3
1.38
L
0
2
9
2.25
L
3
6
4
0.83
L
Osiris
zILuxe
Osiris
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,100
Damage
62,070
71,743
Taken
50,561
52,005
Mitigated
32,478
19,832
Healing
24,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,171
6,770
1,113
2,684
8,556
3,279
1,864
3,161
5,395
0
33,462
W
Hades
 
Hades
11,340
812
2,583
4,608
12,216
7,298
620
4,170
8,046
28,662
0
L
Gilgamesh
Aboutjelly
Gilgamesh
7,518
922
373
1,262
15,275
14,799
0
7,825
7,243
725
18,622
W
17,812
184
1,188
878
6,271
2,582
900
1,280
4,991
32,758
0
W
Ao Kuang
DibsOnHunter
Ao Kuang
6,849
1,186
1,636
5,145
11,692
4,985
645
3,697
7,995
10,704
0
W
Hercules
FFOG Qilkow
Hercules
7,898
1,122
1,603
3,442
11,826
14,334
437
4,111
7,715
1,127
12,331
L
9,322
3,131
161
4,205
12,965
5,828
0
6,567
6,152
27,010
0
L
7,497
1,389
995
9,430
18,527
9,426
0
7,925
10,358
0
19,746
L
6,184
390
405
222
9,547
3,627
0
5,791
3,554
17,356
0
L
Osiris
zILuxe
Osiris
10,579
1,251
546
2,233
15,429
18,325
25
7,288
7,897
494
13,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
51,391
122
Minions Killed
143
0
Camps Cleared
0
1,136,504
Distance Traveled
1,267,867
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,490
807
30
2
0
258,400
0
W
Hades
10,286
791
51
4
0
228,564
0
L
Gilgamesh
9,014
693
22
2
0
228,438
0
W
Scylla
10,592
815
46
4
0
258,527
0
W
Ao Kuang
9,804
754
8
1
0
267,414
0
W
Hercules
10,219
786
8
1
0
254,962
2
L
Freya
9,639
741
46
4
0
191,404
0
L
Nemesis
8,552
658
15
1
0
269,408
0
L
Nox
10,047
773
32
2
0
201,573
0
L
Osiris
8,583
660
7
1
0
245,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role