Player Matchup

Sol
Sol
Magicseeker
Sol
Level 45
God Stats
2W - 0L
1,740 SR
Queue Stats
49W - 38L
1,576 Elo+
Party 3
Hachiman
Hachiman
QtpieEboy
Hachiman
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 109L
1,564 Elo+
Party 3
Sobek
Sobek
SneakyRiverSnail
Sobek
Level 26
God Stats
2W - 2L
1,291 SR
Queue Stats
17W - 16L
1,541 Elo+
Party 3
Osiris
Osiris
ZoeyXOXO
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 49L
1,413 Elo+
Party 1
Erlang Shen
Erlang Shen
oMythics
Erlang Shen
Level 41
God Stats
5W - 5L
1,763 SR
Queue Stats
116W - 97L
1,606 Elo+
Party 1
Team Averages
Level 55
1,559 SR
1,540 Elo+

VS

Team Averages
Level 100
1,570 SR
1,623 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JohnpepperUnity
Neith
Level 28
God Stats
6W - 2L
1,806 SR
Queue Stats
85W - 64L
1,652 Elo+
Party 4
Atlas
Atlas
Pi11ar0fAutumn
Atlas
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
195W - 109L
1,746 Elo+
Party 2
Discordia
Discordia
Seepag3
Discordia
Level 49
God Stats
2W - 11L
1,283 SR
Queue Stats
288W - 271L
1,619 Elo+
Party 2
Arachne
Arachne
lil-juhn
Arachne
Level 127
God Stats
13W - 10L
1,759 SR
Queue Stats
258W - 239L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,482
648
4,792
6,397
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
QtpieEboy
Hachiman
12
6 / 0 / 0
7,217
722
6,589
9,328
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 1 / 4
5,201
520
2,070
7,235
4,350
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ZoeyXOXO
Osiris
11
4 / 2 / 7
6,641
664
7,555
7,294
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
oMythics
Erlang Shen
10
1 / 4 / 0
5,754
575
3,079
8,293
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 4
5,315
532
4,526
10,582
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
5,641
564
7,578
6,689
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 3
6,736
674
5,705
5,966
5,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Seepag3
Discordia
10
1 / 4 / 3
5,724
572
4,300
4,719
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lil-juhn
Arachne
10
3 / 3 / 0
5,818
582
3,907
8,295
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
8
8
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
4
0.5
L
1
4
0
0.25
W
4
1
4
6
L
3
1
3
4.5
W
Hachiman
QtpieEboy
Hachiman
6
0
0
6
L
Discordia
Seepag3
Discordia
1
4
3
0.63
W
1
1
4
3
W
Osiris
ZoeyXOXO
Osiris
4
2
7
3.75
L
Arachne
lil-juhn
Arachne
3
3
0
1
W
Erlang Shen
oMythics
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
26,016
38,547
Taken
36,251
17,295
Mitigated
16,316
15,528
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,526
1,094
127
2,012
10,582
4,748
204
1,837
8,304
0
17,799
L
7,578
2,620
0
965
6,689
2,337
0
141
6,548
0
33,979
W
4,792
2,273
0
2,983
6,397
1,755
1,094
2,105
4,292
29,366
0
L
5,705
2,302
0
1,377
5,966
5,653
0
547
5,419
30,793
0
W
Hachiman
QtpieEboy
Hachiman
6,589
3,270
0
5,391
9,328
2,606
0
0
9,328
0
46,952
L
Discordia
Seepag3
Discordia
4,300
412
0
260
4,719
1,222
329
2,157
2,562
30,408
0
W
2,070
215
161
2,253
7,235
4,350
0
2,030
5,205
5,861
0
W
Osiris
ZoeyXOXO
Osiris
7,555
2,906
0
1,926
7,294
4,498
0
931
6,363
0
39,769
L
Arachne
lil-juhn
Arachne
3,907
2,054
1
2,055
8,295
2,356
0
2,180
5,791
0
27,313
W
Erlang Shen
oMythics
Erlang Shen
3,079
1,668
0
2,814
8,293
4,086
0
4,939
3,354
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
29,234
321
Minions Killed
256
0
Camps Cleared
0
1,043,308
Distance Traveled
1,073,253
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,315
532
31
3
0
215,559
0
L
Neith
5,641
564
55
6
0
210,254
0
W
Sol
6,482
648
76
8
0
192,395
3
L
Atlas
6,736
674
64
6
0
207,982
3
W
Hachiman
7,217
722
100
10
0
206,966
1
L
Discordia
5,724
572
56
6
0
200,350
0
W
Sobek
5,201
520
9
1
0
217,527
4
W
Osiris
6,641
664
68
7
0
213,848
2
L
Arachne
5,818
582
50
5
0
239,108
1
W
Erlang Shen
5,754
575
68
7
0
212,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role