Player Matchup

Bastet
Bastet
CoinGecko1
Bastet
Level 144
God Stats
6W - 10L
1,610 SR
Queue Stats
106W - 88L
1,572 Elo+
Solo
Medusa
Medusa
Cruzmissle24
Medusa
Level 97
God Stats
3W - 3L
1,616 SR
Queue Stats
194W - 198L
1,613 Elo+
Party 2
Anubis
Anubis
Droppin_Dat_Doo
Anubis
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Fenrir
Fenrir
mafiozo12345
Fenrir
Level 154
God Stats
19W - 17L
1,775 SR
Queue Stats
107W - 99L
1,584 Elo+
Solo
Hercules
Hercules
vanillataytay
Hercules
Level 123
God Stats
0W - 1L
1,173 SR
Queue Stats
130W - 126L
1,565 Elo+
Party 2
Team Averages
Level 115
1,535 SR
1,527 Elo+

VS

Team Averages
Level 23
1,579 SR
1,648 Elo+
Sun Wukong
Sun Wukong
AyySyko
Sun Wukong
Level 22
God Stats
12W - 7L
1,500 SR
Queue Stats
289W - 242L
1,656 Elo+
Party 1
Atlas
Atlas
BingaCP3
Atlas
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
287W - 211L
1,500 Elo+
Party 1
Arachne
Arachne
TrueCrips
Arachne
Level 22
God Stats
63W - 28L
1,809 SR
Queue Stats
161W - 102L
1,777 Elo+
Party 1
Chang'e
Chang'e
WhasAID
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 108L
1,659 Elo+
Party 1
Anhur
Anhur
YungStepGawd
Anhur
Level 44
God Stats
13W - 10L
1,588 SR
Queue Stats
155W - 110L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoinGecko1
Bastet
16
2 / 3 / 6
9,987
499
14,279
12,547
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
6 / 8 / 5
10,126
506
12,242
16,889
4,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 2
9,309
465
7,869
13,502
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
8 / 5 / 4
11,133
557
8,171
17,766
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
vanillataytay
Hercules
14
2 / 5 / 10
9,740
487
11,391
19,184
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyySyko
Sun Wukong
18
5 / 1 / 5
10,991
550
6,732
13,527
10,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
BingaCP3
Atlas
15
1 / 3 / 14
9,248
462
6,220
13,432
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TrueCrips
Arachne
19
14 / 4 / 9
12,232
612
20,382
19,480
10,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
WhasAID
Chang'e
17
6 / 5 / 12
10,885
544
17,245
14,110
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 11
9,244
462
8,210
16,834
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
19
Kills
28
28
Deaths
19
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AyySyko
Sun Wukong
5
1
5
7.5
W
Atlas
BingaCP3
Atlas
1
3
14
2.67
L
Bastet
CoinGecko1
Bastet
2
3
6
1.67
L
Medusa
6
8
5
1.06
L
1
7
2
0.29
W
Arachne
TrueCrips
Arachne
14
4
9
4.63
W
Chang'e
WhasAID
Chang'e
6
5
12
2.4
W
2
6
11
1.25
L
Fenrir
8
5
4
2
L
Hercules
vanillataytay
Hercules
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,952
Damage
58,789
79,888
Taken
77,383
37,984
Mitigated
43,268
18,964
Healing
29,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AyySyko
Sun Wukong
6,732
696
0
5,779
13,527
10,727
758
618
12,523
0
65,731
W
Atlas
BingaCP3
Atlas
6,220
955
556
2,497
13,432
12,677
0
1,781
11,607
20,281
0
L
Bastet
CoinGecko1
Bastet
14,279
2,867
0
4,444
12,547
6,002
961
2,161
10,280
0
66,950
L
Medusa
12,242
5,304
49
2,107
16,889
4,929
249
4,099
12,674
0
57,802
L
7,869
201
0
3,626
13,502
4,722
26
4,462
8,757
66,066
0
W
Arachne
TrueCrips
Arachne
20,382
13,781
0
7,431
19,480
10,477
439
1,976
17,337
0
87,252
W
Chang'e
WhasAID
Chang'e
17,245
944
3,008
4,243
14,110
4,452
162
1,292
12,748
72,325
0
W
8,210
4,859
0
5,681
16,834
4,935
654
2,202
14,549
0
58,052
L
Fenrir
8,171
1,313
0
3,909
17,766
6,638
0
5,387
12,151
0
64,504
L
Hercules
vanillataytay
Hercules
11,391
1,693
785
4,044
19,184
15,693
529
6,479
12,561
0
52,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
52,600
494
Minions Killed
496
0
Camps Cleared
0
1,763,199
Distance Traveled
1,902,764
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,991
550
131
7
0
385,387
4
W
Atlas
9,248
462
21
1
0
367,880
2
L
Bastet
9,987
499
116
6
0
402,213
5
L
Medusa
10,126
506
86
4
0
326,692
0
L
Anubis
9,309
465
111
6
0
322,277
3
W
Arachne
12,232
612
135
7
0
434,702
3
W
Chang'e
10,885
544
117
6
0
372,586
3
W
Anhur
9,244
462
92
5
0
342,209
3
L
Fenrir
11,133
557
96
5
0
369,785
2
L
Hercules
9,740
487
85
4
0
342,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role