Player Matchup

Camazotz
Camazotz
Arcaticas
Camazotz
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
273W - 200L
1,488 Elo+
Party 1
Poseidon
Poseidon
Lunaaticc
Poseidon
Level 64
God Stats
3W - 4L
1,407 SR
Queue Stats
144W - 141L
1,502 Elo+
Party 1
Ullr
Ullr
Rimujo
Ullr
Level 160
God Stats
10W - 9L
1,755 SR
Queue Stats
299W - 218L
1,547 Elo+
Party 1
Horus
Horus
lauchering
Horus
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 6L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
scuds44
Ao Kuang
Level 118
God Stats
1W - 0L
1,312 SR
Queue Stats
98W - 87L
1,587 Elo+
Solo
Team Averages
Level 126
1,538 SR
1,564 Elo+

VS

Team Averages
Level 128
1,568 SR
1,561 Elo+
Kali
Kali
BlueRavenBA13
Kali
Level 144
God Stats
1W - 1L
1,821 SR
Queue Stats
240W - 259L
1,570 Elo+
Party 2
Kuzenbo
Kuzenbo
DominoSharq
Kuzenbo
Level 158
God Stats
11W - 18L
1,486 SR
Queue Stats
43W - 56L
1,477 Elo+
Solo
Ne Zha
Ne Zha
FlawskYy
Ne Zha
Level 128
God Stats
10W - 7L
1,717 SR
Queue Stats
176W - 137L
1,664 Elo+
Solo
Rama
Rama
InfoInfo209
Rama
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Poseidon
Poseidon
LoCroww
Poseidon
Level 128
God Stats
1W - 2L
1,315 SR
Queue Stats
147W - 145L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arcaticas
Camazotz
18
1 / 5 / 8
13,129
525
9,831
26,405
19,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Lunaaticc
Poseidon
20
9 / 5 / 6
14,986
599
14,621
16,005
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Rimujo
Ullr
20
16 / 2 / 11
18,273
731
31,595
22,352
10,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
6 / 3 / 21
15,454
618
12,906
32,037
45,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
scuds44
Ao Kuang
20
7 / 4 / 14
14,545
582
22,544
29,785
15,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
13,314
533
16,688
26,011
13,321
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
DominoSharq
Kuzenbo
17
1 / 8 / 6
11,352
454
16,586
25,235
26,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
FlawskYy
Ne Zha
17
3 / 8 / 11
12,019
481
15,355
33,171
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 13 / 1
10,261
410
7,264
20,872
5,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
LoCroww
Poseidon
20
12 / 4 / 5
14,923
597
30,077
15,054
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
39
Kills
19
19
Deaths
39
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Arcaticas
Camazotz
1
5
8
1
L
3
6
8
1.17
L
Kuzenbo
DominoSharq
Kuzenbo
1
8
6
0.5
L
Ne Zha
FlawskYy
Ne Zha
3
8
11
1.06
L
0
13
1
0.04
L
Poseidon
LoCroww
Poseidon
12
4
5
3.63
W
Poseidon
Lunaaticc
Poseidon
9
5
6
2.4
W
Ullr
Rimujo
Ullr
16
2
11
10.75
W
Horus
6
3
21
5.5
W
Ao Kuang
scuds44
Ao Kuang
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,497
Damage
85,970
126,584
Taken
120,343
97,362
Mitigated
69,565
57,794
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Arcaticas
Camazotz
9,831
2,154
0
10,610
26,405
19,275
1,072
10,079
16,326
0
76,667
L
16,688
7,468
0
11,268
26,011
13,321
0
5,303
20,541
0
116,828
L
Kuzenbo
DominoSharq
Kuzenbo
16,586
3,439
0
3,829
25,235
26,261
182
7,848
16,647
69,128
0
L
Ne Zha
FlawskYy
Ne Zha
15,355
2,374
0
4,042
33,171
19,801
0
12,425
20,746
0
59,780
L
7,264
3,275
0
1,188
20,872
5,092
2,201
6,172
14,700
0
59,100
L
Poseidon
LoCroww
Poseidon
30,077
2,116
0
3,143
15,054
5,090
0
6,304
8,707
106,233
0
W
Poseidon
Lunaaticc
Poseidon
14,621
646
287
2,188
16,005
6,686
566
7,020
8,985
106,568
0
W
Ullr
Rimujo
Ullr
31,595
15,394
0
7,827
22,352
10,451
7,017
9,772
12,580
0
161,488
W
Horus
12,906
4,337
5,669
13,786
32,037
45,841
617
11,477
20,560
6,476
29,043
W
Ao Kuang
scuds44
Ao Kuang
22,544
7,140
0
17,427
29,785
15,109
2,103
11,734
18,051
92,766
20,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,387
Gold Earned
61,869
708
Minions Killed
631
0
Camps Cleared
0
2,470,538
Distance Traveled
2,261,702
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,129
525
130
5
0
482,313
2
L
Kali
13,314
533
174
7
0
451,767
6
L
Kuzenbo
11,352
454
115
5
0
419,540
4
L
Ne Zha
12,019
481
62
2
0
496,695
9
L
Rama
10,261
410
113
5
0
392,893
2
L
Poseidon
14,923
597
167
7
0
500,807
8
W
Poseidon
14,986
599
165
7
0
492,560
2
W
Ullr
18,273
731
247
10
0
463,149
0
W
Horus
15,454
618
31
1
0
512,669
14
W
Ao Kuang
14,545
582
135
5
0
519,847
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role