Player Matchup

Fenrir
Fenrir
CunningWolverine
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,600 Elo+
Party 1
Chaac
Chaac
ExaltingFire
Chaac
Level 63
God Stats
18W - 6L
1,816 SR
Queue Stats
108W - 98L
1,665 Elo+
Party 1
Hades
Hades
GuidingOwl
Hades
Level 108
God Stats
18W - 10L
1,488 SR
Queue Stats
66W - 57L
1,511 Elo+
Party 1
Hel
Hel
LoLs2G0
Hel
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 41L
1,413 Elo+
Party 3
Ullr
Ullr
M_249_K
Ullr
Level 97
God Stats
2W - 1L
1,292 SR
Queue Stats
38W - 44L
1,404 Elo+
Party 3
Team Averages
Level 69
1,519 SR
1,518 Elo+

VS

Team Averages
Level 66
1,504 SR
1,370 Elo+
Nike
Nike
Bunnysoulz
Nike
Level 46
God Stats
8W - 11L
1,480 SR
Queue Stats
49W - 69L
1,413 Elo+
Party 2
Fenrir
Fenrir
SNXCKDXDDY
Fenrir
Level 107
God Stats
3W - 2L
1,621 SR
Queue Stats
55W - 73L
1,402 Elo+
Party 2
Atlas
Atlas
SirGeoEsq
Atlas
Level 105
God Stats
18W - 17L
1,559 SR
Queue Stats
69W - 71L
1,508 Elo+
Party 2
Olorun
Olorun
TERRENT1US
Olorun
Level 28
God Stats
17W - 23L
1,362 SR
Queue Stats
31W - 48L
1,317 Elo+
Party 2
Hercules
Hercules
coolaidman111
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,762
524
2,791
7,074
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 1
5,870
534
4,201
6,675
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
10
4 / 0 / 1
6,490
590
4,577
7,188
3,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
9
0 / 0 / 0
5,377
489
1,872
3,806
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
M_249_K
Ullr
9
0 / 0 / 0
4,724
429
2,074
5,370
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,087
553
3,137
5,908
2,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
SNXCKDXDDY
Fenrir
8
1 / 2 / 0
5,319
484
4,287
8,199
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
SirGeoEsq
Atlas
9
0 / 0 / 0
5,560
505
3,518
6,354
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
TERRENT1US
Olorun
9
0 / 0 / 0
5,308
483
2,942
3,084
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
coolaidman111
Hercules
8
0 / 2 / 0
4,808
437
2,670
5,369
2,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
1
1
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
1
1.5
W
2
0
1
2.5
W
Hades
4
0
1
4.5
W
Hel
0
0
0
0
W
Ullr
M_249_K
Ullr
0
0
0
0
L
Fenrir
SNXCKDXDDY
Fenrir
1
2
0
0.5
L
Atlas
SirGeoEsq
Atlas
0
0
0
0
L
Olorun
TERRENT1US
Olorun
0
0
0
0
L
Hercules
coolaidman111
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
16,554
30,113
Taken
28,914
12,005
Mitigated
10,184
14,931
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,137
459
0
1,334
5,908
2,359
0
185
5,413
779
28,096
W
2,791
577
0
543
7,074
2,226
0
478
6,539
0
28,757
W
4,201
782
0
3,562
6,675
3,005
340
0
6,467
0
29,565
W
Hades
4,577
149
0
4,446
7,188
3,425
482
84
7,043
36,135
0
W
Hel
1,872
88
3,378
2,915
3,806
1,652
0
2,746
1,060
6,460
0
W
Ullr
M_249_K
Ullr
2,074
1,018
0
87
5,370
1,697
0
3,000
2,370
0
29,102
L
Fenrir
SNXCKDXDDY
Fenrir
4,287
1,597
0
3,812
8,199
2,414
0
1,926
6,186
0
25,863
L
Atlas
SirGeoEsq
Atlas
3,518
1,076
1,000
1,956
6,354
2,433
0
1,218
5,136
18,665
2,066
L
Olorun
TERRENT1US
Olorun
2,942
1,249
312
1,234
3,084
953
0
654
2,430
36,371
0
L
Hercules
coolaidman111
Hercules
2,670
682
0
1,388
5,369
2,025
0
2,466
2,903
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
27,082
256
Minions Killed
244
0
Camps Cleared
0
1,066,829
Distance Traveled
1,083,244
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,087
553
66
6
0
226,397
1
W
Fenrir
5,762
524
58
5
0
232,843
0
W
Chaac
5,870
534
59
5
0
234,235
2
W
Hades
6,490
590
74
7
0
231,329
0
W
Hel
5,377
489
12
1
0
207,803
0
W
Ullr
4,724
429
53
5
0
160,619
3
L
Fenrir
5,319
484
46
4
0
238,620
1
L
Atlas
5,560
505
29
3
0
204,468
5
L
Olorun
5,308
483
78
7
0
194,363
3
L
Hercules
4,808
437
25
2
0
219,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role