Player Matchup

Sol
Sol
DivineHeretic
Sol
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 123L
1,492 Elo+
Party 2
Apollo
Apollo
Maltradox
Apollo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,644 Elo+
Party 2
Ganesha
Ganesha
SableElysian
Ganesha
Level 13
God Stats
8W - 11L
1,441 SR
Queue Stats
45W - 45L
1,393 Elo+
Party 2
Awilix
Awilix
Wildrage550
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 69L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
Willdawg101
Zhong Kui
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,732 Elo+
Party 2
Team Averages
Level 89
1,488 SR
1,548 Elo+

VS

Team Averages
Level 96
1,456 SR
1,565 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Djb35
Agni
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 35L
1,516 Elo+
Solo
Fafnir
Fafnir
MCtheFurious
Fafnir
Level 57
God Stats
3W - 9L
1,249 SR
Queue Stats
210W - 219L
1,500 Elo+
Party 1
Hachiman
Hachiman
Nunchi
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,822 Elo+
Party 1
Odin
Odin
spiralking1234
Odin
Level 148
God Stats
7W - 6L
1,530 SR
Queue Stats
237W - 251L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 7
9,823
655
17,341
8,736
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Maltradox
Apollo
16
8 / 3 / 5
10,053
670
12,857
11,664
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
SableElysian
Ganesha
12
2 / 1 / 18
8,471
565
6,099
10,065
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
14
3 / 2 / 7
8,381
559
4,254
9,777
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Willdawg101
Zhong Kui
14
4 / 0 / 5
8,698
580
5,870
6,533
4,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 7 / 1
7,283
486
4,553
14,877
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Djb35
Agni
12
0 / 5 / 2
7,084
472
6,168
8,249
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
11
1 / 8 / 0
6,033
402
2,314
13,888
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Nunchi
Hachiman
14
2 / 5 / 1
7,970
531
9,676
12,251
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
6,723
448
4,041
11,748
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
7
7
Deaths
29
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
1
0.5
W
12
1
7
15.5
L
Agni
Djb35
Agni
0
5
2
0.2
L
Fafnir
1
8
0
0.13
W
Apollo
Maltradox
Apollo
8
3
5
3.5
L
Hachiman
Nunchi
Hachiman
2
5
1
0.5
W
Ganesha
SableElysian
Ganesha
2
1
18
11
W
Awilix
3
2
7
3.25
W
Zhong Kui
Willdawg101
Zhong Kui
4
0
5
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,421
Damage
26,752
46,775
Taken
61,013
26,257
Mitigated
28,672
18,509
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,553
894
0
4,196
14,877
5,004
0
4,674
10,203
0
34,304
W
17,341
6,437
0
5,518
8,736
3,673
1,925
1,198
7,395
59,443
6,635
L
Agni
Djb35
Agni
6,168
355
0
951
8,249
2,620
144
3,333
4,916
48,572
0
L
Fafnir
2,314
830
0
633
13,888
10,754
0
9,875
4,013
7,414
0
W
Apollo
Maltradox
Apollo
12,857
8,136
0
3,415
11,664
6,022
1,217
502
11,162
0
56,699
L
Hachiman
Nunchi
Hachiman
9,676
5,346
0
4,244
12,251
3,407
0
6,722
5,529
0
64,927
W
Ganesha
SableElysian
Ganesha
6,099
739
184
2,226
10,065
8,771
255
1,695
8,015
18,136
0
W
Awilix
4,254
1,887
0
3,225
9,777
3,280
0
2,087
7,690
0
37,328
W
Zhong Kui
Willdawg101
Zhong Kui
5,870
276
0
3,941
6,533
4,511
539
2,726
3,642
46,378
3,812
L
4,041
943
0
2,029
11,748
6,887
0
2,670
9,078
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
35,093
406
Minions Killed
327
0
Camps Cleared
0
1,473,099
Distance Traveled
1,335,580
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,283
486
74
5
0
287,597
0
W
Sol
9,823
655
127
8
0
285,614
3
L
Agni
7,084
472
87
6
0
280,935
4
L
Fafnir
6,033
402
15
1
0
253,527
2
W
Apollo
10,053
670
101
7
0
256,119
0
L
Hachiman
7,970
531
103
7
0
251,133
0
W
Ganesha
8,471
565
4
0
0
297,415
8
W
Awilix
8,381
559
68
5
0
342,614
0
W
Zhong Kui
8,698
580
106
7
0
291,337
3
L
Odin
6,723
448
48
3
0
262,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role