Player Matchup

Chiron
Chiron
Jmrichdawg
Chiron
Level 29
God Stats
2W - 4L
1,256 SR
Queue Stats
209W - 270L
1,352 Elo+
Party 1
Anubis
Anubis
MoistEncounters
Anubis
Level 105
God Stats
3W - 5L
1,448 SR
Queue Stats
510W - 588L
1,442 Elo+
Party 1
Bellona
Bellona
SvenKatsumi
Bellona
Level 25
God Stats
16W - 6L
1,855 SR
Queue Stats
98W - 99L
1,665 Elo+
Party 2
Jormungandr
Jormungandr
ccjharper
Jormungandr
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
288W - 382L
1,386 Elo+
Party 1
Bakasura
Bakasura
lFz Titere
Bakasura
Level 107
God Stats
25W - 14L
1,700 SR
Queue Stats
90W - 79L
1,655 Elo+
Party 2
Team Averages
Level 58
1,552 SR
1,500 Elo+

VS

Team Averages
Level 93
1,460 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
DHG nieshie
Atlas
Level 146
God Stats
19W - 20L
1,448 SR
Queue Stats
339W - 283L
1,440 Elo+
Party 3
Set
Set
GEAR CHIEF18
Set
Level 149
God Stats
7W - 4L
1,500 SR
Queue Stats
255W - 224L
1,470 Elo+
Party 3
Ymir
Ymir
Mefunei
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,364 Elo+
Party 3
Neith
Neith
Zaphira9
Neith
Level 40
God Stats
16W - 32L
1,350 SR
Queue Stats
158W - 180L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jmrichdawg
Chiron
13
4 / 2 / 1
8,017
573
8,544
9,644
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 1
9,166
655
7,003
8,084
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
SvenKatsumi
Bellona
14
4 / 1 / 1
8,691
621
10,741
10,799
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ccjharper
Jormungandr
12
1 / 1 / 3
7,041
503
3,576
11,395
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
lFz Titere
Bakasura
15
4 / 1 / 5
9,022
644
4,857
7,305
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 5 / 0
6,651
475
6,628
11,381
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 1
8,034
574
5,651
8,995
3,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
7,386
528
5,191
13,990
10,624
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Mefunei
Ymir
10
0 / 1 / 2
6,066
433
4,457
8,695
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Zaphira9
Neith
11
0 / 4 / 2
6,130
438
6,506
8,854
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
18
Kills
6
6
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
0
0.4
L
3
2
1
1.75
L
1
6
1
0.25
W
Chiron
Jmrichdawg
Chiron
4
2
1
2.25
L
Ymir
Mefunei
Ymir
0
1
2
1
W
5
1
1
5.5
W
Bellona
SvenKatsumi
Bellona
4
1
1
4.5
L
Neith
Zaphira9
Neith
0
4
2
0.25
W
Jormungandr
ccjharper
Jormungandr
1
1
3
2.5
W
Bakasura
lFz Titere
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
28,433
47,227
Taken
51,915
27,655
Mitigated
25,970
20,384
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,628
1,102
0
3,603
11,381
3,719
0
2,785
8,281
0
40,211
L
5,651
1,542
0
2,238
8,995
3,721
0
3,036
5,921
45,543
0
L
5,191
1,569
0
3,784
13,990
10,624
0
881
13,109
0
42,774
W
Chiron
Jmrichdawg
Chiron
8,544
3,774
1,309
3,272
9,644
3,058
1,506
2,074
7,570
0
45,606
L
Ymir
Mefunei
Ymir
4,457
1,335
230
1,547
8,695
4,691
0
2,781
5,679
14,874
0
W
7,003
603
0
4,988
8,084
3,584
1,499
2,850
5,234
61,511
0
W
Bellona
SvenKatsumi
Bellona
10,741
5,391
0
4,345
10,799
9,591
0
1,256
9,543
0
56,521
L
Neith
Zaphira9
Neith
6,506
2,185
148
3,071
8,854
3,215
0
710
8,031
0
45,778
W
Jormungandr
ccjharper
Jormungandr
3,576
1,110
159
3,286
11,395
7,692
196
3,373
8,022
30,086
0
W
Bakasura
lFz Titere
Bakasura
4,857
3,366
0
3,025
7,305
3,730
482
555
6,634
0
52,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
34,267
475
Minions Killed
344
0
Camps Cleared
0
1,348,142
Distance Traveled
1,327,839
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,651
475
72
5
0
265,820
3
L
Atlas
8,034
574
94
7
0
284,067
2
L
Set
7,386
528
82
6
0
253,505
5
W
Chiron
8,017
573
90
6
0
233,564
4
L
Ymir
6,066
433
19
1
0
285,409
4
W
Anubis
9,166
655
106
8
0
246,572
1
W
Bellona
8,691
621
104
7
0
261,070
2
L
Neith
6,130
438
77
6
0
239,038
2
W
Jormungandr
7,041
503
49
4
0
258,410
2
W
Bakasura
9,022
644
126
9
0
348,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role