Player Matchup

Cliodhna
Cliodhna
ActingYoyo
Cliodhna
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 166L
1,473 Elo+
Party 1
Neith
Neith
AlexHuntX
Neith
Level 99
God Stats
35W - 33L
1,358 SR
Queue Stats
609W - 631L
1,440 Elo+
Solo
Bacchus
Bacchus
Fashl
Bacchus
Level 48
God Stats
1W - 3L
1,447 SR
Queue Stats
93W - 95L
1,467 Elo+
Party 1
Chaac
Chaac
Lexelius
Chaac
Level 83
God Stats
2W - 1L
1,334 SR
Queue Stats
608W - 616L
1,489 Elo+
Solo
Janus
Janus
LordFotherMucker
Janus
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 252L
1,567 Elo+
Solo
Team Averages
Level 89
1,428 SR
1,487 Elo+

VS

Team Averages
Level 94
1,498 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GhostGogen
Zeus
Level 120
God Stats
15W - 7L
1,500 SR
Queue Stats
657W - 524L
1,502 Elo+
Solo
Bakasura
Bakasura
SpellRyder
Bakasura
Level 97
God Stats
2W - 1L
1,683 SR
Queue Stats
36W - 44L
1,428 Elo+
Solo
Athena
Athena
Yellin135
Athena
Level 64
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 16L
1,373 Elo+
Solo
Tyr
Tyr
ifding
Tyr
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 47L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ActingYoyo
Cliodhna
11
1 / 4 / 2
6,276
523
6,286
9,132
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
AlexHuntX
Neith
8
0 / 3 / 0
5,050
421
5,590
7,822
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Fashl
Bacchus
9
0 / 2 / 0
5,683
474
3,203
10,089
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Lexelius
Chaac
11
0 / 2 / 1
6,136
511
5,978
10,396
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 1 / 0
6,975
581
3,349
5,220
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 6
6,733
561
6,965
5,582
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 3
8,025
669
8,791
4,959
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SpellRyder
Bakasura
13
4 / 1 / 2
7,452
621
4,799
8,266
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Yellin135
Athena
11
2 / 0 / 6
7,169
597
2,786
9,208
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
ifding
Tyr
12
0 / 1 / 0
7,011
584
6,040
10,296
9,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
6
4
L
Cliodhna
ActingYoyo
Cliodhna
1
4
2
0.5
L
Neith
AlexHuntX
Neith
0
3
0
0
L
Bacchus
Fashl
Bacchus
0
2
0
0
W
4
0
3
5.5
L
Chaac
Lexelius
Chaac
0
2
1
0.25
L
2
1
0
2
W
Bakasura
SpellRyder
Bakasura
4
1
2
5
W
Athena
Yellin135
Athena
2
0
6
5
W
Tyr
ifding
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
29,381
42,659
Taken
38,311
18,230
Mitigated
21,927
13,361
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,965
4,296
0
1,431
5,582
1,760
841
835
4,707
0
48,077
L
Cliodhna
ActingYoyo
Cliodhna
6,286
1,352
0
2,885
9,132
2,451
0
2,093
6,870
0
39,255
L
Neith
AlexHuntX
Neith
5,590
2,428
469
2,957
7,822
1,897
0
2,180
5,506
0
29,135
L
Bacchus
Fashl
Bacchus
3,203
465
319
1,277
10,089
5,964
0
3,554
6,450
20,968
0
W
8,791
839
0
1,454
4,959
1,468
432
1,593
3,312
48,044
0
L
Chaac
Lexelius
Chaac
5,978
786
0
4,184
10,396
6,481
0
326
9,960
0
33,797
L
3,349
131
0
1,270
5,220
1,437
0
2,813
2,175
42,264
0
W
Bakasura
SpellRyder
Bakasura
4,799
2,568
0
1,487
8,266
2,889
5
888
7,137
0
47,130
W
Athena
Yellin135
Athena
2,786
791
398
2,921
9,208
6,705
97
2,176
6,864
14,633
0
W
Tyr
ifding
Tyr
6,040
904
0
4,859
10,296
9,105
854
732
8,922
0
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
36,390
340
Minions Killed
416
0
Camps Cleared
0
1,275,402
Distance Traveled
1,240,441
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,733
561
100
8
0
211,949
2
L
Cliodhna
6,276
523
65
5
0
273,302
5
L
Neith
5,050
421
43
4
0
206,177
1
L
Bacchus
5,683
474
48
4
0
255,920
2
W
Zeus
8,025
669
103
9
0
245,089
5
L
Chaac
6,136
511
73
6
0
267,485
1
L
Janus
6,975
581
111
9
0
272,518
5
W
Bakasura
7,452
621
89
7
0
286,761
0
W
Athena
7,169
597
25
2
0
268,220
5
W
Tyr
7,011
584
99
8
0
228,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role