Player Matchup

Xing Tian
Xing Tian
SnapCrackaPop
Xing Tian
Level 68
God Stats
29W - 28L
1,449 SR
Queue Stats
314W - 342L
1,486 Elo+
Solo
Thanatos
Thanatos
ThatWolfGuardian
Thanatos
Level 66
God Stats
10W - 10L
1,485 SR
Queue Stats
25W - 22L
1,458 Elo+
Party 2
Sol
Sol
ThatWolfLady
Sol
Level 102
God Stats
5W - 7L
1,633 SR
Queue Stats
10W - 12L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
lodedgun1309
Sun Wukong
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,577 Elo+
Solo
Cernunnos
Cernunnos
m0j0machine
Cernunnos
Level 108
God Stats
27W - 23L
1,397 SR
Queue Stats
241W - 280L
1,480 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,514 Elo+

VS

Team Averages
Level 88
1,516 SR
1,398 Elo+
Achilles
Achilles
Böhrt
Achilles
Level 84
God Stats
36W - 40L
1,526 SR
Queue Stats
457W - 476L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Uhh Yursi
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,123 Elo+
Party 1
Chaac
Chaac
aweirdlife669
Chaac
Level 107
God Stats
7W - 6L
1,510 SR
Queue Stats
73W - 98L
1,426 Elo+
Party 1
Sol
Sol
goosell
Sol
Level 62
God Stats
118W - 117L
1,529 SR
Queue Stats
166W - 197L
1,443 Elo+
Solo
Discordia
Discordia
xHirigollenx
Discordia
Level 125
God Stats
6W - 8L
1,514 SR
Queue Stats
123W - 134L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SnapCrackaPop
Xing Tian
17
1 / 4 / 18
13,084
545
10,961
27,277
31,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 3 / 7
12,157
507
12,829
17,602
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 1 / 5
13,966
582
15,841
16,301
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
lodedgun1309
Sun Wukong
19
6 / 0 / 7
13,710
571
21,884
27,807
27,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cernunnos
m0j0machine
Cernunnos
18
8 / 5 / 7
13,065
544
14,949
20,113
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Böhrt
Achilles
17
1 / 4 / 2
10,582
441
12,365
26,464
28,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Uhh Yursi
Cliodhna
16
4 / 6 / 2
10,161
423
12,963
17,508
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 6 / 5
10,439
435
6,994
23,528
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
17
2 / 7 / 3
10,863
453
20,620
21,458
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
xHirigollenx
Discordia
19
4 / 2 / 3
11,921
497
20,345
10,934
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
25
Kills
13
13
Deaths
25
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Böhrt
Achilles
1
4
2
0.5
W
Xing Tian
SnapCrackaPop
Xing Tian
1
4
18
2.5
W
4
3
7
2.5
W
6
1
5
8.5
L
Cliodhna
Uhh Yursi
Cliodhna
4
6
2
0.83
L
2
6
5
0.75
L
Sol
2
7
3
0.5
W
Sun Wukong
lodedgun1309
Sun Wukong
6
0
7
9.5
W
Cernunnos
m0j0machine
Cernunnos
8
5
7
2.3
L
Discordia
xHirigollenx
Discordia
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,464
Damage
73,287
109,100
Taken
99,892
78,955
Mitigated
62,011
49,065
Healing
27,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Böhrt
Achilles
12,365
1,200
173
4,544
26,464
28,940
0
8,712
17,752
3,461
65,270
W
Xing Tian
SnapCrackaPop
Xing Tian
10,961
1,184
4,808
6,276
27,277
31,487
135
12,051
14,713
24,219
0
W
12,829
3,347
0
13,596
17,602
6,907
865
5,242
12,000
0
78,408
W
15,841
3,007
0
7,748
16,301
5,726
5,227
7,325
8,378
113,484
0
L
Cliodhna
Uhh Yursi
Cliodhna
12,963
885
0
2,637
17,508
5,593
0
6,823
10,685
0
69,071
L
6,994
991
1,074
6,669
23,528
18,148
0
7,684
15,844
0
35,599
L
Sol
20,620
9,793
0
8,458
21,458
5,216
772
3,619
17,839
94,775
0
W
Sun Wukong
lodedgun1309
Sun Wukong
21,884
2,122
0
10,081
27,807
27,539
465
7,264
19,334
9,601
87,001
W
Cernunnos
m0j0machine
Cernunnos
14,949
7,003
0
6,556
20,113
7,296
2,907
9,109
10,745
162
103,327
L
Discordia
xHirigollenx
Discordia
20,345
466
132
3,652
10,934
4,114
0
3,438
7,496
94,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,982
Gold Earned
53,966
633
Minions Killed
580
0
Camps Cleared
0
2,352,256
Distance Traveled
2,330,294
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,582
441
143
6
0
493,586
0
W
Xing Tian
13,084
545
37
2
0
454,361
5
W
Thanatos
12,157
507
112
5
0
510,688
0
W
Sol
13,966
582
166
7
0
459,963
7
L
Cliodhna
10,161
423
85
4
0
511,308
0
L
Chaac
10,439
435
56
2
0
424,551
2
L
Sol
10,863
453
124
5
0
424,566
2
W
Sun Wukong
13,710
571
177
7
0
487,291
3
W
Cernunnos
13,065
544
141
6
0
439,953
11
L
Discordia
11,921
497
172
7
0
476,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role