Player Matchup

Izanami
Izanami
CdnRebel34
Izanami
Level 67
God Stats
1W - 0L
1,459 SR
Queue Stats
65W - 62L
1,531 Elo+
Party 2
Nox
Nox
TheMagicLizzard
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 150L
1,525 Elo+
Party 2
Susano
Susano
WhippyRanger59
Susano
Level 17
God Stats
3W - 1L
1,532 SR
Queue Stats
15W - 6L
1,670 Elo+
Party 2
Merlin
Merlin
sawshark12
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
theedgelordhims
Tsukuyomi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 172L
1,517 Elo+
Party 2
Team Averages
Level 80
1,498 SR
1,552 Elo+

VS

Team Averages
Level 105
1,568 SR
1,563 Elo+
Bastet
Bastet
BrowniMaki
Bastet
Level 129
God Stats
0W - 1L
1,731 SR
Queue Stats
63W - 62L
1,610 Elo+
Solo
Izanami
Izanami
Dyminz
Izanami
Level 88
God Stats
3W - 2L
1,642 SR
Queue Stats
8W - 7L
1,725 Elo+
Party 1
Janus
Janus
MASTAOFWAR77
Janus
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
Moist153
Chaac
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 86L
1,256 Elo+
Solo
Yemoja
Yemoja
TheCarelessDove
Yemoja
Level 128
God Stats
1W - 4L
1,465 SR
Queue Stats
7W - 8L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CdnRebel34
Izanami
12
3 / 2 / 5
7,399
493
5,684
7,263
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 6
8,042
536
5,302
8,043
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 1
8,092
539
2,126
4,510
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
sawshark12
Merlin
14
2 / 0 / 2
8,411
561
7,754
6,679
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
theedgelordhims
Tsukuyomi
15
5 / 1 / 3
9,378
625
7,855
12,765
5,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrowniMaki
Bastet
13
2 / 5 / 0
7,881
525
7,116
9,655
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Dyminz
Izanami
9
0 / 5 / 3
5,856
390
5,398
9,408
1,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 0
7,833
522
5,581
8,587
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Moist153
Chaac
3
0 / 2 / 0
4,528
302
477
2,050
829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 3
6,509
434
4,138
11,201
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
4
4
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
BrowniMaki
Bastet
2
5
0
0.4
W
Izanami
CdnRebel34
Izanami
3
2
5
2.75
L
Izanami
Dyminz
Izanami
0
5
3
0.3
L
2
3
0
0.67
L
Chaac
Moist153
Chaac
0
2
0
0
L
0
1
3
1.5
W
3
1
6
6
W
2
0
1
2.5
W
Merlin
sawshark12
Merlin
2
0
2
3
W
Tsukuyomi
theedgelordhims
Tsukuyomi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
22,710
39,260
Taken
40,901
18,045
Mitigated
13,782
14,920
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BrowniMaki
Bastet
7,116
1,400
0
1,384
9,655
2,862
0
92
9,563
0
43,948
W
Izanami
CdnRebel34
Izanami
5,684
4,684
0
1,905
7,263
2,431
335
2,526
4,581
0
49,533
L
Izanami
Dyminz
Izanami
5,398
3,011
0
1,323
9,408
1,958
0
4,083
5,325
0
38,899
L
5,581
64
69
1,948
8,587
2,275
0
5,087
3,500
51,825
0
L
Chaac
Moist153
Chaac
477
152
0
530
2,050
829
0
0
2,050
0
2,669
L
4,138
826
815
3,667
11,201
5,858
0
3,794
7,407
16,535
0
W
5,302
1,095
469
2,854
8,043
6,068
88
2,738
5,200
25,472
0
W
2,126
698
0
2,864
4,510
1,635
0
324
4,144
0
46,955
W
Merlin
sawshark12
Merlin
7,754
534
0
461
6,679
2,562
447
2,291
4,214
63,615
0
W
Tsukuyomi
theedgelordhims
Tsukuyomi
7,855
1,899
0
6,367
12,765
5,349
166
1,278
11,402
0
57,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
32,607
473
Minions Killed
293
0
Camps Cleared
0
1,475,528
Distance Traveled
1,196,079
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,881
525
82
5
0
300,975
1
W
Izanami
7,399
493
95
6
0
272,437
2
L
Izanami
5,856
390
79
5
0
268,909
1
L
Janus
7,833
522
111
7
0
300,190
2
L
Chaac
4,528
302
7
0
0
45,369
1
L
Yemoja
6,509
434
14
1
0
280,636
3
W
Nox
8,042
536
34
2
0
277,774
5
W
Susano
8,092
539
93
6
0
341,051
0
W
Merlin
8,411
561
119
8
0
288,566
8
W
Tsukuyomi
9,378
625
132
9
0
295,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role