Player Matchup

Susano
Susano
Platinum IV
IRuleXIII
Susano
Platinum IV
Level 159
God Stats
0W - 3L
1,543 SR
Queue Stats
39W - 34L
1,929 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
Jaybo115
Amaterasu
Diamond V
Level 156
God Stats
60W - 37L
1,606 SR
Queue Stats
290W - 263L
2,044 MMR
Solo
Medusa
Medusa
Diamond V
Knifepalm
Medusa
Diamond V
Level 159
God Stats
1W - 1L
1,711 SR
Queue Stats
48W - 40L
2,028 MMR
Party 1
Hercules
Hercules
Platinum I
NotGrave
Hercules
Platinum I
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
528W - 491L
2,026 MMR
Solo
Agni
Agni
Platinum II
sBananaJ
Agni
Platinum II
Level 136
God Stats
2W - 2L
1,983 SR
Queue Stats
93W - 88L
1,943 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,669 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,611 SR
1,988 MMR
Hou Yi
Hou Yi
Platinum II
AidanMoment
Hou Yi
Platinum II
Level 117
God Stats
45W - 40L
1,636 SR
Queue Stats
344W - 314L
1,937 MMR
Party 2
Loki
Loki
Platinum V
Hаwaii
Loki
Platinum V
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,948 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
IBelisama
Nu Wa
Diamond V
Level 160
God Stats
7W - 3L
1,753 SR
Queue Stats
145W - 175L
2,038 MMR
Party 3
Yemoja
Yemoja
Platinum I
Kïut
Yemoja
Platinum I
Level 158
God Stats
15W - 8L
1,663 SR
Queue Stats
236W - 206L
1,963 MMR
Party 3
Achilles
Achilles
Diamond IV
SoIair
Achilles
Diamond IV
Level 160
God Stats
18W - 16L
1,500 SR
Queue Stats
381W - 352L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IRuleXIII
Susano
14
2 / 5 / 1
8,641
455
6,397
14,351
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Jaybo115
Amaterasu
17
2 / 4 / 0
9,963
524
8,281
20,099
17,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Knifepalm
Medusa
15
1 / 6 / 4
9,222
485
10,519
15,485
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NotGrave
Hercules
13
3 / 5 / 3
7,966
419
7,800
21,470
19,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
3 / 5 / 2
9,106
479
13,856
8,837
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CamazotzThothArtioKhepri

VS

Bans
CliodhnaAtlasKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 2 / 10
10,251
540
12,060
15,929
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Hаwaii
Loki
20
11 / 3 / 8
12,841
676
14,347
13,893
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
IBelisama
Nu Wa
15
1 / 3 / 13
10,293
542
9,551
10,497
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Kïut
Yemoja
13
0 / 2 / 16
10,034
528
3,759
12,517
9,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
SoIair
Achilles
20
11 / 1 / 5
12,950
682
21,024
21,493
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
11
Kills
25
25
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
2
10
3.5
W
Loki
Hаwaii
Loki
11
3
8
5
W
Nu Wa
IBelisama
Nu Wa
1
3
13
2.5
L
Susano
IRuleXIII
Susano
2
5
1
0.5
L
Amaterasu
Jaybo115
Amaterasu
2
4
0
0.5
L
Medusa
Knifepalm
Medusa
1
6
4
0.5
W
Yemoja
Kïut
Yemoja
0
2
16
4
L
Hercules
NotGrave
Hercules
3
5
3
0.9
W
Achilles
SoIair
Achilles
11
1
5
13.5
L
Agni
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,853
Damage
60,741
80,242
Taken
74,329
50,272
Mitigated
41,021
20,112
Healing
31,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,060
7,437
0
7,753
15,929
3,992
3,162
2,459
13,172
0
70,509
W
Loki
Hаwaii
Loki
14,347
4,227
0
3,841
13,893
5,830
2,316
1,619
12,274
0
81,947
W
Nu Wa
IBelisama
Nu Wa
9,551
1,478
1
1,294
10,497
3,157
4,045
3,672
6,688
69,739
0
L
Susano
IRuleXIII
Susano
6,397
939
0
4,015
14,351
5,062
0
2,398
11,832
0
66,683
L
Amaterasu
Jaybo115
Amaterasu
8,281
3,928
0
8,353
20,099
17,502
0
1,990
17,274
0
74,650
L
Medusa
Knifepalm
Medusa
10,519
2,665
0
2,986
15,485
5,655
0
1,536
13,756
0
68,412
W
Yemoja
Kïut
Yemoja
3,759
864
7,240
3,724
12,517
9,866
458
3,976
8,541
21,433
0
L
Hercules
NotGrave
Hercules
7,800
1,834
184
3,582
21,470
19,566
0
5,018
16,265
0
28,162
W
Achilles
SoIair
Achilles
21,024
6,801
0
7,710
21,493
18,176
1,215
2,130
19,363
0
79,100
L
Agni
13,856
1,068
0
992
8,837
2,487
0
2,368
6,384
71,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
56,369
554
Minions Killed
519
0
Camps Cleared
0
1,871,098
Distance Traveled
1,922,800
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,251
540
109
6
0
350,379
3
W
Loki
12,841
676
123
6
0
448,339
2
W
Nu Wa
10,293
542
123
6
0
359,463
7
L
Susano
8,641
455
122
6
0
394,959
4
L
Amaterasu
9,963
524
149
8
0
398,171
4
L
Medusa
9,222
485
130
7
0
359,242
3
W
Yemoja
10,034
528
24
1
0
362,619
7
L
Hercules
7,966
419
37
2
0
368,206
2
W
Achilles
12,950
682
140
7
0
402,000
4
L
Agni
9,106
479
116
6
0
350,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role