Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Xmap_Shadow
Kuzenbo
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 3
Cupid
Cupid
okogepan
Cupid
Level 16
God Stats
5W - 9L
1,373 SR
Queue Stats
18W - 29L
1,404 Elo+
Party 3
Team Averages
Level 88
1,518 SR
1,477 Elo+

VS

Team Averages
Level 45
1,548 SR
1,474 Elo+
Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AuntieYulija
Ne Zha
Level 31
God Stats
9W - 10L
1,462 SR
Queue Stats
16W - 19L
1,365 Elo+
Party 1
Nox
Nox
Driplin
Nox
Level 51
God Stats
1W - 3L
1,672 SR
Queue Stats
167W - 199L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
baoppu
Aphrodite
Level 29
God Stats
0W - 2L
1,607 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 0 / 1
7,799
709
4,775
7,450
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
13
1 / 0 / 2
7,187
653
3,800
4,880
3,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
11
0 / 0 / 2
6,381
580
2,190
2,372
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Xmap_Shadow
Kuzenbo
10
0 / 0 / 2
6,160
560
2,496
4,452
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
okogepan
Cupid
11
1 / 0 / 1
6,149
559
827
2,057
610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 3 / 0
5,876
534
2,914
7,045
5,471
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
 
Freya
10
0 / 1 / 0
5,536
503
1,991
5,097
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
9
0 / 0 / 0
5,336
485
1,690
7,371
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
9
0 / 1 / 0
5,246
477
1,828
4,194
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
baoppu
Aphrodite
8
0 / 1 / 0
4,809
437
1,683
3,579
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
1
4.5
W
Chaac
 
Chaac
1
0
2
2
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Nike
 
Nike
0
3
0
0
L
Freya
 
Freya
0
1
0
0
L
Ne Zha
0
0
0
0
L
Nox
0
1
0
0
W
Kuzenbo
Xmap_Shadow
Kuzenbo
0
0
2
1
L
Aphrodite
baoppu
Aphrodite
0
1
0
0
W
Cupid
okogepan
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
10,106
21,211
Taken
27,286
10,277
Mitigated
10,953
8,102
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,775
2,029
0
3,684
7,450
2,812
0
1,168
6,282
0
56,514
W
Chaac
 
Chaac
3,800
395
0
1,726
4,880
3,236
0
0
4,880
2,499
39,914
W
Nu Wa
 
Nu Wa
2,190
532
0
0
2,372
751
820
1,090
1,282
34,218
0
L
Nike
 
Nike
2,914
219
0
500
7,045
5,471
0
595
6,450
0
33,523
L
Freya
 
Freya
1,991
452
0
2,434
5,097
1,306
0
1,113
3,984
30,294
0
L
Ne Zha
1,690
362
0
1,997
7,371
2,070
0
1,427
5,944
0
29,066
L
Nox
1,828
306
0
621
4,194
1,184
0
1,075
3,119
32,127
0
W
Kuzenbo
Xmap_Shadow
Kuzenbo
2,496
1,452
0
1,623
4,452
2,868
0
2,123
2,329
18,262
0
L
Aphrodite
baoppu
Aphrodite
1,683
204
1,941
2,009
3,579
922
0
1,012
2,567
14,586
0
W
Cupid
okogepan
Cupid
827
367
24
1,045
2,057
610
0
1,121
936
0
30,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
26,803
398
Minions Killed
327
0
Camps Cleared
0
1,118,327
Distance Traveled
1,058,057
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,799
709
120
11
0
262,130
1
W
Chaac
7,187
653
95
9
0
257,273
0
W
Nu Wa
6,381
580
74
7
0
216,150
1
L
Nike
5,876
534
85
8
0
193,867
0
L
Freya
5,536
503
76
7
0
198,216
3
L
Ne Zha
5,336
485
56
5
0
243,816
4
L
Nox
5,246
477
59
5
0
208,804
4
W
Kuzenbo
6,160
560
17
2
0
191,125
5
L
Aphrodite
4,809
437
51
5
0
213,354
0
W
Cupid
6,149
559
92
8
0
191,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role