Player Matchup

Sun Wukong
Sun Wukong
Platinum II
DOMO GOT RICE
Sun Wukong
Platinum II
Level 126
God Stats
1W - 0L
1,492 SR
Queue Stats
133W - 125L
1,933 MMR
Party 2
Medusa
Medusa
Platinum IV
ItsNvadeTTV
Medusa
Platinum IV
Level 148
God Stats
11W - 13L
1,514 SR
Queue Stats
87W - 69L
1,783 MMR
Solo
Arachne
Arachne
Gold II
Penderchart
Arachne
Gold II
Level 160
God Stats
24W - 16L
1,764 SR
Queue Stats
245W - 253L
1,716 MMR
Party 1
Hera
Hera
Platinum IV
TheyCALLmeJRAE
Hera
Platinum IV
Level 160
God Stats
38W - 26L
1,725 SR
Queue Stats
184W - 185L
1,808 MMR
Party 1
Cerberus
Cerberus
Platinum V
mirkhat
Cerberus
Platinum V
Level 86
God Stats
9W - 6L
1,726 SR
Queue Stats
281W - 287L
1,599 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,644 SR
1,768 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,782 SR
1,769 MMR
Neith
Neith
Gold I
DrSmutty
Neith
Gold I
Level 157
God Stats
2W - 1L
1,905 SR
Queue Stats
76W - 68L
1,678 MMR
Party 4
Kumbhakarna
Kumbhakarna
Gold I
Phase G
Kumbhakarna
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 47L
1,918 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Gold III
PhilthyRe
Morgan Le Fay
Gold III
Level 118
God Stats
5W - 14L
1,758 SR
Queue Stats
326W - 312L
1,741 MMR
Solo
Achilles
Achilles
Platinum I
typicalmerlin
Achilles
Platinum I
Level 148
God Stats
3W - 4L
1,830 SR
Queue Stats
194W - 180L
1,763 MMR
Party 3
Loki
Loki
Platinum II
zKanno-
Loki
Platinum II
Level 153
God Stats
10W - 13L
1,916 SR
Queue Stats
208W - 198L
1,748 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOMO GOT RICE
Sun Wukong
20
6 / 4 / 4
14,143
589
18,810
27,730
22,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
20
6 / 3 / 5
14,685
612
23,328
21,309
9,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Penderchart
Arachne
20
5 / 2 / 5
13,787
574
14,242
21,851
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 3 / 5
12,994
541
14,506
10,555
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
mirkhat
Cerberus
18
0 / 4 / 11
12,660
528
8,407
27,335
34,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliAthenaBastet

VS

Bans
GebCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrSmutty
Neith
19
3 / 7 / 4
12,365
515
17,687
19,597
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Phase G
Kumbhakarna
14
0 / 1 / 10
9,880
412
7,360
25,070
29,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
PhilthyRe
Morgan Le Fay
20
5 / 4 / 4
12,587
524
16,736
16,678
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
typicalmerlin
Achilles
17
3 / 4 / 0
11,765
490
13,914
23,552
33,251
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
zKanno-
Loki
17
5 / 7 / 5
11,085
462
13,859
19,258
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
21
Kills
16
16
Deaths
23
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DOMO GOT RICE
Sun Wukong
6
4
4
2
L
Neith
DrSmutty
Neith
3
7
4
0.71
W
Medusa
6
3
5
2.83
W
Arachne
Penderchart
Arachne
5
2
5
3.75
L
Kumbhakarna
Phase G
Kumbhakarna
0
1
10
5
L
Morgan Le Fay
PhilthyRe
Morgan Le Fay
5
4
4
1.75
W
4
3
5
2.17
W
Cerberus
mirkhat
Cerberus
0
4
11
1.38
L
Achilles
typicalmerlin
Achilles
3
4
0
0.75
L
Loki
zKanno-
Loki
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,293
Damage
69,556
108,780
Taken
104,155
79,797
Mitigated
83,345
51,641
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DOMO GOT RICE
Sun Wukong
18,810
4,120
0
14,058
27,730
22,408
659
6,386
21,010
0
81,900
L
Neith
DrSmutty
Neith
17,687
7,743
0
5,631
19,597
5,949
138
3,286
16,311
0
110,078
W
Medusa
23,328
11,847
0
13,150
21,309
9,026
6,340
3,182
18,127
0
156,396
W
Arachne
Penderchart
Arachne
14,242
8,238
0
11,908
21,851
10,186
1,853
6,299
15,444
0
113,003
L
Kumbhakarna
Phase G
Kumbhakarna
7,360
1,400
846
3,089
25,070
29,089
84
6,223
18,847
25,971
0
L
Morgan Le Fay
PhilthyRe
Morgan Le Fay
16,736
1,794
42
3,852
16,678
8,259
282
4,469
12,209
100,969
0
W
14,506
4,406
0
2,781
10,555
3,574
2,418
3,796
6,759
83,042
2,880
W
Cerberus
mirkhat
Cerberus
8,407
309
1,205
8,539
27,335
34,603
435
5,850
21,485
48,972
8,764
L
Achilles
typicalmerlin
Achilles
13,914
4,072
0
2,939
23,552
33,251
548
3,008
20,544
0
84,743
L
Loki
zKanno-
Loki
13,859
2,509
0
4,396
19,258
6,797
0
5,470
13,788
0
78,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,269
Gold Earned
57,682
740
Minions Killed
657
0
Camps Cleared
0
2,436,349
Distance Traveled
2,303,621
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,143
589
164
7
0
496,045
5
L
Neith
12,365
515
178
7
0
425,156
9
W
Medusa
14,685
612
198
8
0
448,541
3
W
Arachne
13,787
574
142
6
0
555,629
5
L
Kumbhakarna
9,880
412
26
1
0
506,402
0
L
Morgan Le Fay
12,587
524
177
7
0
444,870
3
W
Hera
12,994
541
142
6
0
459,908
6
W
Cerberus
12,660
528
94
4
0
476,226
10
L
Achilles
11,765
490
156
7
0
452,115
9
L
Loki
11,085
462
120
5
0
475,078
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role