Player Matchup

Anubis
Anubis
MaraSovLewds
Anubis
Level 113
God Stats
8W - 3L
1,895 SR
Queue Stats
126W - 80L
1,526 Elo+
Party 2
Bakasura
Bakasura
SGCRebellion
Bakasura
Level 121
God Stats
1W - 1L
1,261 SR
Queue Stats
30W - 24L
1,527 Elo+
Party 2
King Arthur
King Arthur
SGC_Skolas
King Arthur
Level 107
God Stats
13W - 9L
1,447 SR
Queue Stats
143W - 99L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
TheNecoArc
Amaterasu
Level 99
God Stats
2W - 0L
1,206 SR
Queue Stats
91W - 50L
1,602 Elo+
Party 2
Atlas
Atlas
Treddo
Atlas
Level 48
God Stats
1W - 0L
1,775 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2
Team Averages
Level 98
1,517 SR
1,542 Elo+

VS

Team Averages
Level 46
1,519 SR
1,544 Elo+
Amaterasu
Amaterasu
ForeverBronze5
Amaterasu
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 191L
1,665 Elo+
Party 1
Raijin
Raijin
RayKernan
Raijin
Level 128
God Stats
8W - 6L
1,720 SR
Queue Stats
331W - 298L
1,638 Elo+
Party 1
Neith
Neith
TheDoctorShade
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
kaylamiller6903
Ravana
Level 24
God Stats
1W - 4L
1,374 SR
Queue Stats
42W - 55L
1,467 Elo+
Solo
Atlas
Atlas
zanoxa
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 4 / 8
11,462
819
8,628
12,068
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SGCRebellion
Bakasura
19
7 / 2 / 10
12,071
862
13,403
14,846
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SGC_Skolas
King Arthur
18
10 / 1 / 12
11,907
851
15,064
16,033
9,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
TheNecoArc
Amaterasu
17
5 / 1 / 17
11,754
840
12,576
13,679
10,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Treddo
Atlas
18
4 / 1 / 20
11,920
851
13,235
18,894
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ForeverBronze5
Amaterasu
17
3 / 7 / 3
10,098
721
12,484
21,147
16,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
RayKernan
Raijin
17
5 / 8 / 2
10,843
775
14,889
13,570
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 2
8,670
619
8,291
13,043
4,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
7,953
568
2,321
5,832
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
zanoxa
Atlas
16
0 / 7 / 5
9,676
691
8,919
17,289
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
33
Kills
8
9
Deaths
33
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ForeverBronze5
Amaterasu
3
7
3
0.64
W
Anubis
7
4
8
2.75
L
Raijin
RayKernan
Raijin
5
8
2
0.75
W
Bakasura
SGCRebellion
Bakasura
7
2
10
6
W
King Arthur
SGC_Skolas
King Arthur
10
1
12
16
L
0
7
2
0.14
W
Amaterasu
TheNecoArc
Amaterasu
5
1
17
13.5
W
Atlas
Treddo
Atlas
4
1
20
14
L
0
4
1
0.13
L
Atlas
zanoxa
Atlas
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,906
Damage
46,904
75,520
Taken
70,881
49,652
Mitigated
40,459
20,559
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ForeverBronze5
Amaterasu
12,484
4,689
0
6,212
21,147
16,724
0
6,528
13,815
0
36,966
W
Anubis
8,628
294
0
2,586
12,068
5,296
2,061
6,233
5,511
39,910
0
L
Raijin
RayKernan
Raijin
14,889
650
0
714
13,570
4,302
0
4,833
8,088
42,505
0
W
Bakasura
SGCRebellion
Bakasura
13,403
10,408
0
5,740
14,846
6,398
3,492
5,103
9,322
0
45,860
W
King Arthur
SGC_Skolas
King Arthur
15,064
2,773
0
2,746
16,033
9,370
968
3,435
12,343
0
34,631
L
8,291
3,165
0
1,317
13,043
4,650
137
1,984
10,912
0
23,758
W
Amaterasu
TheNecoArc
Amaterasu
12,576
6,737
2,368
3,514
13,679
10,383
2,799
2,636
10,843
0
25,388
W
Atlas
Treddo
Atlas
13,235
4,563
0
3,605
18,894
18,205
363
5,123
13,363
28,246
0
L
2,321
425
140
456
5,832
3,122
0
2,392
3,039
0
3,650
L
Atlas
zanoxa
Atlas
8,919
3,701
0
456
17,289
11,661
31
5,616
11,195
27,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,114
Gold Earned
47,240
238
Minions Killed
212
0
Camps Cleared
0
1,637,437
Distance Traveled
1,149,379
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,098
721
62
4
0
284,596
2
W
Anubis
11,462
819
67
5
0
297,304
4
L
Raijin
10,843
775
62
4
0
255,494
0
W
Bakasura
12,071
862
76
5
0
360,064
3
W
King Arthur
11,907
851
49
4
0
316,569
2
L
Neith
8,670
619
43
3
0
218,791
0
W
Amaterasu
11,754
840
17
1
0
319,735
2
W
Atlas
11,920
851
29
2
0
343,765
13
L
Ravana
7,953
568
5
0
0
118,530
0
L
Atlas
9,676
691
40
3
0
271,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role