Player Matchup

Nu Wa
Nu Wa
ApeXBOX
Nu Wa
Level 43
God Stats
4W - 0L
1,847 SR
Queue Stats
57W - 27L
1,802 Elo+
Party 2
Charybdis
Charybdis
Bunnyboy3655
Charybdis
Level 120
God Stats
15W - 5L
1,811 SR
Queue Stats
26W - 7L
1,911 Elo+
Party 2
Ymir
Ymir
ObeseMonk3y
Ymir
Level 70
God Stats
16W - 3L
1,907 SR
Queue Stats
31W - 11L
1,771 Elo+
Party 2
Atlas
Atlas
ReleaseCabrakan
Atlas
Level 160
God Stats
4W - 0L
1,872 SR
Queue Stats
63W - 35L
1,840 Elo+
Party 2
Fenrir
Fenrir
Wumbo01
Fenrir
Level 129
God Stats
6W - 4L
1,613 SR
Queue Stats
55W - 27L
1,814 Elo+
Party 2
Team Averages
Level 104
1,810 SR
1,828 Elo+

VS

Team Averages
Level 54
1,391 SR
1,591 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Contrived6
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,775 Elo+
Party 1
Loki
Loki
NoretheGamer
Loki
Level 58
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
WHAYSS
Kumbhakarna
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 1
Apollo
Apollo
iAxessor
Apollo
Level 41
God Stats
4W - 3L
1,310 SR
Queue Stats
129W - 97L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ApeXBOX
Nu Wa
11
5 / 0 / 5
6,749
675
6,260
3,690
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Bunnyboy3655
Charybdis
11
2 / 1 / 0
6,454
645
4,089
4,728
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 6
6,231
623
2,442
4,061
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 4
6,605
661
5,004
8,936
5,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Wumbo01
Fenrir
10
5 / 0 / 4
6,291
629
4,527
6,420
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 0
4,893
489
4,765
7,788
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
4,707
471
1,094
3,857
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,187
419
660
5,012
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
WHAYSS
Kumbhakarna
6
0 / 3 / 0
4,177
418
1,140
7,803
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
iAxessor
Apollo
6
0 / 3 / 0
4,039
404
2,380
5,312
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
17
Kills
0
1
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Nu Wa
ApeXBOX
Nu Wa
5
0
5
7.5
W
Charybdis
Bunnyboy3655
Charybdis
2
1
0
2
L
0
3
0
0
L
0
4
0
0
W
2
0
6
5
W
3
0
4
5
L
Kumbhakarna
WHAYSS
Kumbhakarna
0
3
0
0
W
Fenrir
Wumbo01
Fenrir
5
0
4
7
L
Apollo
iAxessor
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
10,039
27,835
Taken
29,772
13,035
Mitigated
9,923
10,216
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,765
1,305
0
2,066
7,788
4,927
0
4,337
3,389
22,764
6,602
W
Nu Wa
ApeXBOX
Nu Wa
6,260
561
0
736
3,690
1,023
656
1,219
2,317
40,408
0
W
Charybdis
Bunnyboy3655
Charybdis
4,089
2,166
0
2,729
4,728
1,307
2,241
371
4,357
0
45,670
L
1,094
45
0
943
3,857
832
0
2,125
1,550
21,296
0
L
660
113
0
896
5,012
929
0
1,816
3,108
0
13,784
W
2,442
323
140
1,095
4,061
2,816
130
673
3,388
10,145
2,467
W
5,004
1,738
0
3,777
8,936
5,539
258
3,166
5,770
34,196
0
L
Kumbhakarna
WHAYSS
Kumbhakarna
1,140
122
0
1,570
7,803
2,280
0
2,982
4,723
3,871
0
W
Fenrir
Wumbo01
Fenrir
4,527
1,168
0
1,739
6,420
2,350
0
856
5,556
0
33,321
L
Apollo
iAxessor
Apollo
2,380
802
0
1,929
5,312
955
0
1,666
3,584
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
22,003
336
Minions Killed
182
0
Camps Cleared
0
968,949
Distance Traveled
813,102
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,893
489
56
6
0
140,145
0
W
Nu Wa
6,749
675
86
9
0
196,222
5
W
Charybdis
6,454
645
100
10
0
172,608
0
L
Agni
4,707
471
55
6
0
150,128
1
L
Loki
4,187
419
31
3
0
206,836
0
W
Ymir
6,231
623
17
2
0
192,105
2
W
Atlas
6,605
661
71
7
0
189,652
0
L
Kumbhakarna
4,177
418
8
1
0
159,326
2
W
Fenrir
6,291
629
62
6
0
218,362
1
L
Apollo
4,039
404
32
3
0
156,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role