Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Mychael29
Hou Yi
Silver II
Level 103
God Stats
4W - 9L
1,456 SR
Queue Stats
107W - 120L
1,405 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Recrysis
Ne Zha
Gold IV
Level 109
God Stats
14W - 10L
1,535 SR
Queue Stats
48W - 57L
1,484 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
TheLifeOfHarambe
Tsukuyomi
Gold IV
Level 103
God Stats
12W - 18L
1,569 SR
Queue Stats
200W - 208L
1,409 MMR
Solo
Thanatos
Thanatos
Silver III
yardie876
Thanatos
Silver III
Level 101
God Stats
1W - 3L
1,231 SR
Queue Stats
6W - 20L
1,407 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,458 SR
1,441 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,505 SR
1,417 MMR
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
DOTYYLION15
Hercules
Bronze III
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 83L
1,406 MMR
Solo
Charybdis
Charybdis
Bronze III
EverReign
Charybdis
Bronze III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 27L
1,379 MMR
Solo
Tiamat
Tiamat
Gold III
Raytric
Tiamat
Gold III
Level 137
God Stats
5W - 6L
1,300 SR
Queue Stats
188W - 183L
1,398 MMR
Solo
Sobek
Sobek
Gold V
WarVulcan
Sobek
Gold V
Level 157
God Stats
7W - 5L
1,725 SR
Queue Stats
129W - 126L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 0
10,062
419
8,951
13,985
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Mychael29
Hou Yi
18
3 / 7 / 2
11,435
476
8,052
15,668
4,961
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Recrysis
Ne Zha
13
0 / 3 / 0
8,752
365
1,666
11,903
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
20
7 / 5 / 4
13,691
570
33,950
26,068
27,902
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
yardie876
Thanatos
10
1 / 2 / 0
8,353
348
627
6,666
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
TyrGebAgniHeimdallr

VS

Bans
BastetSolAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
8 / 5 / 7
14,168
590
18,465
20,014
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
DOTYYLION15
Hercules
19
1 / 5 / 3
12,878
537
7,303
27,212
27,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
EverReign
Charybdis
20
7 / 2 / 6
13,705
571
10,162
19,241
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Raytric
Tiamat
20
3 / 1 / 5
14,327
597
10,244
12,331
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
WarVulcan
Sobek
17
1 / 0 / 11
12,111
505
5,378
24,557
41,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
13
Kills
20
20
Deaths
13
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
W
Awilix
 
Awilix
8
5
7
2.3
W
Hercules
DOTYYLION15
Hercules
1
5
3
0.5
W
Charybdis
EverReign
Charybdis
7
2
6
5
L
Hou Yi
Mychael29
Hou Yi
3
7
2
0.57
W
Tiamat
Raytric
Tiamat
3
1
5
5.5
L
Ne Zha
Recrysis
Ne Zha
0
3
0
0
L
Tsukuyomi
7
5
4
1.8
W
Sobek
WarVulcan
Sobek
1
0
11
6.5
L
Thanatos
yardie876
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
51,552
74,290
Taken
103,355
43,605
Mitigated
92,790
17,595
Healing
36,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,951
450
78
4,464
13,985
3,077
0
6,100
7,836
61,778
0
W
Awilix
 
Awilix
18,465
6,761
0
2,714
20,014
9,143
0
2,368
17,273
0
119,098
W
Hercules
DOTYYLION15
Hercules
7,303
1,711
0
11,955
27,212
27,102
814
5,035
22,177
13,162
63,791
W
Charybdis
EverReign
Charybdis
10,162
4,143
0
8,231
19,241
8,380
2,348
5,560
13,277
0
124,047
L
Hou Yi
Mychael29
Hou Yi
8,052
2,654
0
1,662
15,668
4,961
144
2,288
13,380
0
55,727
W
Tiamat
Raytric
Tiamat
10,244
1,651
0
4,124
12,331
6,914
5,681
4,281
7,898
122,936
0
L
Ne Zha
Recrysis
Ne Zha
1,666
447
0
4,252
11,903
4,176
0
287
11,616
0
51,441
L
Tsukuyomi
33,950
7,592
0
3,948
26,068
27,902
0
8,805
16,359
13,860
109,093
W
Sobek
WarVulcan
Sobek
5,378
570
867
8,181
24,557
41,251
1,061
3,902
19,462
29,164
0
L
Thanatos
yardie876
Thanatos
627
0
0
3,191
6,666
3,489
0
161
6,505
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,293
Gold Earned
67,189
565
Minions Killed
709
0
Camps Cleared
0
1,647,187
Distance Traveled
2,349,602
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,062
419
132
6
0
297,964
2
W
Awilix
14,168
590
155
6
0
511,545
6
W
Hercules
12,878
537
160
7
0
441,440
3
W
Charybdis
13,705
571
160
7
0
431,537
5
L
Hou Yi
11,435
476
103
4
0
430,606
12
W
Tiamat
14,327
597
207
9
0
472,102
10
L
Ne Zha
8,752
365
80
3
0
275,851
0
L
Tsukuyomi
13,691
570
198
8
0
441,749
2
W
Sobek
12,111
505
27
1
0
492,978
7
L
Thanatos
8,353
348
52
2
0
201,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role