Player Matchup

Hou Yi
Hou Yi
FunnySoFish
Hou Yi
Level 129
God Stats
2W - 5L
1,434 SR
Queue Stats
158W - 155L
1,539 Elo+
Party 1
Da Ji
Da Ji
Midatsun
Da Ji
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
67W - 72L
1,557 Elo+
Party 1
Osiris
Osiris
SharktaleOnDVD
Osiris
Level 120
God Stats
3W - 5L
1,475 SR
Queue Stats
214W - 216L
1,513 Elo+
Party 3
Ares
Ares
TheSquiglett
Ares
Level 117
God Stats
12W - 3L
1,620 SR
Queue Stats
138W - 131L
1,546 Elo+
Party 1
Chronos
Chronos
VeggieTalesOnVHS
Chronos
Level 104
God Stats
16W - 23L
1,621 SR
Queue Stats
153W - 160L
1,560 Elo+
Party 3
Team Averages
Level 112
1,573 SR
1,543 Elo+

VS

Team Averages
Level 99
1,543 SR
1,528 Elo+
Apollo
Apollo
ChugsWugas
Apollo
Level 86
God Stats
1W - 1L
1,626 SR
Queue Stats
39W - 42L
1,455 Elo+
Party 2
Bastet
Bastet
Mzork
Bastet
Level 128
God Stats
3W - 1L
1,701 SR
Queue Stats
20W - 21L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
SSlimee
Gilgamesh
Level 60
God Stats
2W - 2L
1,217 SR
Queue Stats
60W - 55L
1,470 Elo+
Party 2
Ares
Ares
iiNort
Ares
Level 74
God Stats
6W - 3L
1,773 SR
Queue Stats
66W - 51L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
ºPAWG
Baba Yaga
Level 147
God Stats
4W - 8L
1,398 SR
Queue Stats
32W - 33L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 4 / 1
9,143
481
5,832
14,594
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Midatsun
Da Ji
15
6 / 6 / 1
9,410
495
6,479
15,286
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 4 / 1
10,342
544
9,759
14,246
12,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 5
8,444
444
4,660
16,957
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 3
8,661
456
8,614
16,343
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChugsWugas
Apollo
18
5 / 0 / 8
11,281
594
10,784
9,532
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Mzork
Bastet
15
5 / 4 / 5
9,784
515
7,428
16,857
7,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
SSlimee
Gilgamesh
16
4 / 3 / 6
9,911
522
9,891
13,899
13,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
iiNort
Ares
14
3 / 1 / 11
9,933
523
10,448
14,471
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
ºPAWG
Baba Yaga
17
8 / 4 / 5
10,948
576
18,468
11,397
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
25
25
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
ChugsWugas
Apollo
5
0
8
9
L
Hou Yi
1
4
1
0.38
L
Da Ji
Midatsun
Da Ji
6
6
1
1.08
W
Bastet
Mzork
Bastet
5
4
5
1.88
W
Gilgamesh
SSlimee
Gilgamesh
4
3
6
2.33
L
4
4
1
1.13
L
0
5
5
0.5
L
1
6
3
0.42
W
Ares
iiNort
Ares
3
1
11
8.5
W
Baba Yaga
ºPAWG
Baba Yaga
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
57,019
77,426
Taken
66,156
44,713
Mitigated
41,992
17,646
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ChugsWugas
Apollo
10,784
5,165
0
5,276
9,532
3,504
3,596
1,443
8,089
0
96,722
L
Hou Yi
5,832
2,408
0
4,843
14,594
4,170
626
5,895
8,699
0
71,983
L
Da Ji
Midatsun
Da Ji
6,479
1,128
0
4,208
15,286
5,252
0
2,044
13,242
0
45,355
W
Bastet
Mzork
Bastet
7,428
1,934
0
6,770
16,857
7,600
7
2,979
13,878
0
62,899
W
Gilgamesh
SSlimee
Gilgamesh
9,891
3,957
0
2,975
13,899
13,535
0
2,166
11,733
72
47,161
L
9,759
3,571
0
4,017
14,246
12,545
1,930
4,017
10,229
0
62,952
L
4,660
189
370
1,718
16,957
17,913
0
7,792
9,165
29,195
0
L
8,614
3,349
0
2,490
16,343
4,833
1,282
9,240
7,103
53,912
0
W
Ares
iiNort
Ares
10,448
246
327
4,992
14,471
12,570
171
2,828
11,643
23,367
0
W
Baba Yaga
ºPAWG
Baba Yaga
18,468
1,603
0
2,392
11,397
4,783
170
3,858
7,539
78,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
51,857
457
Minions Killed
497
0
Camps Cleared
0
1,767,487
Distance Traveled
1,966,635
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,281
594
177
9
0
384,948
2
L
Hou Yi
9,143
481
117
6
0
328,944
4
L
Da Ji
9,410
495
76
4
0
358,934
7
W
Bastet
9,784
515
92
5
0
390,384
4
W
Gilgamesh
9,911
522
75
4
0
397,737
0
L
Osiris
10,342
544
120
6
0
367,470
3
L
Ares
8,444
444
53
3
0
360,883
5
L
Chronos
8,661
456
91
5
0
351,256
4
W
Ares
9,933
523
27
1
0
402,379
12
W
Baba Yaga
10,948
576
126
7
0
391,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role