Player Matchup

Arachne
Arachne
ItsMannyTime28
Arachne
Level 40
God Stats
13W - 13L
1,500 SR
Queue Stats
207W - 244L
1,365 Elo+
Party 1
Zeus
Zeus
MambaCri
Zeus
Level 28
God Stats
53W - 56L
1,490 SR
Queue Stats
142W - 176L
1,386 Elo+
Party 1
Terra
Terra
Thatmexican04
Terra
Level 62
God Stats
1W - 3L
1,308 SR
Queue Stats
152W - 144L
1,380 Elo+
Solo
Ganesha
Ganesha
abe51244
Ganesha
Level 29
God Stats
14W - 23L
1,553 SR
Queue Stats
96W - 126L
1,342 Elo+
Party 1
Skadi
Skadi
xINFDreadPrince
Skadi
Level 48
God Stats
4W - 9L
1,301 SR
Queue Stats
16W - 29L
1,372 Elo+
Solo
Team Averages
Level 41
1,430 SR
1,369 Elo+

VS

Team Averages
Level 73
1,440 SR
1,257 Elo+
Tsukuyomi
Tsukuyomi
Ecomgods
Tsukuyomi
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 69L
1,232 Elo+
Solo
Ymir
Ymir
KratosAvP
Ymir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 102L
1,234 Elo+
Party 2
Neith
Neith
Mr_fifty1fifty
Neith
Level 68
God Stats
354W - 409L
1,365 SR
Queue Stats
354W - 409L
1,311 Elo+
Solo
Medusa
Medusa
Rainbowolfe23
Medusa
Level 88
God Stats
25W - 15L
1,490 SR
Queue Stats
82W - 91L
1,194 Elo+
Party 2
Skadi
Skadi
onewholaughs665
Skadi
Level 52
God Stats
16W - 20L
1,345 SR
Queue Stats
16W - 23L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 1
6,266
570
3,119
7,046
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
1 / 3 / 2
6,204
564
2,887
5,436
1,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 1
5,207
473
1,504
7,198
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
abe51244
Ganesha
8
0 / 4 / 2
5,191
472
2,742
7,381
3,765
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 2
5,259
478
3,341
5,885
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ecomgods
Tsukuyomi
12
4 / 0 / 3
6,921
629
3,450
5,147
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
2 / 1 / 7
6,037
549
2,771
6,497
3,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 2
6,656
605
7,372
5,464
1,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 2 / 3
6,694
609
6,107
4,295
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,085
553
2,213
4,167
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
17
17
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ecomgods
Tsukuyomi
4
0
3
5.5
L
5
3
1
1.83
W
Ymir
2
1
7
5.5
L
Zeus
1
3
2
0.67
W
4
3
2
1.67
W
6
2
3
3.75
L
1
3
1
0.5
L
Ganesha
abe51244
Ganesha
0
4
2
0.25
W
1
2
1
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,593
Damage
21,913
32,946
Taken
25,570
11,167
Mitigated
8,587
6,872
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ecomgods
Tsukuyomi
3,450
799
0
831
5,147
1,537
0
697
4,450
0
35,114
L
3,119
3,006
0
704
7,046
1,902
1,113
481
6,565
0
22,494
W
Ymir
2,771
400
331
1,393
6,497
3,061
242
1,862
4,635
14,828
0
L
Zeus
2,887
666
61
1,257
5,436
1,347
820
0
5,436
26,444
0
W
7,372
2,478
0
1,500
5,464
1,796
2,882
2,062
3,402
0
32,029
W
6,107
1,987
0
957
4,295
1,095
704
527
3,768
0
31,148
L
1,504
159
94
1,460
7,198
3,143
135
0
7,198
15,686
0
L
Ganesha
abe51244
Ganesha
2,742
404
0
1,937
7,381
3,765
0
1,373
6,008
15,540
0
W
2,213
1,364
0
1,222
4,167
1,098
1,012
1,985
2,182
0
25,805
L
3,341
1,631
0
1,359
5,885
1,010
532
917
4,968
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
32,393
187
Minions Killed
285
0
Camps Cleared
0
937,724
Distance Traveled
1,046,615
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,921
629
78
7
0
252,632
1
L
Arachne
6,266
570
43
4
0
224,684
0
W
Ymir
6,037
549
20
2
0
187,354
0
L
Zeus
6,204
564
49
4
0
168,604
0
W
Neith
6,656
605
61
6
0
178,966
3
W
Medusa
6,694
609
68
6
0
208,573
2
L
Terra
5,207
473
32
3
0
190,249
1
L
Ganesha
5,191
472
12
1
0
196,949
2
W
Skadi
6,085
553
58
5
0
219,090
0
L
Skadi
5,259
478
51
5
0
157,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role