Player Matchup

Danzaburou
Danzaburou
GundamStrelizia
Danzaburou
Level 100
God Stats
3W - 6L
1,333 SR
Queue Stats
12W - 19L
1,290 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KaptainKirk323
Cu Chulainn
Level 123
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 11L
1,240 Elo+
Party 2
Sol
Sol
O1HandedBanditt
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,251 Elo+
Party 2
Arachne
Arachne
Tonyc--17
Arachne
Level 74
God Stats
8W - 9L
1,374 SR
Queue Stats
12W - 19L
1,290 Elo+
Party 2
Yemoja
Yemoja
woodenwalruspuss
Yemoja
Level 60
God Stats
12W - 20L
1,444 SR
Queue Stats
22W - 34L
1,393 Elo+
Solo
Team Averages
Level 92
1,393 SR
1,293 Elo+

VS

Team Averages
Level 96
1,460 SR
1,478 Elo+
Fafnir
Fafnir
 
Fafnir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Deanglo14
Medusa
Level 113
God Stats
0W - 3L
1,285 SR
Queue Stats
25W - 24L
1,505 Elo+
Party 1
Sol
Sol
Happy_Trogdor
Sol
Level 44
God Stats
16W - 14L
1,658 SR
Queue Stats
164W - 179L
1,460 Elo+
Solo
Ravana
Ravana
doomsday173
Ravana
Level 104
God Stats
3W - 12L
1,358 SR
Queue Stats
164W - 185L
1,440 Elo+
Party 1
Bellona
Bellona
weedhound16
Bellona
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 41L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GundamStrelizia
Danzaburou
12
3 / 0 / 1
7,008
637
4,614
4,174
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
KaptainKirk323
Cu Chulainn
11
0 / 1 / 0
6,259
569
2,753
6,264
2,291
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 2
5,926
539
2,468
5,398
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Tonyc--17
Arachne
11
3 / 2 / 1
6,601
600
3,020
7,834
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 1
5,430
494
1,196
4,136
3,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
1
0 / 0 / 0
2,016
183
0
0
0
Medusa
Deanglo14
Medusa
10
0 / 0 / 1
5,888
535
3,197
3,718
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
6,009
546
3,143
7,048
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
9
1 / 3 / 2
5,550
505
2,912
5,549
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
weedhound16
Bellona
12
2 / 0 / 0
6,367
579
3,233
6,132
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Medusa
Deanglo14
Medusa
0
0
1
0.5
W
Danzaburou
GundamStrelizia
Danzaburou
3
0
1
3.5
L
1
3
0
0.33
W
Cu Chulainn
KaptainKirk323
Cu Chulainn
0
1
0
0
W
0
1
2
1
W
Arachne
Tonyc--17
Arachne
3
2
1
1.75
L
Ravana
1
3
2
0.67
L
Bellona
weedhound16
Bellona
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,051
Damage
12,485
27,806
Taken
22,447
11,618
Mitigated
9,521
9,358
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Deanglo14
Medusa
3,197
695
0
1,512
3,718
1,172
0
2,082
1,636
0
37,918
W
Danzaburou
GundamStrelizia
Danzaburou
4,614
1,638
0
1,976
4,174
1,477
228
1,959
2,215
0
35,291
L
3,143
1,115
0
3,095
7,048
1,417
569
445
6,603
35,984
0
W
Cu Chulainn
KaptainKirk323
Cu Chulainn
2,753
377
0
2,664
6,264
2,291
380
0
6,264
0
35,562
W
2,468
976
0
1,312
5,398
1,628
652
111
5,287
33,648
0
W
Arachne
Tonyc--17
Arachne
3,020
1,231
0
930
7,834
2,582
288
752
7,082
0
36,093
L
Ravana
2,912
593
0
1,781
5,549
2,925
0
1,137
4,412
0
21,668
L
Bellona
weedhound16
Bellona
3,233
1,199
0
2,626
6,132
4,007
0
0
6,132
0
34,581
W
1,196
231
1,725
751
4,136
3,640
488
321
3,815
14,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
25,830
336
Minions Killed
293
0
Camps Cleared
0
1,021,358
Distance Traveled
875,142
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
2,016
183
0
0
0
0
0
L
Medusa
5,888
535
72
7
0
218,469
3
W
Danzaburou
7,008
637
74
7
0
203,115
2
L
Sol
6,009
546
80
7
0
195,911
4
W
Cu Chulainn
6,259
569
81
7
0
220,616
1
W
Sol
5,926
539
70
6
0
186,500
1
W
Arachne
6,601
600
71
6
0
244,832
0
L
Ravana
5,550
505
52
5
0
239,338
2
L
Bellona
6,367
579
89
8
0
221,424
2
W
Yemoja
5,430
494
40
4
0
166,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role