Player Matchup

Anhur
Anhur
CipherJ
Anhur
Level 78
God Stats
4W - 2L
1,554 SR
Queue Stats
18W - 23L
1,489 Elo+
Solo
Cthulhu
Cthulhu
HorrificHymn
Cthulhu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 188L
1,364 Elo+
Solo
Nu Wa
Nu Wa
K30012
Nu Wa
Level 108
God Stats
6W - 6L
1,516 SR
Queue Stats
385W - 398L
1,455 Elo+
Solo
Ra
Ra
Legend11bball
Ra
Level 128
God Stats
1W - 1L
1,355 SR
Queue Stats
15W - 14L
1,619 Elo+
Solo
Achilles
Achilles
ƒüŋĸŷŦüřŧłë
Achilles
Level 147
God Stats
2W - 3L
1,536 SR
Queue Stats
154W - 152L
1,464 Elo+
Solo
Team Averages
Level 109
1,492 SR
1,478 Elo+

VS

Team Averages
Level 106
1,579 SR
1,466 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
StaxxKashii
Bacchus
Level 102
God Stats
6W - 6L
1,757 SR
Queue Stats
171W - 163L
1,613 Elo+
Solo
Heimdallr
Heimdallr
WesleyPipes58
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1
Discordia
Discordia
bcrowley71
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 1
Xing Tian
Xing Tian
kinkydevil69
Xing Tian
Level 124
God Stats
29W - 30L
1,639 SR
Queue Stats
520W - 581L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CipherJ
Anhur
10
4 / 1 / 4
6,363
636
3,251
5,150
1,175
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HorrificHymn
Cthulhu
11
6 / 0 / 3
6,496
650
5,381
6,620
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
K30012
Nu Wa
11
2 / 2 / 2
6,312
631
5,106
5,574
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,208
621
3,320
5,099
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 1 / 7
6,251
625
6,200
6,230
2,512
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 3 / 1
5,698
570
2,663
7,093
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
StaxxKashii
Bacchus
7
1 / 5 / 3
4,896
490
2,925
9,657
4,948
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
WesleyPipes58
Heimdallr
7
1 / 4 / 1
5,013
501
3,898
5,166
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
bcrowley71
Discordia
9
0 / 4 / 1
4,923
492
2,161
5,416
1,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
kinkydevil69
Xing Tian
9
0 / 1 / 0
5,098
510
3,497
8,411
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
4
4
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
1
0.83
W
Anhur
CipherJ
Anhur
4
1
4
6
W
Cthulhu
HorrificHymn
Cthulhu
6
0
3
7.5
W
Nu Wa
K30012
Nu Wa
2
2
2
1.5
W
0
0
1
0.5
L
Bacchus
StaxxKashii
Bacchus
1
5
3
0.5
L
Heimdallr
WesleyPipes58
Heimdallr
1
4
1
0.38
L
Discordia
bcrowley71
Discordia
0
4
1
0.13
L
Xing Tian
kinkydevil69
Xing Tian
0
1
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
15,144
28,673
Taken
35,743
9,229
Mitigated
14,421
10,892
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,663
669
0
1,915
7,093
2,551
0
2,887
4,206
0
27,525
W
Anhur
CipherJ
Anhur
3,251
1,570
0
2,659
5,150
1,175
94
735
4,415
0
25,077
W
Cthulhu
HorrificHymn
Cthulhu
5,381
664
0
2,474
6,620
2,498
77
1,674
4,946
29,380
0
W
Nu Wa
K30012
Nu Wa
5,106
918
70
1,866
5,574
1,467
626
1,826
3,748
33,108
0
W
3,320
544
23
3,017
5,099
1,577
412
2,980
1,756
35,899
0
L
Bacchus
StaxxKashii
Bacchus
2,925
671
360
1,330
9,657
4,948
0
2,558
7,099
11,117
0
L
Heimdallr
WesleyPipes58
Heimdallr
3,898
1,884
0
720
5,166
877
0
785
4,381
0
21,907
L
Discordia
bcrowley71
Discordia
2,161
274
0
46
5,416
1,404
0
3,139
2,277
24,606
0
L
Xing Tian
kinkydevil69
Xing Tian
3,497
110
0
2,894
8,411
4,641
0
4,258
3,973
26,167
0
W
6,200
2,107
0
783
6,230
2,512
84
1,005
5,225
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
25,628
291
Minions Killed
208
0
Camps Cleared
0
1,003,539
Distance Traveled
949,954
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,698
570
55
6
0
198,880
3
W
Anhur
6,363
636
44
4
0
196,894
4
W
Cthulhu
6,496
650
60
6
0
228,050
4
W
Nu Wa
6,312
631
64
6
0
182,333
2
W
Ra
6,208
621
82
8
0
189,862
3
L
Bacchus
4,896
490
12
1
0
190,224
2
L
Heimdallr
5,013
501
48
5
0
201,479
2
L
Discordia
4,923
492
41
4
0
175,582
1
L
Xing Tian
5,098
510
52
5
0
183,789
1
W
Achilles
6,251
625
41
4
0
206,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role