Player Matchup

Odin
Odin
Dvsquezi
Odin
Level 133
God Stats
8W - 2L
1,752 SR
Queue Stats
77W - 63L
1,708 Elo+
Party 2
Nemesis
Nemesis
Gabbones10
Nemesis
Level 29
God Stats
5W - 6L
1,460 SR
Queue Stats
25W - 27L
1,873 Elo+
Party 2
Kukulkan
Kukulkan
NickRec05
Kukulkan
Level 21
God Stats
12W - 11L
1,670 SR
Queue Stats
12W - 11L
1,677 Elo+
Party 2
Team Averages
Level 61
1,627 SR
1,753 Elo+

VS

Team Averages
Level 19
1,500 SR
1,500 Elo+
Ymir
Ymir
Echo Ch1mp
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Izanami
Izanami
LordAK47ulo78
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
Ras-Cal-Tri
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 1 / 20
11,060
790
8,510
10,604
10,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Gabbones10
Nemesis
17
15 / 0 / 9
11,923
852
11,824
6,661
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NickRec05
Kukulkan
16
5 / 0 / 12
10,731
767
10,759
5,194
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,414
601
2,308
18,617
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
9
1 / 9 / 0
7,844
560
3,202
10,773
3,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 1
7,818
558
4,073
11,295
8,779
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
24
Kills
1
1
Deaths
24
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
20
14
L
0
8
1
0.06
W
Nemesis
Gabbones10
Nemesis
15
0
9
19.5
L
Izanami
1
9
0
0.11
W
Kukulkan
NickRec05
Kukulkan
5
0
12
11
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
9,583
22,459
Taken
40,685
16,322
Mitigated
26,543
7,884
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,510
871
848
3,183
10,604
10,933
630
3,636
6,968
0
34,327
L
2,308
989
0
998
18,617
14,576
0
4,667
13,683
12,848
0
W
Nemesis
Gabbones10
Nemesis
11,824
4,958
0
3,672
6,661
3,345
889
1,946
4,715
0
35,961
L
Izanami
3,202
2,253
0
22
10,773
3,188
0
1,906
8,637
0
14,976
W
Kukulkan
NickRec05
Kukulkan
10,759
300
0
181
5,194
2,044
1,082
1,821
3,373
53,569
0
L
4,073
469
2,513
1,863
11,295
8,779
0
4,564
6,602
29,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
24,076
172
Minions Killed
82
9
Camps Cleared
2
812,136
Distance Traveled
610,084
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,060
790
43
3
5
274,966
5
L
Ymir
8,414
601
18
1
0
216,950
0
W
Nemesis
11,923
852
65
5
1
285,936
4
L
Izanami
7,844
560
25
2
1
177,114
0
W
Kukulkan
10,731
767
64
5
3
251,234
0
L
Ra
7,818
558
39
3
1
216,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role