Player Matchup

Chaac
Chaac
BroadJoey519702
Chaac
Level 128
God Stats
350W - 226L
1,593 SR
Queue Stats
673W - 684L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Owls Over All
Zhong Kui
Level 142
God Stats
44W - 32L
1,893 SR
Queue Stats
163W - 152L
1,475 Elo+
Party 1
Terra
Terra
RULOXD55
Terra
Level 46
God Stats
89W - 102L
1,539 SR
Queue Stats
182W - 214L
1,442 Elo+
Party 1
Chiron
Chiron
panyo147
Chiron
Level 44
God Stats
17W - 28L
1,294 SR
Queue Stats
513W - 623L
1,339 Elo+
Solo
Arachne
Arachne
rodryenaru
Arachne
Level 60
God Stats
25W - 33L
1,500 SR
Queue Stats
202W - 211L
1,559 Elo+
Party 1
Team Averages
Level 84
1,564 SR
1,466 Elo+

VS

Team Averages
Level 62
1,631 SR
1,495 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Oceansssss
Gilgamesh
Level 49
God Stats
11W - 7L
1,759 SR
Queue Stats
318W - 305L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
TFCxFrostbite
Kukulkan
Level 89
God Stats
42W - 44L
1,577 SR
Queue Stats
147W - 142L
1,512 Elo+
Party 2
Cabrakan
Cabrakan
TheRealAnbuOps
Cabrakan
Level 57
God Stats
17W - 18L
1,812 SR
Queue Stats
111W - 138L
1,533 Elo+
Party 2
Charybdis
Charybdis
funkleruckus
Charybdis
Level 33
God Stats
2W - 4L
1,509 SR
Queue Stats
11W - 22L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 8
14,834
645
28,302
27,456
24,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Owls Over All
Zhong Kui
18
5 / 3 / 15
11,507
500
20,776
13,563
9,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
RULOXD55
Terra
15
1 / 4 / 18
9,844
428
7,977
23,087
21,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
panyo147
Chiron
16
2 / 3 / 9
10,120
440
8,656
8,549
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
rodryenaru
Arachne
19
10 / 7 / 8
12,053
524
14,769
23,852
12,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 7 / 4
10,341
450
7,516
18,052
14,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Oceansssss
Gilgamesh
16
11 / 5 / 6
11,443
498
16,896
31,165
15,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TFCxFrostbite
Kukulkan
15
3 / 10 / 6
10,431
454
20,474
16,324
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
0 / 8 / 11
8,738
380
9,196
18,042
16,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
funkleruckus
Charybdis
18
2 / 6 / 6
11,037
480
10,137
18,916
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
35
Kills
18
19
Deaths
36
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
7
4
0.57
W
17
2
8
10.5
L
Gilgamesh
Oceansssss
Gilgamesh
11
5
6
2.8
W
Zhong Kui
Owls Over All
Zhong Kui
5
3
15
4.17
W
Terra
RULOXD55
Terra
1
4
18
2.5
L
Kukulkan
TFCxFrostbite
Kukulkan
3
10
6
0.6
L
Cabrakan
0
8
11
0.69
L
Charybdis
funkleruckus
Charybdis
2
6
6
0.83
W
Chiron
panyo147
Chiron
2
3
9
2.17
W
Arachne
rodryenaru
Arachne
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,480
Damage
64,219
96,507
Taken
102,499
69,642
Mitigated
58,000
36,178
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,516
2,038
0
2,201
18,052
14,237
260
3,925
14,044
0
55,333
W
28,302
8,191
0
9,558
27,456
24,672
1,432
6,646
19,015
0
127,513
L
Gilgamesh
Oceansssss
Gilgamesh
16,896
4,570
1,046
6,312
31,165
15,550
280
9,396
21,264
0
63,265
W
Zhong Kui
Owls Over All
Zhong Kui
20,776
2,016
822
5,654
13,563
9,240
2,847
3,331
9,923
73,420
0
W
Terra
RULOXD55
Terra
7,977
874
2,053
5,490
23,087
21,248
89
11,395
11,038
32,664
0
L
Kukulkan
TFCxFrostbite
Kukulkan
20,474
1,798
386
1,699
16,324
5,521
600
4,702
11,390
61,166
0
L
Cabrakan
9,196
1,471
1,102
1,589
18,042
16,763
0
4,519
12,893
21,159
0
L
Charybdis
funkleruckus
Charybdis
10,137
5,415
0
6,867
18,916
5,929
0
4,956
13,797
0
94,113
W
Chiron
panyo147
Chiron
8,656
4,109
1,239
3,070
8,549
2,154
1,106
1,536
6,989
0
41,150
W
Arachne
rodryenaru
Arachne
14,769
7,938
0
8,292
23,852
12,328
0
5,813
17,299
0
98,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,358
Gold Earned
51,990
567
Minions Killed
464
0
Camps Cleared
0
2,238,125
Distance Traveled
2,162,145
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,341
450
110
5
0
479,597
1
W
Chaac
14,834
645
227
10
0
488,637
2
L
Gilgamesh
11,443
498
74
3
0
468,098
3
W
Zhong Kui
11,507
500
107
5
0
416,478
1
W
Terra
9,844
428
40
2
0
441,403
6
L
Kukulkan
10,431
454
104
5
0
395,468
2
L
Cabrakan
8,738
380
36
2
0
423,348
3
L
Charybdis
11,037
480
140
6
0
395,634
0
W
Chiron
10,120
440
74
3
0
383,849
4
W
Arachne
12,053
524
119
5
0
507,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role