Player Matchup

Ares
Ares
DelgadoA51
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,024 Elo+
Party 1
Osiris
Osiris
Gabriielv_15
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,864 Elo+
Party 1
Danzaburou
Danzaburou
MVC_Raygarcia123
Danzaburou
Level 118
God Stats
0W - 2L
1,271 SR
Queue Stats
117W - 111L
1,529 Elo+
Party 1
Fenrir
Fenrir
OsmarGhost
Fenrir
Level 118
God Stats
5W - 2L
1,829 SR
Queue Stats
129W - 124L
1,542 Elo+
Party 1
Ra
Ra
ddeeccooyy
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,565 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,505 Elo+

VS

Team Averages
Level 106
1,518 SR
1,458 Elo+
Tyr
Tyr
HRTlolito
Tyr
Level 107
God Stats
10W - 13L
1,095 SR
Queue Stats
311W - 308L
1,239 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MisterBadazz14
Ah Muzen Cab
Level 121
God Stats
7W - 8L
1,594 SR
Queue Stats
165W - 225L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
MisterEvasive
Erlang Shen
Level 142
God Stats
2W - 1L
1,759 SR
Queue Stats
150W - 191L
1,520 Elo+
Party 2
Odin
Odin
RyanSexton
Odin
Level 116
God Stats
8W - 5L
1,620 SR
Queue Stats
195W - 255L
1,505 Elo+
Party 2
Merlin
Merlin
SPICELER
Merlin
Level 45
God Stats
35W - 31L
1,522 SR
Queue Stats
185W - 232L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
9,971
434
3,900
25,426
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
14
0 / 8 / 10
9,164
398
7,899
16,707
16,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
MVC_Raygarcia123
Danzaburou
18
8 / 8 / 4
12,491
543
13,369
21,433
7,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
OsmarGhost
Fenrir
19
6 / 7 / 12
12,212
531
12,792
22,776
9,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 1 / 7
12,086
525
19,090
13,631
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
13,258
576
13,652
18,194
22,344
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
MisterBadazz14
Ah Muzen Cab
20
12 / 4 / 9
13,549
589
24,402
18,967
8,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
MisterEvasive
Erlang Shen
19
3 / 7 / 11
12,135
528
12,087
23,761
14,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 4 / 16
12,040
523
9,736
18,286
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SPICELER
Merlin
17
5 / 7 / 13
11,583
504
20,131
15,977
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
90
23
Kills
34
34
Deaths
24
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
Osiris
0
8
10
0.63
W
9
2
7
6.25
L
Danzaburou
MVC_Raygarcia123
Danzaburou
8
8
4
1.25
W
Ah Muzen Cab
MisterBadazz14
Ah Muzen Cab
12
4
9
4.13
W
Erlang Shen
MisterEvasive
Erlang Shen
3
7
11
1.21
L
Fenrir
OsmarGhost
Fenrir
6
7
12
1.71
W
5
4
16
3.25
W
Merlin
SPICELER
Merlin
5
7
13
1.64
L
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,050
Damage
80,008
99,973
Taken
95,185
53,286
Mitigated
70,919
26,077
Healing
31,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,900
921
466
2,049
25,426
14,365
405
5,341
20,085
21,664
0
L
Osiris
7,899
1,933
275
1,506
16,707
16,490
0
5,094
11,613
3,066
36,270
W
13,652
1,599
0
7,618
18,194
22,344
428
4,879
12,752
9,026
71,576
L
Danzaburou
MVC_Raygarcia123
Danzaburou
13,369
5,822
0
5,154
21,433
7,236
399
6,695
14,738
0
73,794
W
Ah Muzen Cab
MisterBadazz14
Ah Muzen Cab
24,402
10,359
399
8,518
18,967
8,435
3,640
4,042
14,836
0
109,889
W
Erlang Shen
MisterEvasive
Erlang Shen
12,087
3,841
0
7,309
23,761
14,314
79
6,971
16,586
5,543
108,378
L
Fenrir
OsmarGhost
Fenrir
12,792
3,491
0
7,378
22,776
9,207
0
6,837
15,939
0
68,477
W
9,736
611
0
2,447
18,286
20,545
243
4,761
13,173
8,854
24,013
W
Merlin
SPICELER
Merlin
20,131
328
0
4,765
15,977
5,281
0
2,540
13,247
66,020
0
L
19,090
1,001
2,602
6,647
13,631
5,988
0
2,292
11,339
94,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
62,565
518
Minions Killed
576
0
Camps Cleared
0
2,084,332
Distance Traveled
2,324,000
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,971
434
48
2
0
372,078
0
L
Osiris
9,164
398
64
3
0
403,768
0
W
Tyr
13,258
576
143
6
0
486,675
5
L
Danzaburou
12,491
543
125
5
0
386,202
1
W
Ah Muzen Cab
13,549
589
146
6
0
456,161
0
W
Erlang Shen
12,135
528
145
6
0
461,332
0
L
Fenrir
12,212
531
106
5
0
446,153
2
W
Odin
12,040
523
52
2
0
495,702
0
W
Merlin
11,583
504
90
4
0
424,130
0
L
Ra
12,086
525
175
8
0
476,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role