Player Matchup

Xbalanque
Xbalanque
LowTier
Xbalanque
Level 122
God Stats
36W - 22L
1,635 SR
Queue Stats
155W - 83L
1,703 Elo+
Party 1
Bellona
Bellona
MiDnigHt432
Bellona
Level 88
God Stats
8W - 5L
1,623 SR
Queue Stats
155W - 175L
1,465 Elo+
Solo
Scylla
Scylla
Shourukasai
Scylla
Level 84
God Stats
34W - 15L
1,618 SR
Queue Stats
163W - 95L
1,691 Elo+
Party 1
Gilgamesh
Gilgamesh
UponANightmare
Gilgamesh
Level 37
God Stats
24W - 9L
1,752 SR
Queue Stats
157W - 71L
1,764 Elo+
Party 1
Jormungandr
Jormungandr
Zixu
Jormungandr
Level 142
God Stats
9W - 5L
1,502 SR
Queue Stats
230W - 122L
1,706 Elo+
Party 1
Team Averages
Level 95
1,626 SR
1,666 Elo+

VS

Team Averages
Level 79
1,500 SR
1,490 Elo+
Vamana
Vamana
BicoloredBrute
Vamana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 108L
1,579 Elo+
Party 2
Ganesha
Ganesha
ImpetuousMight
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 97L
1,620 Elo+
Party 2
Apollo
Apollo
anikilado122
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,146 Elo+
Solo
Kali
Kali
funnytoothpick
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,617 Elo+
Party 2
Thoth
Thoth
iacobeats
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 157L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LowTier
Xbalanque
17
8 / 0 / 20
10,863
1,358
16,592
4,339
1,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MiDnigHt432
Bellona
17
10 / 2 / 21
11,464
1,433
13,148
11,777
11,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
17
9 / 1 / 23
10,818
1,352
14,348
3,580
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UponANightmare
Gilgamesh
17
3 / 1 / 34
11,449
1,431
10,343
11,510
10,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Zixu
Jormungandr
17
8 / 0 / 23
11,405
1,426
17,603
6,880
8,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

352

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,304
1,163
6,988
14,989
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 3
9,891
1,236
7,439
19,780
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
1 / 10 / 1
8,748
1,094
4,165
12,104
5,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 1
8,704
1,088
7,183
17,709
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
iacobeats
Thoth
14
0 / 5 / 3
8,752
1,094
8,692
11,594
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
13
38
Kills
4
4
Deaths
38
121
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
1
6
3
0.42
W
Xbalanque
LowTier
Xbalanque
8
0
20
18
W
Bellona
MiDnigHt432
Bellona
10
2
21
10.25
W
Scylla
9
1
23
20.5
W
Gilgamesh
UponANightmare
Gilgamesh
3
1
34
20
W
Jormungandr
Zixu
Jormungandr
8
0
23
19.5
L
Apollo
1
10
1
0.15
L
1
10
1
0.15
L
Thoth
iacobeats
Thoth
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,034
Damage
34,467
38,086
Taken
76,176
32,982
Mitigated
57,932
7,864
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,988
2,613
0
2,782
14,989
13,208
0
4,534
10,455
113
23,602
L
7,439
446
0
1,050
19,780
24,732
0
8,014
11,766
14,588
0
W
Xbalanque
LowTier
Xbalanque
16,592
5,067
0
829
4,339
1,609
0
1,831
2,470
0
31,057
W
Bellona
MiDnigHt432
Bellona
13,148
7,475
154
2,722
11,777
11,208
0
4,705
6,750
369
18,116
W
Scylla
14,348
2,319
0
0
3,580
1,285
0
1,532
1,975
32,346
0
W
Gilgamesh
UponANightmare
Gilgamesh
10,343
3,489
2,084
1,880
11,510
10,351
0
5,225
6,142
351
12,773
W
Jormungandr
Zixu
Jormungandr
17,603
4,571
0
195
6,880
8,529
0
2,951
3,830
35,281
0
L
Apollo
4,165
1,892
0
0
12,104
5,542
0
5,622
6,482
0
15,127
L
7,183
3,018
0
654
17,709
9,574
0
7,678
10,031
0
10,028
L
Thoth
iacobeats
Thoth
8,692
679
90
206
11,594
4,876
0
6,823
4,771
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,999
Gold Earned
45,399
147
Minions Killed
116
6
Camps Cleared
5
864,113
Distance Traveled
727,036
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,304
1,163
41
5
2
166,693
0
L
Ganesha
9,891
1,236
0
0
0
145,775
0
W
Xbalanque
10,863
1,358
36
5
2
169,521
0
W
Bellona
11,464
1,433
8
1
2
158,590
0
W
Scylla
10,818
1,352
57
7
1
167,524
1
W
Gilgamesh
11,449
1,431
13
2
0
196,186
1
W
Jormungandr
11,405
1,426
33
4
1
172,292
0
L
Apollo
8,748
1,094
11
1
2
105,719
0
L
Kali
8,704
1,088
14
2
0
150,537
0
L
Thoth
8,752
1,094
50
6
1
158,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role