Player Matchup

Horus
Horus
LegnadaryMage
Horus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,599 Elo+
Party 3
Charybdis
Charybdis
RockyDolpin
Charybdis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,565 Elo+
Party 3
Baba Yaga
Baba Yaga
Slashslayer48
Baba Yaga
Level 140
God Stats
6W - 1L
1,804 SR
Queue Stats
198W - 145L
1,698 Elo+
Party 1
Apollo
Apollo
Sp33dspecialist
Apollo
Level 158
God Stats
22W - 12L
1,819 SR
Queue Stats
282W - 238L
1,688 Elo+
Party 1
Ymir
Ymir
VUTFJimK
Ymir
Level 21
God Stats
36W - 17L
1,828 SR
Queue Stats
258W - 225L
1,765 Elo+
Party 1
Team Averages
Level 97
1,690 SR
1,663 Elo+

VS

Team Averages
Level 71
1,673 SR
1,535 Elo+
Nemesis
Nemesis
SketchyBoyo
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,587 Elo+
Party 2
Artemis
Artemis
TigerThrower
Artemis
Level 69
God Stats
23W - 8L
1,929 SR
Queue Stats
111W - 107L
1,559 Elo+
Party 2
Janus
Janus
thedevssuck
Janus
Level 25
God Stats
6W - 4L
1,528 SR
Queue Stats
82W - 72L
1,550 Elo+
Party 2
Odin
Odin
thunt81492
Odin
Level 46
God Stats
5W - 5L
1,800 SR
Queue Stats
256W - 260L
1,496 Elo+
Solo
Ganesha
Ganesha
xKenzehx
Ganesha
Level 126
God Stats
2W - 6L
1,605 SR
Queue Stats
21W - 26L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,562
656
4,437
5,777
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
RockyDolpin
Charybdis
10
2 / 0 / 3
5,950
595
3,453
3,911
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Slashslayer48
Baba Yaga
10
2 / 0 / 1
6,141
614
3,198
3,275
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 2
7,493
749
4,820
4,501
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
9
1 / 1 / 3
5,807
581
2,383
8,027
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SketchyBoyo
Nemesis
9
0 / 3 / 1
5,068
507
1,501
5,786
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TigerThrower
Artemis
9
0 / 2 / 0
5,261
526
3,989
4,532
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,476
548
2,411
4,983
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 0
5,236
524
1,613
7,222
3,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
xKenzehx
Ganesha
8
0 / 2 / 1
4,966
497
2,430
5,440
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Charybdis
RockyDolpin
Charybdis
2
0
3
3.5
L
Nemesis
SketchyBoyo
Nemesis
0
3
1
0.17
W
Baba Yaga
Slashslayer48
Baba Yaga
2
0
1
2.5
W
5
0
2
6
L
Artemis
TigerThrower
Artemis
0
2
0
0
W
Ymir
1
1
3
2.5
L
1
3
0
0.33
L
1
4
0
0.25
L
Ganesha
xKenzehx
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
11,944
25,491
Taken
27,963
10,077
Mitigated
8,878
9,862
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
2,279
167
3,178
5,777
1,977
0
512
5,037
0
21,199
W
Charybdis
RockyDolpin
Charybdis
3,453
1,738
0
2,292
3,911
842
0
497
3,269
0
31,628
L
Nemesis
SketchyBoyo
Nemesis
1,501
217
0
2,164
5,786
1,502
0
851
4,935
0
23,679
W
Baba Yaga
Slashslayer48
Baba Yaga
3,198
346
0
1,320
3,275
1,168
0
1,090
2,112
36,483
0
W
4,820
3,042
0
1,960
4,501
1,509
2,102
0
4,501
0
43,943
L
Artemis
TigerThrower
Artemis
3,989
2,215
0
2,044
4,532
963
0
456
4,076
0
33,933
W
Ymir
2,383
597
0
945
8,027
4,581
0
2,541
5,402
13,991
0
L
2,411
271
0
1,164
4,983
1,213
0
2,090
2,893
34,168
0
L
1,613
206
0
713
7,222
3,148
0
826
6,396
0
23,587
L
Ganesha
xKenzehx
Ganesha
2,430
64
0
1,446
5,440
2,052
0
1,358
4,082
10,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
26,007
308
Minions Killed
289
0
Camps Cleared
0
952,251
Distance Traveled
943,088
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,562
656
46
5
0
193,681
4
W
Charybdis
5,950
595
66
7
0
195,113
3
L
Nemesis
5,068
507
65
7
0
229,172
1
W
Baba Yaga
6,141
614
66
7
0
193,517
4
W
Apollo
7,493
749
89
9
0
181,848
1
L
Artemis
5,261
526
89
9
0
174,478
4
W
Ymir
5,807
581
41
4
0
188,092
4
L
Janus
5,476
548
73
7
0
188,005
3
L
Odin
5,236
524
60
6
0
171,991
0
L
Ganesha
4,966
497
2
0
0
179,442
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role