Player Matchup

Neith
Neith
K2 XTHUNDRAX
Neith
Level 125
God Stats
3W - 8L
1,427 SR
Queue Stats
29W - 37L
1,167 Elo+
Party 2
Loki
Loki
K2Charlie548
Loki
Level 107
God Stats
3W - 2L
1,588 SR
Queue Stats
76W - 87L
1,428 Elo+
Party 2
Erlang Shen
Erlang Shen
UPrisingDeath900
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,376 Elo+
Party 1
Ra
Ra
YesImJaided
Ra
Level 127
God Stats
1W - 6L
1,556 SR
Queue Stats
141W - 169L
1,409 Elo+
Party 1
Atlas
Atlas
xBossLG
Atlas
Level 74
God Stats
5W - 9L
1,481 SR
Queue Stats
121W - 128L
1,447 Elo+
Party 1
Team Averages
Level 99
1,510 SR
1,365 Elo+

VS

Team Averages
Level 107
1,472 SR
1,550 Elo+
Poseidon
Poseidon
Dxsani-_-
Poseidon
Level 107
God Stats
6W - 8L
1,531 SR
Queue Stats
21W - 22L
1,559 Elo+
Party 3
Sun Wukong
Sun Wukong
IPvPeedMyself
Sun Wukong
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 279L
1,633 Elo+
Solo
Bastet
Bastet
Landeau_x
Bastet
Level 127
God Stats
3W - 4L
1,328 SR
Queue Stats
132W - 135L
1,506 Elo+
Party 3
Xbalanque
Xbalanque
Theseus-Deus5
Xbalanque
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 256L
1,521 Elo+
Solo
Atlas
Atlas
zahpz
Atlas
Level 132
God Stats
16W - 13L
1,500 SR
Queue Stats
344W - 326L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,781
431
10,559
18,530
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 5
9,916
397
9,615
21,646
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
UPrisingDeath900
Erlang Shen
15
0 / 9 / 2
9,867
395
8,846
29,216
27,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 7 / 6
11,772
471
16,138
21,268
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
xBossLG
Atlas
15
6 / 5 / 5
11,526
461
14,907
34,996
38,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dxsani-_-
Poseidon
19
9 / 5 / 6
13,645
546
17,919
12,919
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IPvPeedMyself
Sun Wukong
19
2 / 1 / 14
13,388
536
18,355
27,568
24,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Landeau_x
Bastet
20
10 / 2 / 11
14,231
569
32,339
22,163
11,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Theseus-Deus5
Xbalanque
20
4 / 1 / 11
14,015
561
19,434
15,992
7,775
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
zahpz
Atlas
16
3 / 4 / 14
12,385
495
13,148
23,389
24,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
13
Kills
28
28
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dxsani-_-
Poseidon
9
5
6
2.4
W
Sun Wukong
IPvPeedMyself
Sun Wukong
2
1
14
9
L
1
4
2
0.5
L
1
3
5
1.17
W
Bastet
Landeau_x
Bastet
10
2
11
7.75
W
Xbalanque
Theseus-Deus5
Xbalanque
4
1
11
9.5
L
Erlang Shen
UPrisingDeath900
Erlang Shen
0
9
2
0.11
L
5
7
6
1.14
L
Atlas
xBossLG
Atlas
6
5
5
1.7
W
Atlas
zahpz
Atlas
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
101,195
125,656
Taken
102,031
87,610
Mitigated
73,927
31,687
Healing
44,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dxsani-_-
Poseidon
17,919
2,158
1,054
2,643
12,919
4,882
2,628
5,184
7,735
103,869
0
W
Sun Wukong
IPvPeedMyself
Sun Wukong
18,355
5,284
838
14,825
27,568
24,608
2,827
6,219
21,015
0
89,267
L
10,559
4,082
308
4,139
18,530
7,468
0
3,708
14,822
0
86,587
L
9,615
787
0
6,126
21,646
6,365
0
4,394
17,252
0
64,308
W
Bastet
Landeau_x
Bastet
32,339
7,429
0
9,832
22,163
11,666
1,476
6,567
15,386
0
120,153
W
Xbalanque
Theseus-Deus5
Xbalanque
19,434
10,664
0
6,609
15,992
7,775
3,898
3,696
12,296
0
119,531
L
Erlang Shen
UPrisingDeath900
Erlang Shen
8,846
5,739
0
6,897
29,216
27,729
24
4,129
25,087
0
56,925
L
16,138
1,000
1,761
3,383
21,268
7,940
746
6,142
15,126
90,408
0
L
Atlas
xBossLG
Atlas
14,907
5,235
3,929
5,144
34,996
38,108
212
12,848
22,148
26,249
0
W
Atlas
zahpz
Atlas
13,148
4,977
4,400
4,488
23,389
24,996
80
9,908
13,481
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
67,664
517
Minions Killed
683
0
Camps Cleared
0
2,269,044
Distance Traveled
2,459,597
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,645
546
163
7
0
478,115
13
W
Sun Wukong
13,388
536
154
6
0
454,496
3
L
Neith
10,781
431
149
6
0
427,090
5
L
Loki
9,916
397
87
3
0
560,238
4
W
Bastet
14,231
569
139
6
0
557,765
3
W
Xbalanque
14,015
561
185
7
0
485,189
9
L
Erlang Shen
9,867
395
95
4
0
397,499
3
L
Ra
11,772
471
169
7
0
429,052
5
L
Atlas
11,526
461
17
1
0
455,165
3
W
Atlas
12,385
495
42
2
0
484,032
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role