Player Matchup

Thoth
Thoth
AntThe11
Thoth
Level 23
God Stats
18W - 15L
1,676 SR
Queue Stats
27W - 21L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
MrRavioli321
Cernunnos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,711 Elo+
Party 2
Osiris
Osiris
Warhead4K
Osiris
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,550 Elo+
Party 2
Bellona
Bellona
aslootylilsloot
Bellona
Level 135
God Stats
5W - 2L
1,899 SR
Queue Stats
169W - 144L
1,634 Elo+
Party 3
Sylvanus
Sylvanus
squiggles69
Sylvanus
Level 45
God Stats
4W - 3L
1,729 SR
Queue Stats
132W - 129L
1,651 Elo+
Party 3
Team Averages
Level 54
1,661 SR
1,625 Elo+

VS

Team Averages
Level 78
1,524 SR
1,596 Elo+
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
STLBBurn
Bacchus
Level 16
God Stats
2W - 3L
1,832 SR
Queue Stats
4W - 5L
1,766 Elo+
Party 1
Nike
Nike
Suda4Kev20
Nike
Level 140
God Stats
2W - 6L
1,116 SR
Queue Stats
32W - 49L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
TormentedEnd
Sylvanus
Level 143
God Stats
3W - 5L
1,549 SR
Queue Stats
89W - 118L
1,575 Elo+
Party 1
Xbalanque
Xbalanque
aznkenjisherm64
Xbalanque
Level 26
God Stats
6W - 7L
1,620 SR
Queue Stats
90W - 94L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AntThe11
Thoth
16
1 / 1 / 9
9,321
717
9,839
5,050
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
MrRavioli321
Cernunnos
17
7 / 1 / 7
10,168
782
17,762
10,612
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Warhead4K
Osiris
16
5 / 2 / 10
9,663
743
10,112
10,896
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 0 / 7
10,577
814
12,345
11,272
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
squiggles69
Sylvanus
17
2 / 0 / 5
9,734
749
7,095
8,854
8,414
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 5 / 1
7,817
601
3,481
10,843
4,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
STLBBurn
Bacchus
13
1 / 4 / 0
8,144
626
6,266
17,126
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 5 / 2
8,418
648
4,526
14,828
9,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
TormentedEnd
Sylvanus
15
1 / 2 / 2
8,534
656
8,371
14,321
14,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
aznkenjisherm64
Xbalanque
15
2 / 6 / 2
8,589
661
8,715
13,079
5,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
4
4
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Thoth
AntThe11
Thoth
1
1
9
5.5
W
Cernunnos
MrRavioli321
Cernunnos
7
1
7
10.5
L
Bacchus
STLBBurn
Bacchus
1
4
0
0.25
L
0
5
2
0.2
L
Sylvanus
TormentedEnd
Sylvanus
1
2
2
1
W
Osiris
Warhead4K
Osiris
5
2
10
5
W
7
0
7
10.5
L
Xbalanque
aznkenjisherm64
Xbalanque
2
6
2
0.5
W
Sylvanus
squiggles69
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,153
Damage
31,359
46,684
Taken
70,197
32,519
Mitigated
50,214
11,919
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,481
299
166
1,341
10,843
4,266
0
2,462
8,381
18,698
0
W
Thoth
AntThe11
Thoth
9,839
355
0
0
5,050
1,877
1,215
1,716
3,238
34,086
0
W
Cernunnos
MrRavioli321
Cernunnos
17,762
9,743
45
1,847
10,612
4,504
480
3,724
6,622
0
40,037
L
Bacchus
STLBBurn
Bacchus
6,266
839
0
2,502
17,126
16,685
0
5,286
11,840
10,386
0
L
4,526
231
0
691
14,828
9,436
0
4,427
10,401
0
30,300
L
Sylvanus
TormentedEnd
Sylvanus
8,371
725
4,296
5,126
14,321
14,741
0
3,202
11,119
27,815
0
W
Osiris
Warhead4K
Osiris
10,112
2,823
0
1,887
10,896
8,047
1,024
3,789
6,995
0
23,198
W
12,345
5,559
346
2,988
11,272
9,677
448
4,431
6,623
0
49,589
L
Xbalanque
aznkenjisherm64
Xbalanque
8,715
3,590
153
2,143
13,079
5,086
0
1,557
11,522
0
32,327
W
Sylvanus
squiggles69
Sylvanus
7,095
2,674
1,938
2,868
8,854
8,414
456
3,616
5,088
35,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
41,502
284
Minions Killed
186
0
Camps Cleared
0
1,371,087
Distance Traveled
1,227,805
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,817
601
28
2
0
225,341
2
W
Thoth
9,321
717
60
5
0
287,279
2
W
Cernunnos
10,168
782
58
4
0
279,972
0
L
Bacchus
8,144
626
8
1
0
237,920
0
L
Nike
8,418
648
61
5
0
244,503
5
L
Sylvanus
8,534
656
49
4
0
246,538
2
W
Osiris
9,663
743
29
2
0
278,470
0
W
Bellona
10,577
814
73
6
0
278,970
2
L
Xbalanque
8,589
661
40
3
0
273,503
3
W
Sylvanus
9,734
749
64
5
0
246,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role