Player Matchup

Heimdallr
Heimdallr
ArchAl3x
Heimdallr
Level 61
God Stats
7W - 12L
1,502 SR
Queue Stats
18W - 19L
1,601 Elo+
Party 3
Amaterasu
Amaterasu
Elitefourben
Amaterasu
Level 52
God Stats
8W - 9L
1,558 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 3
Artio
Artio
Nova202
Artio
Level 44
God Stats
2W - 5L
1,382 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 65
God Stats
7W - 9L
1,522 SR
Queue Stats
7W - 10L
1,508 Elo+
Party 3
Raijin
Raijin
darkwolf21399
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,430 Elo+
Party 3
Team Averages
Level 69
1,493 SR
1,508 Elo+

VS

Team Averages
Level 44
1,572 SR
1,527 Elo+
Apollo
Apollo
JacksonNavi
Apollo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,420 Elo+
Party 1
Scylla
Scylla
Kanna_Kagucci
Scylla
Level 133
God Stats
3W - 0L
1,666 SR
Queue Stats
30W - 26L
1,569 Elo+
Party 1
Merlin
Merlin
KraveShark
Merlin
Level 15
God Stats
2W - 2L
1,686 SR
Queue Stats
7W - 7L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
RageTheLord
Gilgamesh
Level 19
God Stats
5W - 5L
1,422 SR
Queue Stats
40W - 32L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
TheBigXing
Xing Tian
Level 22
God Stats
14W - 12L
1,584 SR
Queue Stats
380W - 309L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArchAl3x
Heimdallr
14
3 / 3 / 2
7,699
770
8,817
7,907
2,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Elitefourben
Amaterasu
13
1 / 3 / 3
7,457
746
4,942
11,573
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Nova202
Artio
13
0 / 6 / 2
6,859
686
1,669
14,880
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Takokat16
Cthulhu
13
0 / 3 / 4
6,895
690
7,459
10,306
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 5 / 2
7,270
727
4,030
6,571
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 0 / 12
8,018
802
11,633
5,950
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 2 / 4
8,858
886
11,185
6,679
2,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
KraveShark
Merlin
13
0 / 1 / 9
6,978
698
8,384
4,873
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RageTheLord
Gilgamesh
15
5 / 2 / 8
8,036
804
8,352
9,478
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
TheBigXing
Xing Tian
13
3 / 1 / 9
7,536
754
3,882
10,669
7,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
6
Kills
20
20
Deaths
6
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArchAl3x
Heimdallr
3
3
2
1.33
L
Amaterasu
Elitefourben
Amaterasu
1
3
3
0.83
W
Apollo
2
0
12
8
W
10
2
4
6
W
Merlin
KraveShark
Merlin
0
1
9
4.5
L
Artio
Nova202
Artio
0
6
2
0.17
W
Gilgamesh
RageTheLord
Gilgamesh
5
2
8
4.5
L
Cthulhu
Takokat16
Cthulhu
0
3
4
0.67
W
Xing Tian
TheBigXing
Xing Tian
3
1
9
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
43,436
51,237
Taken
37,649
28,746
Mitigated
19,016
12,644
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArchAl3x
Heimdallr
8,817
3,389
0
1,250
7,907
2,779
278
2,957
4,829
0
29,682
L
Amaterasu
Elitefourben
Amaterasu
4,942
1,618
0
4,506
11,573
7,356
0
6,401
5,172
0
17,086
W
Apollo
11,633
7,176
0
2,098
5,950
2,108
306
1,834
3,983
0
31,603
W
11,185
1,594
0
150
6,679
2,208
0
2,115
4,372
29,999
0
W
Merlin
KraveShark
Merlin
8,384
439
0
111
4,873
1,461
114
2,003
2,728
19,216
0
L
Artio
Nova202
Artio
1,669
135
663
2,928
14,880
9,890
72
6,036
8,710
8,380
0
W
Gilgamesh
RageTheLord
Gilgamesh
8,352
2,056
428
2,888
9,478
5,332
48
3,611
5,534
0
20,197
L
Cthulhu
Takokat16
Cthulhu
7,459
205
796
2,001
10,306
6,727
124
4,790
5,323
20,732
0
W
Xing Tian
TheBigXing
Xing Tian
3,882
595
539
792
10,669
7,907
51
2,494
7,869
13,785
0
L
4,030
258
0
500
6,571
1,994
108
3,267
3,206
12,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
39,426
143
Minions Killed
174
0
Camps Cleared
0
954,392
Distance Traveled
1,201,520
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,699
770
51
5
0
195,158
1
L
Amaterasu
7,457
746
31
3
0
221,315
0
W
Apollo
8,018
802
61
6
0
233,795
0
W
Scylla
8,858
886
53
5
0
204,774
1
W
Merlin
6,978
698
15
2
0
212,937
1
L
Artio
6,859
686
8
1
0
184,259
1
W
Gilgamesh
8,036
804
29
3
0
281,754
1
L
Cthulhu
6,895
690
24
2
0
205,387
0
W
Xing Tian
7,536
754
16
2
0
268,260
1
L
Raijin
7,270
727
29
3
0
148,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role