Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cashirama
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,772 SR
Queue Stats
196W - 208L
1,655 Elo+
Solo
Chaac
Chaac
Kappa115
Chaac
Level 123
God Stats
4W - 3L
1,579 SR
Queue Stats
90W - 104L
1,729 Elo+
Party 3
Ymir
Ymir
SuZanaHoriaVL
Ymir
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 228L
1,649 Elo+
Party 3
Fenrir
Fenrir
dAddyDuBB
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 99L
1,518 Elo+
Solo
Team Averages
Level 102
1,570 SR
1,610 Elo+

VS

Team Averages
Level 75
1,613 SR
1,662 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CDPJ2014
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,713 Elo+
Party 1
Nike
Nike
Chinobsc205
Nike
Level 158
God Stats
3W - 3L
1,749 SR
Queue Stats
282W - 271L
1,475 Elo+
Solo
Pele
Pele
K1lllazo
Pele
Level 29
God Stats
4W - 2L
1,815 SR
Queue Stats
35W - 7L
1,906 Elo+
Party 2
Poseidon
Poseidon
ZerosRequiem2X
Poseidon
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 40L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
6 / 5 / 12
12,715
578
10,519
13,434
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Cashirama
Ah Muzen Cab
19
6 / 3 / 9
13,052
593
16,992
11,945
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kappa115
Chaac
19
10 / 2 / 13
13,372
608
19,994
25,411
31,968
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
8 / 3 / 20
13,081
595
11,104
20,676
26,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
dAddyDuBB
Fenrir
20
12 / 4 / 8
13,975
635
20,346
19,643
13,556
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 7 / 2
10,608
482
11,130
20,324
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
CDPJ2014
Athena
10
0 / 9 / 6
7,701
350
4,263
23,222
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 9 / 2
9,739
443
11,005
21,100
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
3 / 8 / 5
10,654
484
7,124
19,716
6,865
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
8 / 9 / 3
11,909
541
12,284
16,032
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
42
Kills
16
17
Deaths
42
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
5
12
2.4
L
Rama
 
Rama
3
7
2
0.57
L
Athena
CDPJ2014
Athena
0
9
6
0.33
W
Ah Muzen Cab
Cashirama
Ah Muzen Cab
6
3
9
3.5
L
2
9
2
0.33
L
Pele
3
8
5
0.69
W
Chaac
Kappa115
Chaac
10
2
13
8.25
W
8
3
20
6
L
Poseidon
8
9
3
1.06
W
Fenrir
dAddyDuBB
Fenrir
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,955
Damage
45,806
91,109
Taken
100,394
82,124
Mitigated
49,654
29,103
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,519
1,124
0
3,476
13,434
5,239
860
4,100
9,101
80,180
0
L
Rama
 
Rama
11,130
10,163
0
9,380
20,324
5,687
975
3,869
16,455
0
84,515
L
Athena
CDPJ2014
Athena
4,263
1,230
0
1,876
23,222
18,969
0
7,242
15,900
11,457
0
W
Ah Muzen Cab
Cashirama
Ah Muzen Cab
16,992
7,537
0
5,157
11,945
4,772
4,060
3,015
8,854
0
120,490
L
11,005
1,491
0
3,506
21,100
13,481
374
4,619
16,481
3,474
48,162
L
Pele
7,124
1,556
0
4,275
19,716
6,865
0
3,483
16,233
0
89,604
W
Chaac
Kappa115
Chaac
19,994
3,673
0
8,583
25,411
31,968
950
4,827
19,870
1,185
80,156
W
11,104
3,146
271
3,922
20,676
26,589
143
4,541
15,592
45,068
0
L
Poseidon
12,284
1,275
0
801
16,032
4,652
0
3,502
12,450
57,732
0
W
Fenrir
dAddyDuBB
Fenrir
20,346
6,582
0
7,694
19,643
13,556
3,546
5,444
13,453
0
105,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,195
Gold Earned
50,611
611
Minions Killed
494
0
Camps Cleared
0
2,117,022
Distance Traveled
1,855,170
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,715
578
118
5
0
410,092
8
L
Rama
10,608
482
161
7
0
324,329
2
L
Athena
7,701
350
20
1
0
379,444
2
W
Ah Muzen Cab
13,052
593
169
8
0
402,126
5
L
Nike
9,739
443
91
4
0
370,164
7
L
Pele
10,654
484
125
6
0
410,382
3
W
Chaac
13,372
608
135
6
0
442,267
0
W
Ymir
13,081
595
49
2
0
383,576
3
L
Poseidon
11,909
541
97
4
0
370,851
2
W
Fenrir
13,975
635
140
6
0
478,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role