Player Matchup

Vulcan
Vulcan
Dedlok
Vulcan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 1
Mercury
Mercury
GodzieArcane
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
Ojunix
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blackhawk98
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,358 Elo+
Solo
Atlas
Atlas
wxxwy
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,469 Elo+

VS

Team Averages
Level 56
1,431 SR
1,538 Elo+
Heimdallr
Heimdallr
Abi03043491
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
ConsularSwine23
He Bo
Level 96
God Stats
0W - 1L
1,157 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
KMAN672
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Novilunium-
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
WhiskyHippo
Jing Wei
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 67L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dedlok
Vulcan
18
10 / 2 / 12
11,168
859
19,531
11,812
6,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
GodzieArcane
Mercury
16
6 / 7 / 11
10,175
783
9,529
15,151
9,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Ojunix
Ne Zha
19
8 / 4 / 13
12,115
932
12,055
11,174
8,917
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
blackhawk98
Morgan Le Fay
16
2 / 4 / 14
9,609
739
12,321
11,517
5,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
wxxwy
Atlas
18
5 / 2 / 14
11,203
862
9,641
15,772
17,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abi03043491
Heimdallr
15
3 / 10 / 9
9,636
741
12,301
16,774
7,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 4 / 6
11,569
890
22,701
13,414
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
KMAN672
Hun Batz
14
0 / 7 / 11
8,575
660
4,895
11,640
5,641
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 8
8,897
684
3,037
15,209
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
WhiskyHippo
Jing Wei
15
3 / 6 / 8
9,541
734
4,982
13,458
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
31
Kills
18
19
Deaths
31
64
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Abi03043491
Heimdallr
3
10
9
0.75
L
11
4
6
3.5
W
Vulcan
Dedlok
Vulcan
10
2
12
8
W
Mercury
GodzieArcane
Mercury
6
7
11
1.64
L
Hun Batz
KMAN672
Hun Batz
0
7
11
0.79
L
1
4
8
1.25
W
Ne Zha
Ojunix
Ne Zha
8
4
13
3.63
L
Jing Wei
WhiskyHippo
Jing Wei
3
6
8
1.17
W
Morgan Le Fay
blackhawk98
Morgan Le Fay
2
4
14
2.25
W
Atlas
wxxwy
Atlas
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,077
Damage
47,916
65,426
Taken
70,495
47,049
Mitigated
41,091
16,784
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Abi03043491
Heimdallr
12,301
4,090
933
2,654
16,774
7,013
54
9,673
7,101
0
24,946
L
22,701
1,441
1,091
3,282
13,414
6,066
605
7,514
5,900
44,330
0
W
Vulcan
Dedlok
Vulcan
19,531
5,883
2,337
3,442
11,812
6,326
1,580
5,237
6,575
34,249
0
W
Mercury
GodzieArcane
Mercury
9,529
4,038
782
1,994
15,151
9,037
1,519
6,145
9,006
0
19,689
L
Hun Batz
KMAN672
Hun Batz
4,895
912
405
543
11,640
5,641
534
6,385
5,255
0
10,956
L
3,037
1,036
336
3,196
15,209
15,871
0
9,947
5,262
6,642
0
W
Ne Zha
Ojunix
Ne Zha
12,055
3,593
602
1,530
11,174
8,917
189
4,644
6,530
127
26,330
L
Jing Wei
WhiskyHippo
Jing Wei
4,982
3,399
367
2,399
13,458
6,500
112
8,096
5,362
0
16,468
W
Morgan Le Fay
blackhawk98
Morgan Le Fay
12,321
1,758
808
2,093
11,517
5,456
102
2,623
8,894
23,901
0
W
Atlas
wxxwy
Atlas
9,641
3,329
667
2,529
15,772
17,313
546
7,089
8,683
20,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,270
Gold Earned
48,218
120
Minions Killed
124
0
Camps Cleared
0
1,473,230
Distance Traveled
1,159,594
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,636
741
30
2
0
200,208
0
L
He Bo
11,569
890
52
4
0
237,700
3
W
Vulcan
11,168
859
36
3
0
303,366
1
W
Mercury
10,175
783
20
2
0
281,671
1
L
Hun Batz
8,575
660
12
1
0
232,639
0
L
Atlas
8,897
684
7
1
0
254,352
2
W
Ne Zha
12,115
932
28
2
0
284,830
0
L
Jing Wei
9,541
734
23
2
0
234,695
1
W
Morgan Le Fay
9,609
739
22
2
0
259,564
0
W
Atlas
11,203
862
14
1
0
343,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role