Player Matchup

Anubis
Anubis
Impurial1313
Anubis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,605 Elo+
Party 1
Nike
Nike
SPazM5
Nike
Level 115
God Stats
0W - 1L
1,455 SR
Queue Stats
150W - 141L
1,653 Elo+
Party 1
Artio
Artio
Spartan9451
Artio
Level 133
God Stats
8W - 6L
1,725 SR
Queue Stats
10W - 11L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsunamiee
Tsukuyomi
Level 122
God Stats
9W - 3L
1,939 SR
Queue Stats
46W - 43L
1,546 Elo+
Party 1
Hachiman
Hachiman
bamywamyuwu
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,626 Elo+
Party 1
Team Averages
Level 98
1,624 SR
1,565 Elo+

VS

Team Averages
Level 64
1,663 SR
1,715 Elo+
Neith
Neith
Jytro
Neith
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 33L
1,885 Elo+
Party 3
Yemoja
Yemoja
ObiWanCanBoneMe1
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,792 Elo+
Party 2
Baron Samedi
Baron Samedi
PlayboyRaggy
Baron Samedi
Level 107
God Stats
11W - 7L
1,838 SR
Queue Stats
158W - 127L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
staycorrupy
Gilgamesh
Level 22
God Stats
8W - 10L
1,524 SR
Queue Stats
328W - 262L
1,542 Elo+
Party 2
Ravana
Ravana
vL RAMBOxX
Ravana
Level 147
God Stats
8W - 1L
1,953 SR
Queue Stats
187W - 81L
1,763 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 8 / 5
11,740
559
18,194
16,300
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
SPazM5
Nike
16
3 / 6 / 3
10,426
496
11,721
20,334
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 7
9,019
429
8,184
31,261
16,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Tsunamiee
Tsukuyomi
17
3 / 8 / 4
10,658
508
13,756
18,027
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
bamywamyuwu
Hachiman
13
2 / 12 / 4
8,944
426
8,607
17,987
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jytro
Neith
20
6 / 6 / 16
12,841
611
19,810
14,159
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 2 / 21
12,367
589
10,889
18,854
24,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PlayboyRaggy
Baron Samedi
20
9 / 4 / 8
12,904
614
12,815
14,054
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
staycorrupy
Gilgamesh
19
4 / 3 / 7
12,245
583
12,835
19,767
13,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
vL RAMBOxX
Ravana
20
14 / 2 / 12
13,122
625
22,795
17,235
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
17
Kills
40
40
Deaths
17
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
8
5
1.31
W
Neith
Jytro
Neith
6
6
16
2.33
W
7
2
21
8.75
W
Baron Samedi
PlayboyRaggy
Baron Samedi
9
4
8
3.25
L
Nike
SPazM5
Nike
3
6
3
0.75
L
1
6
7
0.75
L
Tsukuyomi
Tsunamiee
Tsukuyomi
3
8
4
0.63
L
Hachiman
bamywamyuwu
Hachiman
2
12
4
0.33
W
Gilgamesh
staycorrupy
Gilgamesh
4
3
7
2.5
W
Ravana
vL RAMBOxX
Ravana
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,462
Damage
79,144
103,909
Taken
84,069
46,230
Mitigated
58,211
26,070
Healing
30,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,194
383
0
4,927
16,300
6,372
0
6,986
9,314
69,214
0
W
Neith
Jytro
Neith
19,810
8,208
0
4,039
14,159
5,816
4,976
4,892
9,223
0
102,705
W
10,889
2,805
3,267
4,524
18,854
24,542
475
7,248
11,566
26,897
0
W
Baron Samedi
PlayboyRaggy
Baron Samedi
12,815
438
1,577
1,587
14,054
6,394
0
5,699
8,279
87,692
2,040
L
Nike
SPazM5
Nike
11,721
1,649
0
3,062
20,334
12,124
0
2,873
17,461
0
50,685
L
8,184
1,118
1,362
11,604
31,261
16,298
0
8,053
23,208
33,977
5,150
L
Tsukuyomi
Tsunamiee
Tsukuyomi
13,756
3,665
0
2,927
18,027
5,750
1,149
2,575
15,452
0
80,241
L
Hachiman
bamywamyuwu
Hachiman
8,607
4,396
0
2,188
17,987
5,686
572
3,581
14,406
0
47,786
W
Gilgamesh
staycorrupy
Gilgamesh
12,835
4,440
0
9,316
19,767
13,865
556
3,914
15,169
0
87,505
W
Ravana
vL RAMBOxX
Ravana
22,795
6,730
0
6,579
17,235
7,594
3,098
5,448
11,323
0
92,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
63,479
443
Minions Killed
579
0
Camps Cleared
0
1,837,858
Distance Traveled
2,071,794
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,740
559
114
5
0
339,386
3
W
Neith
12,841
611
159
8
0
337,960
1
W
Yemoja
12,367
589
29
1
0
392,987
1
W
Baron Samedi
12,904
614
149
7
0
421,877
4
L
Nike
10,426
496
96
5
0
373,485
2
L
Artio
9,019
429
41
2
0
372,839
1
L
Tsukuyomi
10,658
508
130
6
0
399,036
0
L
Hachiman
8,944
426
62
3
0
353,112
1
W
Gilgamesh
12,245
583
137
7
0
428,433
1
W
Ravana
13,122
625
105
5
0
490,537
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role