Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TDizzy7
Ah Muzen Cab
Level 28
God Stats
7W - 6L
1,355 SR
Queue Stats
35W - 40L
1,418 Elo+
Party 1
Poseidon
Poseidon
Vi_For_Victory
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 1
Nemesis
Nemesis
deltap1
Nemesis
Level 42
God Stats
2W - 2L
1,526 SR
Queue Stats
43W - 62L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dudepls
Cu Chulainn
Level 17
God Stats
1W - 3L
1,304 SR
Queue Stats
12W - 16L
1,056 Elo+
Party 1
Geb
Geb
knaard
Geb
Level 26
God Stats
2W - 3L
1,698 SR
Queue Stats
18W - 32L
1,426 Elo+
Party 1
Team Averages
Level 48
1,477 SR
1,310 Elo+

VS

Team Averages
Level 81
1,520 SR
1,536 Elo+
Artemis
Artemis
BigWukie
Artemis
Level 137
God Stats
1W - 1L
1,732 SR
Queue Stats
109W - 104L
1,626 Elo+
Party 2
Da Ji
Da Ji
FireKnight902
Da Ji
Level 105
God Stats
3W - 5L
1,196 SR
Queue Stats
79W - 75L
1,472 Elo+
Party 2
Fenrir
Fenrir
NwGZombie
Fenrir
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 59L
1,478 Elo+
Party 2
Chang'e
Chang'e
UnpureBruh
Chang'e
Level 17
God Stats
3W - 3L
1,702 SR
Queue Stats
28W - 25L
1,617 Elo+
Party 2
Bacchus
Bacchus
iseedamoon
Bacchus
Level 37
God Stats
52W - 49L
1,472 SR
Queue Stats
145W - 152L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TDizzy7
Ah Muzen Cab
9
2 / 3 / 5
5,772
444
7,839
8,392
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
9
0 / 7 / 3
6,012
462
3,247
8,043
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
deltap1
Nemesis
11
2 / 5 / 3
6,646
511
6,988
9,329
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
dudepls
Cu Chulainn
12
2 / 3 / 1
7,153
550
5,606
7,828
5,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
knaard
Geb
10
2 / 0 / 5
6,638
511
3,132
7,674
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigWukie
Artemis
12
2 / 3 / 3
6,931
533
7,922
11,382
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
8 / 1 / 4
7,762
597
3,281
7,467
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
NwGZombie
Fenrir
12
3 / 2 / 3
7,446
573
5,059
11,929
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
UnpureBruh
Chang'e
13
3 / 0 / 7
7,940
611
9,097
5,746
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
iseedamoon
Bacchus
10
2 / 3 / 3
6,459
497
3,117
10,919
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
8
Kills
18
18
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigWukie
Artemis
2
3
3
1.17
L
8
1
4
10
L
Fenrir
NwGZombie
Fenrir
3
2
3
2.25
W
Ah Muzen Cab
TDizzy7
Ah Muzen Cab
2
3
5
1.5
L
Chang'e
UnpureBruh
Chang'e
3
0
7
6.5
W
Poseidon
0
7
3
0.21
W
Nemesis
deltap1
Nemesis
2
5
3
0.7
W
Cu Chulainn
dudepls
Cu Chulainn
2
3
1
0.83
L
Bacchus
iseedamoon
Bacchus
2
3
3
1.17
W
Geb
knaard
Geb
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
28,476
41,266
Taken
47,443
15,696
Mitigated
25,006
7,075
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigWukie
Artemis
7,922
3,035
0
5,918
11,382
3,478
2,824
2,519
8,863
0
44,499
L
3,281
399
0
2,642
7,467
2,470
0
803
6,664
0
27,424
L
Fenrir
NwGZombie
Fenrir
5,059
900
0
3,953
11,929
8,491
0
1,407
10,522
6,728
28,969
W
Ah Muzen Cab
TDizzy7
Ah Muzen Cab
7,839
2,591
309
1,080
8,392
2,043
159
2,102
6,222
0
26,387
L
Chang'e
UnpureBruh
Chang'e
9,097
773
486
3,102
5,746
1,764
24
643
5,103
53,759
0
W
Poseidon
3,247
313
0
350
8,043
1,752
0
4,143
3,682
29,532
0
W
Nemesis
deltap1
Nemesis
6,988
3,686
0
669
9,329
2,656
421
3,396
5,729
0
45,679
W
Cu Chulainn
dudepls
Cu Chulainn
5,606
1,487
0
2,098
7,828
5,316
0
706
6,721
4,366
31,683
L
Bacchus
iseedamoon
Bacchus
3,117
170
0
2,649
10,919
8,803
257
1,938
8,981
13,783
0
W
Geb
knaard
Geb
3,132
57
594
1,975
7,674
3,929
0
2,299
5,235
7,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
36,538
279
Minions Killed
356
0
Camps Cleared
0
1,363,165
Distance Traveled
1,221,231
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,931
533
84
6
0
194,877
3
L
Da Ji
7,762
597
62
5
0
261,475
2
L
Fenrir
7,446
573
80
6
0
223,108
1
W
Ah Muzen Cab
5,772
444
39
3
0
239,661
0
L
Chang'e
7,940
611
106
8
0
285,617
5
W
Poseidon
6,012
462
55
4
0
267,818
0
W
Nemesis
6,646
511
83
6
0
297,184
0
W
Cu Chulainn
7,153
550
91
7
0
270,677
0
L
Bacchus
6,459
497
24
2
0
256,154
5
W
Geb
6,638
511
11
1
0
287,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role