Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 150
God Stats
212W - 202L
1,467 SR
Queue Stats
760W - 796L
1,366 Elo+
Solo
Artemis
Artemis
RebelBee
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
Young Tuck 4694
Cliodhna
Level 87
God Stats
1W - 1L
1,654 SR
Queue Stats
30W - 28L
1,471 Elo+
Party 2
Ra
Ra
hydrohazard101
Ra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 2
Team Averages
Level 94
1,524 SR
1,445 Elo+

VS

Team Averages
Level 102
1,462 SR
1,419 Elo+
Ymir
Ymir
DelgadoA51
Ymir
Level 3
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 1
Artemis
Artemis
MVC_Raygarcia123
Artemis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,547 Elo+
Party 1
Zeus
Zeus
OsmarGhost
Zeus
Level 118
God Stats
4W - 1L
1,910 SR
Queue Stats
129W - 124L
1,558 Elo+
Party 1
Achilles
Achilles
Raustin
Achilles
Level 123
God Stats
14W - 19L
1,169 SR
Queue Stats
323W - 356L
1,323 Elo+
Solo
Sylvanus
Sylvanus
ddeeccooyy
Sylvanus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 4 / 7
10,985
499
9,623
18,243
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
HaywireRegent48
Sun Wukong
19
8 / 1 / 3
11,800
536
13,287
27,116
17,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
RebelBee
Artemis
16
0 / 6 / 5
9,657
439
6,294
13,597
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
20
13 / 7 / 1
12,901
586
19,089
21,983
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 3
11,787
536
8,981
15,910
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
7,703
350
5,218
16,615
9,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 3 / 8
12,775
581
17,613
15,650
5,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 6 / 3
11,812
537
16,649
13,321
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Raustin
Achilles
20
6 / 5 / 3
11,901
541
19,323
17,603
11,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
ddeeccooyy
Sylvanus
16
4 / 6 / 7
10,567
480
8,908
18,592
9,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
30
Kills
24
24
Deaths
30
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
4
7
1.63
L
0
10
1
0.05
W
Sun Wukong
HaywireRegent48
Sun Wukong
8
1
3
9.5
L
6
3
8
3.33
L
8
6
3
1.58
L
Achilles
Raustin
Achilles
6
5
3
1.5
W
Artemis
RebelBee
Artemis
0
6
5
0.42
W
Cliodhna
13
7
1
1.93
L
Sylvanus
ddeeccooyy
Sylvanus
4
6
7
1.25
W
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,274
Damage
67,711
96,849
Taken
81,781
50,943
Mitigated
39,125
34,798
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,623
2,551
99
3,775
18,243
15,862
40
4,185
14,004
51,060
0
L
5,218
3,235
0
1,294
16,615
9,688
374
1,436
15,127
23,438
0
W
Sun Wukong
HaywireRegent48
Sun Wukong
13,287
3,001
321
15,055
27,116
17,722
1,664
4,799
22,317
0
70,822
L
17,613
8,774
0
4,348
15,650
5,036
742
5,041
10,495
0
79,000
L
16,649
2,167
0
3,667
13,321
3,418
942
4,602
8,559
77,037
0
L
Achilles
Raustin
Achilles
19,323
11,301
0
3,649
17,603
11,422
0
1,469
16,094
0
82,810
W
Artemis
RebelBee
Artemis
6,294
1,962
0
3,470
13,597
3,644
230
5,137
8,373
0
55,451
W
Cliodhna
19,089
2,796
0
5,879
21,983
8,104
0
6,365
15,158
0
100,450
L
Sylvanus
ddeeccooyy
Sylvanus
8,908
1,977
997
5,358
18,592
9,561
279
5,636
12,902
37,815
9,797
W
8,981
2,131
331
5,868
15,910
5,611
452
8,928
6,484
75,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,130
Gold Earned
54,758
608
Minions Killed
498
0
Camps Cleared
0
2,011,931
Distance Traveled
1,771,890
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,985
499
64
3
0
376,441
7
L
Ymir
7,703
350
21
1
0
327,895
0
W
Sun Wukong
11,800
536
111
5
0
405,639
0
L
Artemis
12,775
581
133
6
0
389,060
2
L
Zeus
11,812
537
141
6
0
361,487
9
L
Achilles
11,901
541
131
6
0
424,453
0
W
Artemis
9,657
439
114
5
0
385,678
3
W
Cliodhna
12,901
586
143
7
0
458,401
4
L
Sylvanus
10,567
480
72
3
0
268,995
0
W
Ra
11,787
536
176
8
0
385,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role