Player Matchup

Morgan Le Fay
Morgan Le Fay
BoxterS1
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 3
Ra
Ra
Deadfish69420
Ra
Level 115
God Stats
0W - 3L
1,094 SR
Queue Stats
9W - 23L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
Goliathblaze377
Sun Wukong
Level 23
God Stats
2W - 2L
1,610 SR
Queue Stats
9W - 20L
1,310 Elo+
Party 1
Cerberus
Cerberus
Surf Rack
Cerberus
Level 6
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 1
Fenrir
Fenrir
gisxe
Fenrir
Level 68
God Stats
2W - 1L
1,090 SR
Queue Stats
26W - 42L
1,371 Elo+
Party 3
Team Averages
Level 51
1,391 SR
1,327 Elo+

VS

Team Averages
Level 31
1,396 SR
1,383 Elo+
Thanatos
Thanatos
Dfinley
Thanatos
Level 25
God Stats
6W - 7L
1,269 SR
Queue Stats
29W - 37L
1,341 Elo+
Party 2
Artemis
Artemis
LatinasYummy
Artemis
Level 20
God Stats
13W - 14L
1,284 SR
Queue Stats
17W - 21L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
MerkavaMain
Gilgamesh
Level 28
God Stats
5W - 7L
1,427 SR
Queue Stats
71W - 71L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
W1ldR3d
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,375 Elo+
Solo
Athena
Athena
ice creaam2118
Athena
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoxterS1
Morgan Le Fay
15
2 / 7 / 5
8,879
683
8,546
14,045
7,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 2
9,508
731
13,355
10,845
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Goliathblaze377
Sun Wukong
15
1 / 3 / 5
9,013
693
6,672
16,372
12,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Surf Rack
Cerberus
13
0 / 4 / 4
7,825
602
4,550
10,657
12,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
gisxe
Fenrir
15
2 / 4 / 3
8,468
651
5,569
15,003
8,589
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dfinley
Thanatos
17
8 / 3 / 7
10,435
803
12,629
12,026
5,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
LatinasYummy
Artemis
16
1 / 0 / 8
9,279
714
7,135
3,730
1,509
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MerkavaMain
Gilgamesh
19
12 / 0 / 9
11,098
854
20,500
19,620
18,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
W1ldR3d
Morgan Le Fay
16
1 / 5 / 6
9,081
699
11,076
11,483
4,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 12
9,021
694
5,940
12,166
7,870
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
10
Kills
23
23
Deaths
10
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BoxterS1
Morgan Le Fay
2
7
5
0.64
L
5
5
2
1.2
W
Thanatos
Dfinley
Thanatos
8
3
7
3.83
L
Sun Wukong
Goliathblaze377
Sun Wukong
1
3
5
1.17
W
Artemis
LatinasYummy
Artemis
1
0
8
5
W
Gilgamesh
MerkavaMain
Gilgamesh
12
0
9
16.5
L
Cerberus
Surf Rack
Cerberus
0
4
4
0.5
W
Morgan Le Fay
W1ldR3d
Morgan Le Fay
1
5
6
0.8
L
Fenrir
gisxe
Fenrir
2
4
3
0.88
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
57,280
66,922
Taken
59,025
45,469
Mitigated
37,552
12,497
Healing
28,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BoxterS1
Morgan Le Fay
8,546
973
451
1,711
14,045
7,715
592
3,732
10,313
27,603
0
L
13,355
1,134
1,558
2,035
10,845
4,584
199
3,038
7,807
40,293
0
W
Thanatos
Dfinley
Thanatos
12,629
5,380
853
10,285
12,026
5,200
2,116
5,933
5,871
0
32,296
L
Sun Wukong
Goliathblaze377
Sun Wukong
6,672
1,419
1,440
3,216
16,372
12,348
0
3,217
13,155
0
18,980
W
Artemis
LatinasYummy
Artemis
7,135
3,847
47
1,686
3,730
1,509
835
1,994
1,662
0
28,554
W
Gilgamesh
MerkavaMain
Gilgamesh
20,500
6,037
0
8,431
19,620
18,239
959
6,874
12,319
0
49,101
L
Cerberus
Surf Rack
Cerberus
4,550
543
0
1,672
10,657
12,233
270
3,540
7,117
11,438
0
W
Morgan Le Fay
W1ldR3d
Morgan Le Fay
11,076
1,899
530
2,899
11,483
4,734
776
6,422
4,781
36,947
0
L
Fenrir
gisxe
Fenrir
5,569
1,080
0
414
15,003
8,589
449
3,489
11,514
0
14,685
W
5,940
1,121
193
3,725
12,166
7,870
314
3,962
7,941
17,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
48,914
163
Minions Killed
202
0
Camps Cleared
0
1,132,500
Distance Traveled
1,279,205
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,879
683
30
2
0
199,196
0
L
Ra
9,508
731
73
6
0
243,295
0
W
Thanatos
10,435
803
48
4
0
264,083
0
L
Sun Wukong
9,013
693
19
1
0
238,428
0
W
Artemis
9,279
714
56
4
0
224,823
1
W
Gilgamesh
11,098
854
49
4
0
283,752
0
L
Cerberus
7,825
602
22
2
0
195,990
0
W
Morgan Le Fay
9,081
699
39
3
0
242,210
2
L
Fenrir
8,468
651
19
1
0
255,591
0
W
Athena
9,021
694
10
1
0
264,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role