Player Matchup

Set
Set
Fidscrag
Set
Level 99
God Stats
6W - 2L
1,691 SR
Queue Stats
9W - 6L
1,950 Elo+
Party 2
Sol
Sol
KiteTie
Sol
Level 107
God Stats
1W - 0L
1,224 SR
Queue Stats
13W - 7L
1,918 Elo+
Party 2
Bakasura
Bakasura
PokeHazard
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,740 Elo+
Party 3
Cthulhu
Cthulhu
theepicME1211
Cthulhu
Level 44
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 1L
1,740 Elo+
Party 3
Vulcan
Vulcan
thundƏrbird
Vulcan
Level 160
God Stats
2W - 2L
1,734 SR
Queue Stats
96W - 73L
1,837 Elo+
Party 3
Team Averages
Level 105
1,581 SR
1,837 Elo+

VS

Team Averages
Level 71
1,661 SR
1,643 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Contrived6
Fafnir
Level 17
God Stats
5W - 4L
1,780 SR
Queue Stats
43W - 26L
1,793 Elo+
Party 1
Ratatoskr
Ratatoskr
STeeezee
Ratatoskr
Level 121
God Stats
12W - 15L
1,890 SR
Queue Stats
276W - 261L
1,637 Elo+
Solo
Ra
Ra
SuckyLardo
Ra
Level 47
God Stats
8W - 6L
1,635 SR
Queue Stats
68W - 65L
1,614 Elo+
Solo
Apollo
Apollo
iAxessor
Apollo
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 97L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,559
656
4,688
7,085
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
9
0 / 2 / 0
5,207
521
2,462
3,741
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
PokeHazard
Bakasura
12
5 / 1 / 6
6,845
685
3,476
6,692
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
8
0 / 2 / 2
5,253
525
2,487
5,678
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
9 / 0 / 2
7,648
765
9,265
3,569
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 5 / 1
5,597
560
2,634
6,908
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Contrived6
Fafnir
7
0 / 2 / 3
5,259
526
1,806
6,960
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
STeeezee
Ratatoskr
9
2 / 4 / 1
5,386
539
4,534
6,338
1,369
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 1
5,225
523
2,976
6,032
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
iAxessor
Apollo
9
3 / 0 / 0
5,547
555
3,160
3,991
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
1
0.3
L
Fafnir
Contrived6
Fafnir
0
2
3
0.75
W
3
2
2
2
W
Sol
0
2
0
0
W
Bakasura
PokeHazard
Bakasura
5
1
6
8
L
Ratatoskr
STeeezee
Ratatoskr
2
4
1
0.63
L
1
6
1
0.25
L
Apollo
iAxessor
Apollo
3
0
0
3
W
Cthulhu
0
2
2
0.5
W
Vulcan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,378
Damage
15,110
26,765
Taken
30,229
10,730
Mitigated
12,522
8,205
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,634
672
0
1,090
6,908
4,157
0
436
6,461
23,677
0
L
Fafnir
Contrived6
Fafnir
1,806
420
0
1,604
6,960
4,325
0
4,388
2,362
13,139
0
W
4,688
1,471
0
1,613
7,085
2,649
57
2,978
3,864
0
31,898
W
Sol
2,462
898
0
1,466
3,741
1,046
373
496
3,245
26,358
4,363
W
Bakasura
PokeHazard
Bakasura
3,476
1,782
0
2,810
6,692
2,723
0
1,850
4,842
0
28,942
L
Ratatoskr
STeeezee
Ratatoskr
4,534
1,919
0
127
6,338
1,369
0
3,136
3,022
0
32,900
L
2,976
481
338
714
6,032
1,479
0
3,583
2,349
26,949
0
L
Apollo
iAxessor
Apollo
3,160
2,427
0
3,099
3,991
1,192
0
2,399
1,592
0
29,655
W
Cthulhu
2,487
330
41
1,597
5,678
3,130
25
964
4,714
9,010
0
W
Vulcan
9,265
2,422
0
678
3,569
1,182
59
856
2,684
47,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
27,014
311
Minions Killed
260
0
Camps Cleared
0
1,105,445
Distance Traveled
967,728
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,597
560
51
5
0
186,047
0
L
Fafnir
5,259
526
20
2
0
192,201
3
W
Set
6,559
656
65
7
0
191,944
2
W
Sol
5,207
521
74
7
0
198,962
3
W
Bakasura
6,845
685
74
7
0
253,725
4
L
Ratatoskr
5,386
539
58
6
0
205,786
4
L
Ra
5,225
523
58
6
0
196,904
2
L
Apollo
5,547
555
73
7
0
186,790
2
W
Cthulhu
5,253
525
4
0
0
216,041
0
W
Vulcan
7,648
765
94
9
0
244,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role