Player Matchup

Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AncientDragon21
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,416 Elo+
Party 2
Da Ji
Da Ji
SpunkyHunk
Da Ji
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,616 Elo+
Solo
Medusa
Medusa
TheLadyPoledra
Medusa
Level 31
God Stats
5W - 0L
1,839 SR
Queue Stats
5W - 1L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
smushsmush101
Baron Samedi
Level 120
God Stats
22W - 19L
1,727 SR
Queue Stats
80W - 84L
1,525 Elo+
Party 2
Team Averages
Level 78
1,613 SR
1,535 Elo+

VS

Team Averages
Level 75
1,511 SR
1,421 Elo+
Yemoja
Yemoja
Chased4321
Yemoja
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 149L
1,502 Elo+
Solo
Izanami
Izanami
ZiYaD__03
Izanami
Level 77
God Stats
26W - 41L
1,402 SR
Queue Stats
186W - 227L
1,285 Elo+
Party 1
Chiron
Chiron
abo-_-awad77
Chiron
Level 123
God Stats
22W - 20L
1,534 SR
Queue Stats
699W - 768L
1,451 Elo+
Party 1
The Morrigan
The Morrigan
l-MK-I
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Arachne
Arachne
yMxrcus-
Arachne
Level 66
God Stats
19W - 12L
1,617 SR
Queue Stats
341W - 395L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
9 / 1 / 13
15,244
544
18,920
32,050
37,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 8 / 9
13,501
482
12,750
23,099
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
20
13 / 6 / 6
16,899
604
29,416
25,532
11,819
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 4 / 5
13,234
473
14,090
19,253
6,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
smushsmush101
Baron Samedi
19
9 / 6 / 7
13,542
484
32,459
21,502
10,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chased4321
Yemoja
16
3 / 8 / 5
11,603
414
12,308
33,864
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ZiYaD__03
Izanami
17
2 / 9 / 8
11,937
426
18,077
28,953
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
20
7 / 7 / 4
13,203
472
27,582
28,028
8,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
l-MK-I
The Morrigan
20
4 / 8 / 2
13,386
478
12,604
20,478
7,143
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
yMxrcus-
Arachne
20
9 / 6 / 3
15,013
536
15,660
26,496
10,495
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
38
Kills
25
25
Deaths
38
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
1
13
15.5
W
7
8
9
1.44
L
Yemoja
Chased4321
Yemoja
3
8
5
0.69
W
Da Ji
13
6
6
2.67
W
0
4
5
0.63
L
Izanami
ZiYaD__03
Izanami
2
9
8
0.67
L
Chiron
7
7
4
1.29
L
The Morrigan
l-MK-I
The Morrigan
4
8
2
0.63
W
Baron Samedi
smushsmush101
Baron Samedi
9
6
7
2.08
L
Arachne
yMxrcus-
Arachne
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,635
Damage
86,231
121,436
Taken
137,819
76,527
Mitigated
61,271
40,816
Healing
45,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
18,920
4,683
5,999
8,078
32,050
37,975
846
5,377
26,087
46,662
0
W
12,750
3,153
0
4,745
23,099
9,481
889
4,757
18,184
0
70,972
L
Yemoja
Chased4321
Yemoja
12,308
3,044
6,288
9,123
33,864
26,917
211
17,633
16,231
31,680
0
W
Da Ji
29,416
5,866
229
6,328
25,532
11,819
4,595
7,657
17,875
0
139,938
W
14,090
6,428
0
5,373
19,253
6,552
3,244
2,383
16,703
0
90,792
L
Izanami
ZiYaD__03
Izanami
18,077
13,719
0
7,022
28,953
7,782
912
13,981
14,858
0
81,421
L
Chiron
27,582
10,831
946
10,804
28,028
8,934
2,948
12,256
15,702
0
104,939
L
The Morrigan
l-MK-I
The Morrigan
12,604
2,647
0
3,592
20,478
7,143
2,162
1,171
19,290
84,688
923
W
Baron Samedi
smushsmush101
Baron Samedi
32,459
3,033
3,843
6,221
21,502
10,700
236
4,053
17,085
99,820
0
L
Arachne
yMxrcus-
Arachne
15,660
10,378
0
7,497
26,496
10,495
16
6,268
19,420
0
109,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,420
Gold Earned
65,142
639
Minions Killed
624
0
Camps Cleared
0
2,574,643
Distance Traveled
2,374,955
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,244
544
47
2
0
570,861
2
W
Bastet
13,501
482
109
4
0
536,213
0
L
Yemoja
11,603
414
34
1
0
447,998
0
W
Da Ji
16,899
604
187
7
0
483,306
4
W
Medusa
13,234
473
152
5
0
501,874
0
L
Izanami
11,937
426
120
4
0
437,168
2
L
Chiron
13,203
472
152
5
0
442,574
1
L
The Morrigan
13,386
478
165
6
0
453,923
0
W
Baron Samedi
13,542
484
144
5
0
482,389
1
L
Arachne
15,013
536
153
5
0
593,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role