Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
D1ZZYH1PPY
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,731 Elo+
Party 2
Guan Yu
Guan Yu
mosdef03
Guan Yu
Level 13
God Stats
10W - 3L
1,638 SR
Queue Stats
24W - 15L
1,606 Elo+
Party 2
Team Averages
Level 47
1,546 SR
1,612 Elo+

VS

Team Averages
Level 110
1,571 SR
1,420 Elo+
Hercules
Hercules
MisterLimey
Hercules
Level 152
God Stats
1W - 1L
1,714 SR
Queue Stats
35W - 52L
1,294 Elo+
Party 1
Ra
Ra
YoMaMa7467
Ra
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 46L
1,337 Elo+
Party 1
Hel
Hel
rapture83194
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 10
9,951
765
12,348
11,008
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 5 / 3
11,312
870
15,035
13,472
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
mosdef03
Guan Yu
15
3 / 2 / 11
9,800
754
4,834
12,017
13,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MisterLimey
Hercules
14
7 / 5 / 1
9,639
741
10,371
17,534
10,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
8,682
668
7,025
8,925
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 6
8,551
658
6,253
10,513
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
9
9
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
10
4
W
12
5
3
2.7
L
Hercules
MisterLimey
Hercules
7
5
1
1.5
L
1
6
3
0.42
W
Guan Yu
mosdef03
Guan Yu
3
2
11
4.25
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
23,649
36,497
Taken
36,972
25,027
Mitigated
15,830
14,241
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,348
4,966
104
4,916
11,008
4,092
1,181
3,648
7,360
56,365
5,572
W
15,035
5,965
0
4,337
13,472
7,918
1,030
6,530
6,942
0
40,333
L
Hercules
MisterLimey
Hercules
10,371
3,137
0
4,612
17,534
10,920
0
5,713
11,447
455
23,682
L
7,025
209
920
1,323
8,925
2,464
0
2,676
5,950
28,697
0
W
Guan Yu
mosdef03
Guan Yu
4,834
926
1,754
3,130
12,017
13,017
105
4,101
7,916
0
12,426
L
6,253
431
1,082
1,529
10,513
2,446
0
3,262
7,048
25,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
26,872
164
Minions Killed
121
9
Camps Cleared
3
736,835
Distance Traveled
608,191
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,951
765
98
8
7
235,855
2
W
Set
11,312
870
40
3
1
225,338
1
L
Hercules
9,639
741
28
2
1
210,209
5
L
Ra
8,682
668
47
4
1
199,128
1
W
Guan Yu
9,800
754
26
2
1
275,642
0
L
Hel
8,551
658
46
4
1
198,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role