Player Matchup

Cthulhu
Cthulhu
GatunoChavao
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,414 Elo+
Solo
Athena
Athena
KamdenCollie
Athena
Level 56
God Stats
4W - 1L
1,734 SR
Queue Stats
138W - 114L
1,523 Elo+
Solo
Osiris
Osiris
carloskl
Osiris
Level 77
God Stats
2W - 3L
1,267 SR
Queue Stats
301W - 316L
1,432 Elo+
Solo
Apollo
Apollo
underbaby
Apollo
Level 160
God Stats
2W - 11L
1,299 SR
Queue Stats
501W - 533L
1,399 Elo+
Solo
Hun Batz
Hun Batz
xMr614DagreeZx
Hun Batz
Level 160
God Stats
3W - 7L
1,282 SR
Queue Stats
492W - 555L
1,436 Elo+
Solo
Team Averages
Level 95
1,416 SR
1,441 Elo+

VS

Team Averages
Level 65
1,500 SR
1,340 Elo+
Athena
Athena
BurningHarmony
Athena
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 116L
1,395 Elo+
Party 2
He Bo
He Bo
ItzCaleb__YT
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,326 Elo+
Party 1
Arachne
Arachne
SerenityLeo
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 1
Poseidon
Poseidon
TrashPanda1018
Poseidon
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
WolverineX9601
Tsukuyomi
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 111L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GatunoChavao
Cthulhu
19
3 / 4 / 16
11,000
733
14,806
19,702
22,723
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
19
5 / 2 / 15
11,909
794
11,908
17,822
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
carloskl
Osiris
16
0 / 6 / 16
9,453
630
8,885
19,206
21,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
underbaby
Apollo
17
5 / 9 / 10
11,230
749
13,063
19,131
9,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
20
12 / 4 / 12
12,924
862
25,449
14,856
8,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 13
10,922
728
12,055
23,686
30,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 6 / 11
10,075
672
9,389
13,942
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SerenityLeo
Arachne
16
2 / 7 / 12
10,191
679
9,866
16,063
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
19
9 / 4 / 12
11,815
788
26,622
13,778
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WolverineX9601
Tsukuyomi
18
7 / 5 / 14
11,192
746
16,498
15,998
8,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
86
25
Kills
24
25
Deaths
25
69
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
3
13
3.17
W
Cthulhu
GatunoChavao
Cthulhu
3
4
16
2.75
L
3
6
11
1.42
W
Athena
5
2
15
6.25
L
Arachne
SerenityLeo
Arachne
2
7
12
1.14
L
Poseidon
9
4
12
3.75
L
Tsukuyomi
WolverineX9601
Tsukuyomi
7
5
14
2.8
W
Osiris
carloskl
Osiris
0
6
16
1.33
W
Apollo
underbaby
Apollo
5
9
10
1.11
W
Hun Batz
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,111
Damage
74,430
90,717
Taken
83,467
83,708
Mitigated
61,093
20,327
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,055
2,938
1,721
6,546
23,686
30,190
132
7,428
16,258
18,632
0
W
Cthulhu
GatunoChavao
Cthulhu
14,806
303
2,946
2,634
19,702
22,723
271
10,136
9,566
33,579
0
L
9,389
1,534
94
816
13,942
5,887
728
3,932
10,010
16,365
0
W
Athena
11,908
1,521
249
4,107
17,822
21,094
248
8,728
9,094
20,676
0
L
Arachne
SerenityLeo
Arachne
9,866
7,019
1,010
1,711
16,063
9,173
484
6,165
9,898
0
14,127
L
Poseidon
26,622
3,807
2,734
3,517
13,778
6,962
1,319
5,123
8,655
54,849
0
L
Tsukuyomi
WolverineX9601
Tsukuyomi
16,498
4,111
2,771
3,234
15,998
8,881
619
5,055
10,943
0
28,856
W
Osiris
carloskl
Osiris
8,885
1,172
804
1,460
19,206
21,475
325
11,295
7,911
1,353
16,305
W
Apollo
underbaby
Apollo
13,063
5,073
941
3,768
19,131
9,912
3,028
10,948
8,183
0
34,617
W
Hun Batz
25,449
6,696
1,241
2,177
14,856
8,504
1,040
6,959
7,897
0
49,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,516
Gold Earned
54,195
173
Minions Killed
129
0
Camps Cleared
0
1,290,947
Distance Traveled
1,294,996
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,922
728
9
1
0
261,331
1
W
Cthulhu
11,000
733
43
3
0
281,760
2
L
He Bo
10,075
672
12
1
0
237,773
4
W
Athena
11,909
794
19
1
0
294,226
0
L
Arachne
10,191
679
21
1
0
262,717
2
L
Poseidon
11,815
788
68
5
0
242,002
0
L
Tsukuyomi
11,192
746
19
1
0
291,173
1
W
Osiris
9,453
630
16
1
0
262,707
0
W
Apollo
11,230
749
39
3
0
197,712
0
W
Hun Batz
12,924
862
56
4
0
254,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role