Player Matchup

Loki
Loki
APRIL_SHARP
Loki
Level 107
God Stats
2W - 2L
1,334 SR
Queue Stats
47W - 44L
1,588 Elo+
Party 3
Sun Wukong
Sun Wukong
Avery_SHARP
Sun Wukong
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,339 Elo+
Party 3
Neith
Neith
Bonezey14
Neith
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,188 Elo+
Solo
Geb
Geb
Masoquist4
Geb
Level 58
God Stats
51W - 52L
1,879 SR
Queue Stats
189W - 220L
1,433 Elo+
Solo
Thoth
Thoth
TerminalVoltage
Thoth
Level 143
God Stats
13W - 18L
1,410 SR
Queue Stats
268W - 325L
1,374 Elo+
Solo
Team Averages
Level 92
1,524 SR
1,384 Elo+

VS

Team Averages
Level 42
1,466 SR
1,300 Elo+
Cthulhu
Cthulhu
Diegox7126728
Cthulhu
Level 29
God Stats
4W - 4L
1,421 SR
Queue Stats
5W - 4L
1,323 Elo+
Party 1
Thanatos
Thanatos
SnowMexican7455
Thanatos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Scylla
Scylla
ignamateo
Scylla
Level 78
God Stats
12W - 16L
1,626 SR
Queue Stats
135W - 146L
1,357 Elo+
Party 1
Cupid
Cupid
l4RYK4N0NGA
Cupid
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 41L
1,357 Elo+
Solo
Achilles
Achilles
zombievirus666
Achilles
Level 36
God Stats
1W - 4L
1,283 SR
Queue Stats
4W - 5L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 6 / 10
11,993
545
17,782
16,830
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Avery_SHARP
Sun Wukong
19
9 / 0 / 8
12,416
564
16,764
17,229
15,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Bonezey14
Neith
16
4 / 3 / 3
10,605
482
5,135
9,157
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 11
10,623
483
11,059
21,469
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 2
11,344
516
8,426
10,169
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 2 / 4
8,460
385
8,282
16,301
11,129
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
15
2 / 9 / 10
10,204
464
9,670
18,667
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ignamateo
Scylla
17
7 / 8 / 2
11,549
525
16,191
14,306
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 7 / 2
9,681
440
8,992
13,203
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
14
0 / 7 / 4
8,674
394
6,816
15,779
11,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
33
Kills
13
15
Deaths
33
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
13
6
10
3
W
Sun Wukong
Avery_SHARP
Sun Wukong
9
0
8
13
W
Neith
Bonezey14
Neith
4
3
3
1.83
L
Cthulhu
1
2
4
1.5
W
1
3
11
2.17
L
Thanatos
2
9
10
0.78
W
6
3
2
2.33
L
Scylla
ignamateo
Scylla
7
8
2
1
L
3
7
2
0.57
L
Achilles
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,166
Damage
49,951
74,854
Taken
78,256
41,401
Mitigated
35,294
27,464
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,782
2,537
0
3,883
16,830
4,884
173
5,264
11,566
0
59,893
W
Sun Wukong
Avery_SHARP
Sun Wukong
16,764
1,985
323
8,825
17,229
15,464
139
4,123
13,106
11,804
70,027
W
Neith
Bonezey14
Neith
5,135
2,090
0
2,465
9,157
2,991
1,831
4,084
5,073
0
61,125
L
Cthulhu
8,282
753
505
877
16,301
11,129
0
6,160
9,859
42,362
0
W
11,059
1,409
729
8,726
21,469
15,246
0
7,333
14,136
45,137
0
L
Thanatos
9,670
2,288
0
8,971
18,667
5,598
0
1,872
16,618
0
61,504
W
8,426
0
0
2,513
10,169
2,816
1,964
3,669
6,500
74,189
0
L
Scylla
ignamateo
Scylla
16,191
2,338
0
1,345
14,306
3,890
0
5,150
9,017
63,960
0
L
8,992
4,835
288
2,257
13,203
3,016
0
4,656
8,504
0
52,744
L
Achilles
6,816
2,069
0
873
15,779
11,661
336
3,677
11,428
0
40,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
48,568
519
Minions Killed
404
0
Camps Cleared
0
2,050,629
Distance Traveled
1,967,842
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,993
545
90
4
0
409,580
0
W
Sun Wukong
12,416
564
118
5
0
477,297
5
W
Neith
10,605
482
108
5
0
308,955
7
L
Cthulhu
8,460
385
48
2
0
448,375
3
W
Geb
10,623
483
59
3
0
459,829
5
L
Thanatos
10,204
464
94
4
0
404,011
0
W
Thoth
11,344
516
144
7
0
394,968
4
L
Scylla
11,549
525
114
5
0
375,062
0
L
Cupid
9,681
440
81
4
0
346,396
0
L
Achilles
8,674
394
67
3
0
393,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role