Player Matchup

Bacchus
Bacchus
BoistMeef
Bacchus
Level 122
God Stats
5W - 4L
1,320 SR
Queue Stats
90W - 90L
1,369 Elo+
Party 1
Vulcan
Vulcan
PortableEggrollz
Vulcan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Soulz IX
Danzaburou
Level 132
God Stats
1W - 1L
1,702 SR
Queue Stats
122W - 143L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
Vaeldawn
Ratatoskr
Level 87
God Stats
4W - 2L
1,394 SR
Queue Stats
202W - 197L
1,456 Elo+
Party 1
Chaac
Chaac
xxZedsDeadxx
Chaac
Level 156
God Stats
7W - 2L
1,337 SR
Queue Stats
16W - 14L
1,286 Elo+
Party 1
Team Averages
Level 123
1,451 SR
1,421 Elo+

VS

Team Averages
Level 118
1,478 SR
1,461 Elo+
Sol
Sol
IM DIRTY DAN129
Sol
Level 123
God Stats
1W - 3L
1,676 SR
Queue Stats
17W - 18L
1,376 Elo+
Party 3
Ra
Ra
Majorbeatings2
Ra
Level 144
God Stats
0W - 2L
1,765 SR
Queue Stats
25W - 41L
1,371 Elo+
Party 3
Arachne
Arachne
Oscar G99
Arachne
Level 82
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 67L
1,544 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SnowMann34
Kumbhakarna
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
45W - 66L
1,519 Elo+
Party 3
Ullr
Ullr
egg element
Ullr
Level 113
God Stats
3W - 8L
1,154 SR
Queue Stats
96W - 85L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoistMeef
Bacchus
15
2 / 4 / 10
10,619
506
8,522
19,563
23,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 3 / 4
12,011
572
19,012
9,231
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Soulz IX
Danzaburou
18
4 / 2 / 5
12,309
586
10,005
15,544
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Vaeldawn
Ratatoskr
18
6 / 2 / 4
11,778
561
10,128
11,481
5,040
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 2 / 7
12,414
591
14,615
22,001
22,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
11,472
546
5,494
12,938
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 4
9,988
476
8,396
14,255
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Oscar G99
Arachne
17
5 / 5 / 1
10,595
505
10,161
21,968
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
SnowMann34
Kumbhakarna
13
1 / 3 / 4
9,238
440
4,899
17,482
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 1
10,277
489
9,375
13,572
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
13
13
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoistMeef
Bacchus
2
4
10
1.75
L
2
3
1
0.83
L
2
6
4
0.67
L
Arachne
Oscar G99
Arachne
5
5
1
1.1
W
8
3
4
3.33
L
Kumbhakarna
SnowMann34
Kumbhakarna
1
3
4
1
W
Danzaburou
Soulz IX
Danzaburou
4
2
5
3.25
W
Ratatoskr
Vaeldawn
Ratatoskr
6
2
4
4
L
3
5
1
0.7
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
38,325
77,820
Taken
80,215
61,647
Mitigated
34,628
26,893
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoistMeef
Bacchus
8,522
1,039
608
3,773
19,563
23,715
262
6,063
13,500
29,151
0
L
5,494
1,196
0
3,883
12,938
4,199
6,352
2,386
10,552
72,423
0
L
8,396
362
752
4,933
14,255
4,991
98
6,387
7,620
68,279
0
L
Arachne
Oscar G99
Arachne
10,161
7,139
0
5,783
21,968
7,750
0
8,307
13,375
0
68,677
W
19,012
7,410
0
1,595
9,231
3,971
2,397
3,512
5,719
79,185
0
L
Kumbhakarna
SnowMann34
Kumbhakarna
4,899
430
165
1,748
17,482
13,998
70
6,960
10,270
22,421
0
W
Danzaburou
Soulz IX
Danzaburou
10,005
3,908
0
8,190
15,544
6,379
6,699
1,914
13,630
0
104,661
W
Ratatoskr
Vaeldawn
Ratatoskr
10,128
1,579
0
3,739
11,481
5,040
849
3,062
8,419
0
90,622
L
9,375
2,319
0
1,782
13,572
3,690
978
3,153
10,397
0
67,857
W
14,615
707
0
8,988
22,001
22,542
205
4,238
17,763
530
87,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,131
Gold Earned
51,570
656
Minions Killed
526
0
Camps Cleared
0
2,126,289
Distance Traveled
1,994,187
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,619
506
40
2
0
435,119
6
L
Sol
11,472
546
161
8
0
357,717
5
L
Ra
9,988
476
135
6
0
383,031
4
L
Arachne
10,595
505
99
5
0
463,503
1
W
Vulcan
12,011
572
145
7
0
409,472
6
L
Kumbhakarna
9,238
440
22
1
0
386,077
9
W
Danzaburou
12,309
586
150
7
0
372,548
2
W
Ratatoskr
11,778
561
142
7
0
494,317
8
L
Ullr
10,277
489
109
5
0
403,859
2
W
Chaac
12,414
591
179
9
0
414,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role