Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CAZAPUTAS2018
Kuzenbo
Level 86
God Stats
2W - 4L
1,496 SR
Queue Stats
39W - 53L
1,412 Elo+
Solo
Baba Yaga
Baba Yaga
DulceMC
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Heimdallr
Heimdallr
V2DaK
Heimdallr
Level 140
God Stats
1W - 2L
1,525 SR
Queue Stats
11W - 16L
1,414 Elo+
Solo
Arachne
Arachne
abe9411
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,390 Elo+

VS

Team Averages
Level 81
1,467 SR
1,420 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KristieKillings
Nox
Level 108
God Stats
9W - 10L
1,485 SR
Queue Stats
31W - 43L
1,280 Elo+
Solo
Osiris
Osiris
MOS_DOPE__
Osiris
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,392 Elo+
Solo
Bellona
Bellona
RocketeerRabbit
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Wilb13
Aphrodite
Level 88
God Stats
11W - 8L
1,348 SR
Queue Stats
20W - 28L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
11 / 4 / 7
13,480
843
13,811
19,491
16,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
19
4 / 2 / 13
13,064
817
16,130
23,995
42,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
DulceMC
Baba Yaga
17
1 / 6 / 5
10,921
683
7,602
13,810
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
V2DaK
Heimdallr
20
3 / 5 / 10
12,172
761
18,558
15,174
8,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
abe9411
Arachne
19
2 / 4 / 12
12,256
766
18,120
20,365
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
3 / 2 / 6
12,571
786
13,051
11,741
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 7
12,942
809
20,599
17,683
8,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
MOS_DOPE__
Osiris
19
5 / 5 / 10
11,932
746
8,436
17,614
24,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 4 / 11
13,106
819
17,000
26,212
31,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Wilb13
Aphrodite
18
1 / 5 / 13
10,994
687
7,018
18,187
20,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
68
21
Kills
21
21
Deaths
21
47
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
11
4
7
3.63
W
Medusa
 
Medusa
3
2
6
3
L
Kuzenbo
4
2
13
5.25
L
Baba Yaga
DulceMC
Baba Yaga
1
6
5
0.58
W
7
5
7
2.1
W
Osiris
MOS_DOPE__
Osiris
5
5
10
2
W
5
4
11
2.63
L
Heimdallr
V2DaK
Heimdallr
3
5
10
1.6
W
Aphrodite
Wilb13
Aphrodite
1
5
13
1.5
L
Arachne
abe9411
Arachne
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,221
Damage
66,104
92,835
Taken
91,437
82,356
Mitigated
91,142
26,473
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,811
870
7,775
8,668
19,491
16,258
410
7,237
12,254
41,118
0
W
Medusa
 
Medusa
13,051
5,979
203
2,490
11,741
5,982
701
2,770
8,883
0
69,640
L
Kuzenbo
16,130
3,666
0
2,014
23,995
42,031
189
9,503
14,492
36,304
0
L
Baba Yaga
DulceMC
Baba Yaga
7,602
499
0
1,891
13,810
6,050
857
4,294
9,516
27,442
0
W
20,599
2,309
0
880
17,683
8,697
2,762
10,645
6,984
56,446
0
W
Osiris
MOS_DOPE__
Osiris
8,436
1,855
0
759
17,614
24,533
867
6,069
11,500
929
30,619
W
17,000
5,366
4,339
5,455
26,212
31,057
655
8,825
17,179
0
38,545
L
Heimdallr
V2DaK
Heimdallr
18,558
5,814
334
855
15,174
8,179
1,418
3,025
12,149
0
53,421
W
Aphrodite
Wilb13
Aphrodite
7,018
2,023
6,516
6,286
18,187
20,873
1,004
8,991
9,097
15,991
0
L
Arachne
abe9411
Arachne
18,120
12,386
0
4,936
20,365
9,838
1,711
4,069
16,296
0
55,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,893
Gold Earned
61,545
282
Minions Killed
310
0
Camps Cleared
0
1,546,982
Distance Traveled
1,671,839
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,480
843
67
4
0
311,128
0
W
Medusa
12,571
786
116
7
0
314,691
1
L
Kuzenbo
13,064
817
39
2
0
341,803
8
L
Baba Yaga
10,921
683
36
2
0
250,492
4
W
Nox
12,942
809
95
6
0
308,009
2
W
Osiris
11,932
746
37
2
0
375,352
0
W
Bellona
13,106
819
33
2
0
333,489
3
L
Heimdallr
12,172
761
75
5
0
293,458
3
W
Aphrodite
10,994
687
29
2
0
340,298
0
L
Arachne
12,256
766
65
4
0
350,101
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role